#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta>
#include <hamsandwich>
#include <fun>
#include <cstrike>
#define PLUGIN_NAME "Jailbreak"
#define PLUGIN_AUTHOR "ENEMY.lv"
#define PLUGIN_VERSION "1.0"
#define PLUGIN_CVAR "jbextreme"
#define TASK_STATUS 2487000
#define TASK_FREEDAY 2487100
#define TASK_ROUND 2487200
#define TASK_HELP 2487300
#define TASK_SAFETIME 2487400
#define TASK_FREEEND 2487500
#define TEAM_MENU "#Team_Select_Spect"
#define TEAM_MENU2 "#Team_Select_Spect"
#define HUD_DELAY Float:4.0
#define CELL_RADIUS Float:200.0
#define get_bit(%1,%2) ( %1 & 1 << ( %2 & 31 ) )
#define set_bit(%1,%2) %1 |= ( 1 << ( %2 & 31 ) )
#define clear_bit(%1,%2) %1 &= ~( 1 << ( %2 & 31 ) )
#define vec_len(%1) floatsqroot(%1[0] * %1[0] + %1[1] * %1[1] + %1[2] * %1[2])
#define vec_mul(%1,%2) ( %1[0] *= %2, %1[1] *= %2, %1[2] *= %2)
#define vec_copy(%1,%2) ( %2[0] = %1[0], %2[1] = %1[1],%2[2] = %1[2])
// Offsets
#define m_iPrimaryWeapon 116
#define m_iVGUI 510
#define m_fGameHUDInitialized 349
#define m_fNextHudTextArgsGameTime 198
enum _hud { _hudsync, Float:_x, Float:_y, Float:_time }
enum _lastrequest { _knife, _deagle, _freeday, _weapon }
enum _duel { _name[16], _csw, _entname[32], _opt[32], _sel[32] }
new gp_PrecacheSpawn
new gp_PrecacheKeyValue
new gp_CrowbarMax
new gp_CrowbarMul
new gp_TeamRatio
new gp_CtMax
new gp_BoxMax
new gp_TalkMode
new gp_VoiceBlock
new gp_RetryTime
new gp_RoundMax
new gp_ButtonShoot
new gp_SimonSteps
new gp_SimonRandom
new gp_GlowModels
new gp_AutoLastresquest
new gp_LastRequest
new gp_Motd
new gp_SpectRounds
new gp_NosimonRounds
new gp_AutoOpen
new gp_TeamChange
new g_MaxClients
new g_MsgStatusText
new g_MsgStatusIcon
new g_MsgVGUIMenu
new g_MsgShowMenu
new g_MsgClCorpse
new g_MsgMOTD
new gc_TalkMode
new gc_VoiceBlock
new gc_SimonSteps
new gc_ButtonShoot
new Float:gc_CrowbarMul
// Precache
new const _RemoveEntities[][] = {
"func_hostage_rescue", "info_hostage_rescue", "func_bomb_target", "info_bomb_target",
"hostage_entity", "info_vip_start", "func_vip_safetyzone", "func_escapezone"
}
new const _Duel[][_duel] =
{
{ "Deagle", CSW_DEAGLE, "weapon_deagle", "JBE_MENU_LASTREQ_OPT4", "JBE_MENU_LASTREQ_SEL4" },
{ "Scout", CSW_SCOUT, "weapon_scout", "JBE_MENU_LASTREQ_OPT5", "JBE_MENU_LASTREQ_SEL5" },
{ "Grenades", CSW_HEGRENADE, "weapon_hegrenade", "JBE_MENU_LASTREQ_OPT6", "JBE_MENU_LASTREQ_SEL6" },
{ "Awp", CSW_AWP, "weapon_awp", "JBE_MENU_LASTREQ_OPT7", "JBE_MENU_LASTREQ_SEL7" }
}
// Reasons
new const g_Reasons[][] = {
"",
"JBE_PRISONER_REASON_1",
"JBE_PRISONER_REASON_2",
"JBE_PRISONER_REASON_3",
"JBE_PRISONER_REASON_4",
"JBE_PRISONER_REASON_5",
"JBE_PRISONER_REASON_6"
}
// HudSync: 0=ttinfo / 1=info / 2=simon / 3=ctinfo / 4=player / 5=day / 6=center / 7=help / 8=timer
new const g_HudSync[][_hud] =
{
{0, 0.6, 0.2, 2.0},
{0, -1.0, 0.7, 5.0},
{0, 0.1, 0.2, 2.0},
{0, 0.1, 0.3, 2.0},
{0, -1.0, 0.9, 3.0},
{0, 0.6, 0.1, 3.0},
{0, -1.0, 0.6, 3.0},
{0, 0.8, 0.3, 20.0},
{0, -1.0, 0.4, 3.0}
}
// Colors: 0:Simon / 1:Freeday / 2:CT Duel / 3:TT Duel
new const g_Colors[][3] = { {0, 255, 0}, {255, 140, 0}, {0, 0, 255}, {255, 0, 0} }
new CsTeams:g_PlayerTeam[33]
new Float:g_SimonRandom
new Trie:g_CellManagers
new g_HelpText[512]
new g_JailDay
new g_PlayerJoin
new g_PlayerReason[33]
new g_PlayerSpect[33]
new g_PlayerSimon[33]
new g_PlayerNomic
new g_PlayerWanted
new g_PlayerCrowbar
new g_PlayerRevolt
new g_PlayerHelp
new g_PlayerFreeday
new g_PlayerLast
new g_FreedayAuto
new g_FreedayNext
new g_TeamCount[CsTeams]
new g_TeamAlive[CsTeams]
new g_BoxStarted
new g_CrowbarCount
new g_Simon
new g_SimonAllowed
new g_SimonTalking
new g_SimonVoice
new g_RoundStarted
new g_LastDenied
new g_Freeday
new g_BlockWeapons
