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[L4D & L4D2] Ammo Pile Spawner (1.9) [11-Dec-2022]


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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 02-29-2020 , 13:40   Re: [L4D & L4D2] Ammo Pile Spawner (1.5) [05-May-2018]
Reply With Quote #21

Quote:
Originally Posted by AK978 View Post
l4d_derailed_highway2ver(car)
beldurra2_5(Raft)

server.dll + 0x128b99
This crash is inside "CPathTrack::GetOrientation" something to with the TrackTrain. I don't see how it's related to this plugin. Would need an accelerator log for the crash to understand it better.
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jamalsheref2
Senior Member
Join Date: May 2017
Old 08-05-2020 , 17:51   Re: [L4D & L4D2] Ammo Pile Spawner (1.7) [10-May-2020]
Reply With Quote #22

can u allow this to support local server pls
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TypicalType
Member
Join Date: Mar 2020
Location: Brazil
Old 10-01-2020 , 13:12   Re: [L4D & L4D2] Ammo Pile Spawner (1.7) [10-May-2020]
Reply With Quote #23

Quote:
Originally Posted by jamalsheref2 View Post
can u allow this to support local server pls
This supports local server

are your sourcemod updated?
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darkbret
Junior Member
Join Date: Sep 2019
Old 01-04-2021 , 09:47   Re: [L4D & L4D2] Ammo Pile Spawner (1.7) [10-May-2020]
Reply With Quote #24

Quote:
L 01/04/2021 - 21:46:02: Info (map "l4d_hospital03_sewers") (file "D:\New folder (2)\