new g_RoundEnd
new g_Duel
new g_DuelA
new g_DuelB
new g_SafeTime
new g_Buttons[10]
public plugin_init()
{
unregister_forward(FM_Spawn, gp_PrecacheSpawn)
unregister_forward(FM_KeyValue, gp_PrecacheKeyValue)
register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
register_cvar(PLUGIN_CVAR, PLUGIN_VERSION, FCVAR_SERVER|FCVAR_SPONLY)
register_dictionary("jbextreme.txt")
g_MsgStatusText = get_user_msgid("StatusText")
g_MsgStatusIcon = get_user_msgid("StatusIcon")
g_MsgVGUIMenu = get_user_msgid("VGUIMenu")
g_MsgShowMenu = get_user_msgid("ShowMenu")
g_MsgMOTD = get_user_msgid("MOTD")
g_MsgClCorpse = get_user_msgid("ClCorpse")
register_message(g_MsgStatusText, "msg_statustext")
register_message(g_MsgStatusIcon, "msg_statusicon")
register_message(g_MsgVGUIMenu, "msg_vguimenu")
register_message(g_MsgShowMenu, "msg_showmenu")
register_message(g_MsgMOTD, "msg_motd")
register_message(g_MsgClCorpse, "msg_clcorpse")
register_event("CurWeapon", "current_weapon", "be", "1=1", "2=29")
register_event("StatusValue", "player_status", "be", "1=2", "2!0")
register_event("StatusValue", "player_status", "be", "1=1", "2=0")
register_impulse(100, "impulse_100")
RegisterHam(Ham_Spawn, "player", "player_spawn", 1)
RegisterHam(Ham_TakeDamage, "player", "player_damage")
RegisterHam(Ham_TraceAttack, "player", "player_attack")
RegisterHam(Ham_TraceAttack, "func_button", "button_attack")
RegisterHam(Ham_Killed, "player", "player_killed", 1)
RegisterHam(Ham_Touch, "weapon_hegrenade", "player_touchweapon")
RegisterHam(Ham_Touch, "weaponbox", "player_touchweapon")
RegisterHam(Ham_Touch, "armoury_entity", "player_touchweapon")
register_forward(FM_SetClientKeyValue, "set_client_kv")
register_forward(FM_EmitSound, "sound_emit")
register_forward(FM_Voice_SetClientListening, "voice_listening")
register_forward(FM_CmdStart, "player_cmdstart", 1)
register_logevent("round_end", 2, "1=Round_End")
register_logevent("round_first", 2, "0=World triggered", "1&Restart_Round_")
register_logevent("round_first", 2, "0=World triggered", "1=Game_Commencing")
register_logevent("round_start", 2, "0=World triggered", "1=Round_Start")
register_menucmd(register_menuid(TEAM_MENU), 51, "team_select")
register_menucmd(register_menuid(TEAM_MENU2), 51, "team_select")
register_clcmd("say /lr", "cmd_lastrequest")
register_clcmd("say /lastrequest", "cmd_lastrequest")
register_clcmd("say /duel", "cmd_lastrequest")
register_clcmd("say /box", "cmd_box")
gp_GlowModels = register_cvar("jbe_glowmodels", "0")
gp_SimonSteps = register_cvar("jbe_simonsteps", "1")
gp_CrowbarMul = register_cvar("jbe_crowbarmultiplier", "25.0")
gp_CrowbarMax = register_cvar("jbe_maxcrowbar", "1")
gp_TeamRatio = register_cvar("jbe_teamratio", "3")
gp_TeamChange = register_cvar("jbe_teamchange", "1") // 0-disable team change for tt / 1-enable team change
gp_CtMax = register_cvar("jbe_maxct", "6")
gp_BoxMax = register_cvar("jbe_boxmax", "6")
gp_RetryTime = register_cvar("jbe_retrytime", "10.0")
gp_RoundMax = register_cvar("jbe_freedayround", "240.0")
gp_AutoLastresquest = register_cvar("jbe_autolastrequest", "1")
gp_LastRequest = register_cvar("jbe_lastrequest", "1")
gp_Motd = register_cvar("jbe_motd", "1")
gp_SpectRounds = register_cvar("jbe_spectrounds", "3")
gp_NosimonRounds = register_cvar("jbe_nosimonrounds", "7")
gp_SimonRandom = register_cvar("jbe_randomsimon", "0")
gp_AutoOpen = register_cvar("jbe_autoopen", "1")
gp_TalkMode = register_cvar("jbe_talkmode", "2") // 0-alltak / 1-tt talk / 2-tt no talk
gp_VoiceBlock = register_cvar("jbe_blockvoice", "0") // 0-dont block / 1-block voicerecord / 2-block voicerecord except simon
gp_ButtonShoot = register_cvar("jbe_buttonshoot", "1") // 0-standard / 1-func_button shoots!
g_MaxClients = get_global_int(GL_maxClients)
for(new i = 0; i < sizeof(g_HudSync); i++)
g_HudSync[i][_hudsync] = CreateHudSyncObj()
formatex(g_HelpText, charsmax(g_HelpText), "%L^n^n%L^n^n%L^n^n%L",
LANG_SERVER, "JBE_HELP_TITLE",
LANG_SERVER, "JBE_HELP_BINDS",
LANG_SERVER, "JBE_HELP_GUARD_CMDS",
LANG_SERVER, "JBE_HELP_PRISONER_CMDS")
setup_buttons()
}
public plugin_precache()
{
g_CellManagers = TrieCreate()
gp_PrecacheSpawn = register_forward(FM_Spawn, "precache_spawn", 1)
gp_PrecacheKeyValue = register_forward(FM_KeyValue, "precache_keyvalue", 1)
}
public precache_spawn(ent)
{
if(is_valid_ent(ent))
{
static szClass[33]
entity_get_string(ent, EV_SZ_classname, szClass, sizeof(szClass))
for(new i = 0; i < sizeof(_RemoveEntities); i++)
if(equal(szClass, _RemoveEntities[i]))
remove_entity(ent)
}
}
public precache_keyvalue(ent, kvd_handle)
{
static info[32]
if(!is_valid_ent(ent))
return FMRES_IGNORED
get_kvd(kvd_handle, KV_ClassName, info, charsmax(info))
if(!equal(info, "multi_manager"))
return FMRES_IGNORED
get_kvd(kvd_handle, KV_KeyName, info, charsmax(info))
TrieSetCell(g_CellManagers, info, ent)
return FMRES_IGNORED
}
public client_putinserver(id)
{
clear_bit(g_PlayerJoin, id)
clear_bit(g_PlayerHelp, id)
clear_bit(g_PlayerCrowbar, id)
clear_bit(g_PlayerNomic, id)
clear_bit(g_PlayerWanted, id)
clear_bit(g_SimonTalking, id)
clear_bit(g_SimonVoice, id)
g_PlayerSpect[id] = 0
g_PlayerSimon[id] = 0
}
public client_disconnect(id)
{
if(g_Simon == id)
{
g_Simon = 0
ClearSyncHud(0, g_HudSync[2][_hudsync])
player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_HASGONE")
}
else if(g_PlayerLast == id || (g_Duel && (id == g_DuelA || id == g_DuelB)))
{
g_Duel = 0
g_DuelA = 0
g_DuelB = 0
g_LastDenied = 0
g_BlockWeapons = 0
g_PlayerLast = 0
}
team_count()
}
public client_PostThink(id)
{
if(id != g_Simon || !gc_SimonSteps || !is_user_alive(id) ||
!(entity_get_int(id, EV_INT_flags) & FL_ONGROUND) || entity_get_int(id, EV_ENT_groundentity))
return PLUGIN_CONTINUE
static Float

rigin[3]
static Float:last[3]
entity_get_vector(id, EV_VEC_origin, origin)
if(get_distance_f(origin, last) < 32.0)
{
return PLUGIN_CONTINUE
}
vec_copy(origin, last)
if(entity_get_int(id, EV_INT_bInDuck))
origin[2] -= 18.0
else
origin[2] -= 36.0
message_begin(MSG_BROADCAST, SVC_TEMPENTITY, {0,0,0}, 0)
write_byte(TE_WORLDDECAL)
write_coord(floatround(origin[0]))
write_coord(floatround(origin[1]))
write_coord(floatround(origin[2]))
write_byte(105)
message_end()
return PLUGIN_CONTINUE
}
public msg_statustext(msgid, dest, id)
{
return PLUGIN_HANDLED
}
public msg_statusicon(msgid, dest, id)
{
static icon[5]
get_msg_arg_string(2, icon, charsmax(icon))
if(icon[0] == 'b' && icon[2] == 'y' && icon[3] == 'z')
{
set_pdata_int(id, 235, get_pdata_int(id, 235) & ~(1<<0))
return PLUGIN_HANDLED
}
return PLUGIN_CONTINUE
}
public msg_vguimenu(msgid, dest, id)
{
static msgarg1
static CsTeams:team
msgarg1 = get_msg_arg_int(1)
if(msgarg1 == 2)
{
team = cs_get_user_team(id)
show_menu(id, 51, TEAM_MENU, -1)
return PLUGIN_HANDLED
}
return PLUGIN_CONTINUE
}
public msg_showmenu(msgid, dest, id)
{
static msgarg1, roundloop
static CsTeams:team
msgarg1 = get_msg_arg_int(1)
if(msgarg1 != 531 && msgarg1 != 563)
return PLUGIN_CONTINUE
roundloop = floatround(get_pcvar_float(gp_RetryTime) / 2)
team = cs_get_user_team(id)
show_menu(id, 51, TEAM_MENU, -1)
return PLUGIN_HANDLED
}
public msg_motd(msgid, dest, id)
{
return PLUGIN_CONTINUE
}
public msg_clcorpse(msgid, dest, id)
{
return PLUGIN_HANDLED
}
public current_weapon(id)
{
return PLUGIN_CONTINUE
}
public player_status(id)
{
static type, player, CsTeams:team, name[32], health
type = read_data(1)
player = read_data(2)
switch(type)
{
case(1):
{
ClearSyncHud(id, g_HudSync[1][_hudsync])
}
case(2):
{
team = cs_get_user_team(player)
if((team != CS_TEAM_T) && (team != CS_TEAM_CT))
return PLUGIN_HANDLED
health = get_user_health(player)
get_user_name(player, name, charsmax(name))
player_hudmessage(id, 4, 2.0, {0, 255, 0}, "%L", LANG_SERVER,
(team == CS_TEAM_T) ? "JBE_PRISONER_STATUS" : "JBE_GUARD_STATUS", name, health)
}
}
return PLUGIN_HANDLED
}
public impulse_100(id)
{
if(cs_get_user_team(id) == CS_TEAM_T)
return PLUGIN_HANDLED
return PLUGIN_CONTINUE
}
public player_spawn(id)
{
static CsTeams:team
if(!is_user_connected(id))
return HAM_IGNORED
set_pdata_float(id, m_fNextHudTextArgsGameTime, get_gametime() + 999999.0)
player_strip_weapons(id)
if(g_RoundEnd)
{
g_RoundEnd = 0
g_JailDay++
}
set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
clear_bit(g_PlayerCrowbar, id)
clear_bit(g_PlayerWanted, id)
team = cs_get_user_team(id)
switch(team)
{
case(CS_TEAM_T):
{
g_PlayerLast = 0
if(!g_PlayerReason[id])
g_PlayerReason[id] = random_num(1, 6)
player_hudmessage(id, 0, 5.0, {255, 0, 255}, "%L %L", LANG_SERVER, "JBE_PRISONER_REASON",
LANG_SERVER, g_Reasons[g_PlayerReason[id]])
set_user_info(id, "model", "jbemodel")
cs_set_user_armor(id, 0, CS_ARMOR_NONE)
}
case(CS_TEAM_CT):
{
g_PlayerSimon[id]++
set_user_info(id, "model", "jbemodel")
entity_set_int(id, EV_INT_body, 3)
cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
}
}
first_join(id)
return HAM_IGNORED
}
public player_damage(victim, ent, attacker, Float:damage, bits)
{
if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
return HAM_IGNORED
switch(g_Duel)
{
case(0):
{
if(attacker == ent && get_user_weapon(attacker) == CSW_KNIFE && get_bit(g_PlayerCrowbar, attacker) && cs_get_user_team(victim) != CS_TEAM_T)
{
SetHamParamFloat(4, damage * gc_CrowbarMul)
return HAM_OVERRIDE
}
}
case(2):
{
if(attacker != g_PlayerLast)
return HAM_SUPERCEDE
}
default:
{
if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA))
return HAM_IGNORED
return HAM_SUPERCEDE
}
}
return HAM_IGNORED
}
public player_attack(victim, attacker, Float:damage, Float:direction[3], tracehandle, damagebits)
{
static CsTeams:vteam, CsTeams:ateam
if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
return HAM_IGNORED
vteam = cs_get_user_team(victim)
ateam = cs_get_user_team(attacker)
if(ateam == CS_TEAM_CT && vteam == CS_TEAM_CT)
return HAM_SUPERCEDE
switch(g_Duel)
{
case(0):
{
if(ateam == CS_TEAM_CT && vteam == CS_TEAM_T)
{
if(get_bit(g_PlayerRevolt, victim))
{
clear_bit(g_PlayerRevolt, victim)
hud_status(0)
}
return HAM_IGNORED
}
}
case(2):
{
if(attacker != g_PlayerLast)
return HAM_SUPERCEDE
}
default:
{
if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA))
return HAM_IGNORED
return HAM_SUPERCEDE
}
}
if(ateam == CS_TEAM_T && vteam == CS_TEAM_T && !g_BoxStarted)
return HAM_SUPERCEDE
if(ateam == CS_TEAM_T && vteam == CS_TEAM_CT)
{
if(!g_PlayerRevolt)
revolt_start()
set_bit(g_PlayerRevolt, attacker)
}
return HAM_IGNORED
}
public button_attack(button, id, Float:damage, Float:direction[3], tracehandle, damagebits)
{
if(is_valid_ent(button) && gc_ButtonShoot)
{
ExecuteHamB(Ham_Use, button, id, 0, 2, 1.0)
entity_set_float(button, EV_FL_frame, 0.0)
}
return HAM_IGNORED
}
public player_killed(victim, attacker, shouldgib)
{
static CsTeams:vteam, CsTeams:kteam
if(!(0 < attacker <= g_MaxClients) || !is_user_connected(attacker))
kteam = CS_TEAM_UNASSIGNED
else
kteam = cs_get_user_team(attacker)
vteam = cs_get_user_team(victim)
if(g_Simon == victim)
{
g_Simon = 0
ClearSyncHud(0, g_HudSync[2][_hudsync])
player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_KILLED")
}
switch(g_Duel)
{
case(0):
{
switch(vteam)
{
case(CS_TEAM_CT):
{
if(kteam == CS_TEAM_T && !get_bit(g_PlayerWanted, attacker))
{
set_bit(g_PlayerWanted, attacker)
entity_set_int(attacker, EV_INT_skin, 4)
}
}
case(CS_TEAM_T):
{
clear_bit(g_PlayerRevolt, victim)
clear_bit(g_PlayerWanted, victim)
}
}
}
default:
{
if(g_Duel != 2 && (attacker == g_DuelA || attacker == g_DuelB))
{
set_user_rendering(victim, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
set_user_rendering(attacker, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
g_Duel = 0
g_LastDenied = 0
g_BlockWeapons = 0
g_PlayerLast = 0
team_count()
}
}
}
hud_status(0)
return HAM_IGNORED
}
public player_touchweapon(id, ent)
{
static model[32], class[32]
if(g_BlockWeapons)
return HAM_SUPERCEDE
if(is_valid_ent(id) && g_Duel != 6 && is_user_alive(ent) && cs_get_user_team(ent) == CS_TEAM_CT)
{
entity_get_string(id, EV_SZ_model, model, charsmax(model))
if(model[7] == 'w' && model[9] == 'h' && model[10] == 'e' && model[11] == 'g')
{
entity_get_string(id, EV_SZ_classname, class, charsmax(class))
if(equal(class, "weapon_hegrenade"))
remove_entity(id)
return HAM_SUPERCEDE
}
}
return HAM_IGNORED
}
public set_client_kv(id, const info[], const key[])
{
if(equal(key, "model"))
return FMRES_SUPERCEDE
return FMRES_IGNORED
}
public sound_emit(id, channel, sample[])
{
return PLUGIN_CONTINUE
}
public voice_listening(receiver, sender, bool:listen)
{
if((receiver == sender))
return FMRES_IGNORED
if(is_user_admin(sender))
{
engfunc(EngFunc_SetClientListening, receiver, sender, true)
return FMRES_SUPERCEDE
}
switch(gc_VoiceBlock)
{
case(2):
{
if((sender != g_Simon) && (!get_bit(g_SimonVoice, sender) && gc_VoiceBlock))
{
engfunc(EngFunc_SetClientListening, receiver, sender, false)
return FMRES_SUPERCEDE
}
}
case(1):
{
if(!get_bit(g_SimonVoice, sender) && gc_VoiceBlock)
{
engfunc(EngFunc_SetClientListening, receiver, sender, false)
return FMRES_SUPERCEDE
}
}
}
if(!is_user_alive(sender))
{
engfunc(EngFunc_SetClientListening, receiver, sender, false)
return FMRES_SUPERCEDE
}
if(sender == g_Simon)
{
engfunc(EngFunc_SetClientListening, receiver, sender, true)
return FMRES_SUPERCEDE
}
listen = true
if(g_SimonTalking && (sender != g_Simon))
{
listen = false
}
else
{
static CsTeams:steam
steam = cs_get_user_team(sender)
switch(gc_TalkMode)
{
case(2):
{
listen = (steam == CS_TEAM_CT)
}
case(1):
{
listen = (steam == CS_TEAM_CT || steam == CS_TEAM_T)
}
}
}
engfunc(EngFunc_SetClientListening, receiver, sender, listen)
return FMRES_SUPERCEDE
}
public player_cmdstart(id, uc, random)
{
if(g_Duel > 3)
{
cs_set_user_bpammo(id, _Duel[g_Duel - 4][_csw], 1)
}
}
public round_first()
{
g_JailDay = 0
for(new i = 1; i <= g_MaxClients; i++)
g_PlayerSimon[i] = 0
set_cvar_num("sv_alltalk", 1)
set_cvar_num("mp_roundtime", 5)
set_cvar_num("mp_limitteams", 0)
set_cvar_num("mp_autoteambalance", 0)
set_cvar_num("mp_tkpunish", 0)
set_cvar_num("mp_friendlyfire", 1)
round_end()
}
public round_end()
{
static CsTeams:team
static maxnosimon, spectrounds
g_SafeTime = 0
g_PlayerRevolt = 0
g_PlayerFreeday = 0
g_PlayerLast = 0
g_BoxStarted = 0
g_CrowbarCount = 0
g_Simon = 0
g_SimonAllowed = 0
g_RoundStarted = 0
g_LastDenied = 0
g_BlockWeapons = 0
g_TeamCount[CS_TEAM_T] = 0
g_TeamCount[CS_TEAM_CT] = 0
g_Freeday = 0
g_FreedayNext = (random_num(0,99) >= 95)
g_RoundEnd = 1
g_Duel = 0
remove_task(TASK_STATUS)
remove_task(TASK_FREEDAY)
remove_task(TASK_FREEEND)
remove_task(TASK_ROUND)
maxnosimon = get_pcvar_num(gp_NosimonRounds)
spectrounds = get_pcvar_num(gp_SpectRounds)
for(new i = 1; i <= g_MaxClients; i++)
{
if(!is_user_connected(i))
continue
menu_cancel(i)
team = cs_get_user_team(i)
player_strip_weapons(i)
switch(team)
{
case(CS_TEAM_SPECTATOR,CS_TEAM_UNASSIGNED):
{
g_PlayerSpect[i]++
if(g_PlayerSpect[i] > spectrounds)
{
client_cmd(i, "disconnect")
server_print("JBE Disconnected spectator client #%i", i)
}
else
{
show_menu(i, 51, TEAM_MENU, -1)
}
}
}
}
for(new i = 0; i < sizeof(g_HudSync); i++)
ClearSyncHud(0, g_HudSync[i][_hudsync])
}
public round_start()
{
if(g_RoundEnd)
return
team_count()
set_task(HUD_DELAY, "hud_status", TASK_STATUS, _, _, "b")
set_task(get_pcvar_float(gp_RetryTime) + 1.0, "safe_time", TASK_SAFETIME)
}
public cmd_jointeam(id)
{
return PLUGIN_HANDLED
}
public cmd_joinclass(id)
{
return PLUGIN_HANDLED
}
public cmd_box(id)
{
static i
if((id < 0) || (is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT))
{
if(g_TeamAlive[CS_TEAM_T] <= get_pcvar_num(gp_BoxMax) && g_TeamAlive[CS_TEAM_T] > 1)
{
for(i = 1; i <= g_MaxClients; i++)
if(is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_T)
set_user_health(i, 100)
set_cvar_num("mp_tkpunish", 0)
set_cvar_num("mp_friendlyfire", 1)
g_BoxStarted = 1
player_hudmessage(0, 1, 3.0, _, "%L", LANG_SERVER, "JBE_GUARD_BOX")
}
else
{
player_hudmessage(id, 1, 3.0, _, "%L", LANG_SERVER, "JBE_GUARD_CANTBOX")
}
}
return PLUGIN_HANDLED
}
public cmd_lastrequest(id)
{
static i, num[5], menu, menuname[32], option[64]
if(!get_pcvar_num(gp_LastRequest) || g_Freeday || g_LastDenied || id != g_PlayerLast || g_RoundEnd || get_bit(g_PlayerWanted, id) || get_bit(g_PlayerFreeday, id) || !is_user_alive(id))
return PLUGIN_CONTINUE
formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "JBE_MENU_LASTREQ")
menu = menu_create(menuname, "lastrequest_select")
formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT3")
menu_additem(menu, option, "3", 0)
for(i = 0; i < sizeof(_Duel); i++)
{
num_to_str(i + 4, num, charsmax(num))
formatex(option, charsmax(option), "%L", LANG_SERVER, _Duel[i][_opt])
menu_additem(menu, option, num, 0)
}
menu_display(id, menu)
return PLUGIN_CONTINUE
}
public team_select(id, key)
{
static CsTeams:team, roundloop, admin
roundloop = get_pcvar_num(gp_RetryTime) / 2
team = cs_get_user_team(id)
admin = is_user_admin(id)
team_count()
switch(key)
{
case(0):
{
if(team == CS_TEAM_T)
return PLUGIN_HANDLED
g_PlayerReason[id] = random_num(1, 6)
team_join(id, CS_TEAM_T)
}
case(1):
{
if(team == CS_TEAM_CT || (!admin && get_bit(g_PlayerNomic, id)))
return PLUGIN_HANDLED
if(g_TeamCount[CS_TEAM_CT] < ctcount_allowed() || admin)
team_join(id, CS_TEAM_CT)
else
client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CTFULL")
}
case(5):
{
user_silentkill(id)
team_join(id, CS_TEAM_SPECTATOR)
}
}
return PLUGIN_HANDLED
}
public team_join(id, CsTeams:team)
{
static restore, vgui, msgblock
restore = get_pdata_int(id, m_iVGUI)
vgui = restore & (1<<0)
if(vgui)
set_pdata_int(id, m_iVGUI, restore & ~(1<<0))
switch(team)
{
case CS_TEAM_SPECTATOR:
{
msgblock = get_msg_block(g_MsgShowMenu)
set_msg_block(g_MsgShowMenu, BLOCK_ONCE)
dllfunc(DLLFunc_ClientPutInServer, id)
set_msg_block(g_MsgShowMenu, msgblock)
set_pdata_int(id, m_fGameHUDInitialized, 1)
engclient_cmd(id, "jointeam", "6")
}
case CS_TEAM_T, CS_TEAM_CT:
{
msgblock = get_msg_block(g_MsgShowMenu)
set_msg_block(g_MsgShowMenu, BLOCK_ONCE)
engclient_cmd(id, "jointeam", (team == CS_TEAM_CT) ? "2" : "1")
engclient_cmd(id, "joinclass", "1")
set_msg_block(g_MsgShowMenu, msgblock)
g_PlayerSpect[id] = 0
}
}
if(vgui)
set_pdata_int(id, m_iVGUI, restore)
}
public team_count()
{
static CsTeams:team, last
g_TeamCount[CS_TEAM_UNASSIGNED] = 0
g_TeamCount[CS_TEAM_T] = 0
g_TeamCount[CS_TEAM_CT] = 0
g_TeamCount[CS_TEAM_SPECTATOR] = 0
g_TeamAlive[CS_TEAM_UNASSIGNED] = 0
g_TeamAlive[CS_TEAM_T] = 0
g_TeamAlive[CS_TEAM_CT] = 0
g_TeamAlive[CS_TEAM_SPECTATOR] = 0
for(new i = 1; i <= g_MaxClients; i++)
{
if(is_user_connected(i))
{
team = cs_get_user_team(i)
g_TeamCount[team]++
g_PlayerTeam[i] = team
if(is_user_alive(i))
{
g_TeamAlive[team]++
if(team == CS_TEAM_T)
last = i
}
}
else
{
g_PlayerTeam[i] = CS_TEAM_UNASSIGNED
}
}
if(g_TeamAlive[CS_TEAM_T] == 1)
{
if(last != g_PlayerLast && g_SafeTime)
{
prisoner_last(last)
}
}
else
{
if(g_Duel || g_DuelA || g_DuelB)
{
if(is_user_alive(g_DuelA))
{
set_user_rendering(g_DuelA, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
player_strip_weapons(g_DuelA)
}
if(is_user_alive(g_DuelB))
{
set_user_rendering(g_DuelB, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
player_strip_weapons(g_DuelB)
}
}
g_PlayerLast = 0
g_DuelA = 0
g_DuelB = 0
g_Duel = 0
}
}
public revolt_start()
{
hud_status(0)
}
public stop_sound(task)
{
client_cmd(0, "stopsound")
}
public hud_status(task)
{
static i, n
new name[32], szStatus[64], wanted[1024]
if(g_RoundStarted < (get_pcvar_num(gp_RetryTime) / 2))
g_RoundStarted++
n = 0
formatex(wanted, charsmax(wanted), "%L", LANG_SERVER, "JBE_PRISONER_WANTED")
n = strlen(wanted)
for(i = 0; i < g_MaxClients; i++)
{
if(get_bit(g_PlayerWanted, i) && is_user_alive(i) && n < charsmax(wanted))
{
get_user_name(i, name, charsmax(name))
n += copy(wanted[n], charsmax(wanted) - n, "^n^t")
n += copy(wanted[n], charsmax(wanted) - n, name)
}
}
team_count()
formatex(szStatus, charsmax(szStatus), "%L", LANG_SERVER, "JBE_STATUS", g_TeamAlive[CS_TEAM_T], g_TeamCount[CS_TEAM_T])
message_begin(MSG_BROADCAST, get_user_msgid("StatusText"), {0,0,0}, 0)
write_byte(0)
write_string(szStatus)
message_end()
if(g_PlayerWanted)
player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%s", wanted)
else if(g_PlayerRevolt)
player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%L", LANG_SERVER, "JBE_PRISONER_REVOLT")
player_hudmessage(0, 5, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_DAY", g_JailDay)
gc_TalkMode = get_pcvar_num(gp_TalkMode)
gc_VoiceBlock = get_pcvar_num(gp_VoiceBlock)
gc_SimonSteps = get_pcvar_num(gp_SimonSteps)
gc_ButtonShoot = get_pcvar_num(gp_ButtonShoot)
gc_CrowbarMul = get_pcvar_float(gp_CrowbarMul)
}
public safe_time(task)
{
g_SafeTime = 1
}
public check_freeday(task)
{
return PLUGIN_CONTINUE
}
public freeday_end(task)
{
return PLUGIN_CONTINUE
}
public check_end(task)
{
team_count()
for(new i = 1; i <= g_MaxClients; i++)
{
if(g_PlayerTeam[i] == CS_TEAM_T && is_user_alive(i))
{
user_silentkill(i)
cs_set_user_deaths(i, get_user_deaths(i) - 1)
}
}
for(new i = 1; i <= g_MaxClients; i++)
{
if(g_PlayerTeam[i] == CS_TEAM_CT && is_user_alive(i))
{
user_silentkill(i)
cs_set_user_deaths(i, get_user_deaths(i) - 1)
}
}
player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ROUNDEND")
}
public prisoner_last(id)
{
static name[32], Float:roundmax
if(is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_T)
{
roundmax = get_pcvar_float(gp_RoundMax)
get_user_name(id, name, charsmax(name))
g_PlayerLast = id
player_hudmessage(0, 6, 5.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_PRISONER_LAST", name)
remove_task(TASK_ROUND)
if(roundmax > 0.0)
{
player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDTIMER", floatround(roundmax - 60.0))
set_task(roundmax - 60.0, "check_end", TASK_ROUND)
}
if((g_TeamAlive[CS_TEAM_CT] > 0) && get_pcvar_num(gp_AutoLastresquest))
cmd_lastrequest(id)
}
}
public duel_knives(id, menu, item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
g_LastDenied = 0
return PLUGIN_HANDLED
}
static dst[32], data[5], access, callback, option[128], player, src[32]
menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
get_user_name(id, src, charsmax(src))
player = str_to_num(data)
formatex(option, charsmax(option), "%L^n%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL3", src, LANG_SERVER, "JBE_MENU_DUEL_SEL", src, dst)
player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
g_DuelA = id
clear_bit(g_PlayerCrowbar, id)
player_strip_weapons(id)
set_user_health(id, 100)
g_DuelB = player
player_strip_weapons(player)
set_user_health(player, 100)
g_BlockWeapons = 1
return PLUGIN_HANDLED
}
public duel_guns(id, menu, item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
g_LastDenied = 0
g_Duel = 0
return PLUGIN_HANDLED
}
static gun, dst[32], data[5], access, callback, option[128], player, src[32]
menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
get_user_name(id, src, charsmax(src))
player = str_to_num(data)
formatex(option, charsmax(option), "%L^n%L", LANG_SERVER, _Duel[g_Duel - 4][_sel], src, LANG_SERVER, "JBE_MENU_DUEL_SEL", src, dst)
emit_sound(0, CHAN_AUTO, "jbextreme/nm_goodbadugly.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
g_DuelA = id
clear_bit(g_PlayerCrowbar, id)
player_strip_weapons(id)
gun = give_item(id, _Duel[g_Duel - 4][_entname])
cs_set_weapon_ammo(gun, 1)
set_user_health(id, 100)
g_DuelB = player
player_strip_weapons(player)
gun = give_item(player, _Duel[g_Duel - 4][_entname])
cs_set_weapon_ammo(gun, 1)
set_user_health(player, 100)
g_BlockWeapons = 1
return PLUGIN_HANDLED
}
public lastrequest_select(id, menu, item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
static i, dst[32], data[5], access, callback, option[64]
menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
get_user_name(id, dst, charsmax(dst))
switch(data[0])
{
case('1'):
{
formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL1", dst)
player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
set_bit(g_FreedayAuto, id)
user_silentkill(id)
}
case('3'):
{
g_Duel = 3
menu_players(id, CS_TEAM_CT, 0, 1, "duel_knives", "%L", LANG_SERVER, "JBE_MENU_DUEL")
}
default:
{
g_Duel = str_to_num(data)
menu_players(id, CS_TEAM_CT, 0, 1, "duel_guns", "%L", LANG_SERVER, "JBE_MENU_DUEL")
}
}
g_LastDenied = 1
menu_destroy(menu)
return PLUGIN_HANDLED
}
public setup_buttons()
{
new ent[3]
new Float

rigin[3]
new info[32]
new pos
while((pos <= sizeof(g_Buttons)) && (ent[0] = engfunc(EngFunc_FindEntityByString, ent[0], "classname", "info_player_deathmatch")))
{
pev(ent[0], pev_origin, origin)
while((ent[1] = engfunc(EngFunc_FindEntityInSphere, ent[1], origin, CELL_RADIUS)))
{
if(!is_valid_ent(ent[1]))
continue
entity_get_string(ent[1], EV_SZ_classname, info, charsmax(info))
if(!equal(info, "func_door"))
continue
entity_get_string(ent[1], EV_SZ_targetname, info, charsmax(info))
if(!info[0])
continue
if(TrieKeyExists(g_CellManagers, info))
{
TrieGetCell(g_CellManagers, info, ent[2])
}
else
{
ent[2] = engfunc(EngFunc_FindEntityByString, 0, "target", info)
}
if(is_valid_ent(ent[2]) && (in_array(ent[2], g_Buttons, sizeof(g_Buttons)) < 0))
{
g_Buttons[pos] = ent[2]
pos++
break
}
}
}
TrieDestroy(g_CellManagers)
}
stock in_array(needle, data[], size)
{
for(new i = 0; i < size; i++)
{
if(data[i] == needle)
return i
}
return -1
}
stock first_join(id)
{
if(!get_bit(g_PlayerJoin, id))
{
set_bit(g_PlayerJoin, id)
clear_bit(g_PlayerHelp, id)
set_task(5.0, "cmd_help", TASK_HELP + id)
}
}
stock ctcount_allowed()
{
static count
count = ((g_TeamCount[CS_TEAM_T] + g_TeamCount[CS_TEAM_CT]) / get_pcvar_num(gp_TeamRatio))
if(count < 2)
count = 2
else if(count > get_pcvar_num(gp_CtMax))
count = get_pcvar_num(gp_CtMax)
return count
}
stock player_hudmessage(id, hudid, Float:time = 0.0, color[3] = {0, 255, 0}, msg[], any:...)
{
static text[512], Float

, Float:y
x = g_HudSync[hudid][_x]
y = g_HudSync[hudid][_y]
if(time > 0)
set_hudmessage(color[0], color[1], color[2], x, y, 0, 0.00, time, 0.00, 0.00)
else
set_hudmessage(color[0], color[1], color[2], x, y, 0, 0.00, g_HudSync[hudid][_time], 0.00, 0.00)
vformat(text, charsmax(text), msg, 6)
ShowSyncHudMsg(id, g_HudSync[hudid][_hudsync], text)
}
stock menu_players(id, CsTeams:team, skip, alive, callback[], title[], any:...)
{
static i, name[32], num[5], menu, menuname[32]
vformat(menuname, charsmax(menuname), title, 7)
menu = menu_create(menuname, callback)
for(i = 1; i <= g_MaxClients; i++)
{
if(!is_user_connected(i) || (alive && !is_user_alive(i)) || (skip == i))
continue
if(!(team == CS_TEAM_T || team == CS_TEAM_CT) || ((team == CS_TEAM_T || team == CS_TEAM_CT) && (cs_get_user_team(i) == team)))
{
get_user_name(i, name, charsmax(name))
num_to_str(i, num, charsmax(num))
menu_additem(menu, name, num, 0)
}
}
menu_display(id, menu)
}
stock player_strip_weapons(id)
{
strip_user_weapons(id)
give_item(id, "weapon_knife")
set_pdata_int(id, m_iPrimaryWeapon, 0)
}
stock player_strip_weapons_all()
{
for(new i = 1; i <= g_MaxClients; i++)
{
if(is_user_alive(i))
{
player_strip_weapons(i)
}
}
}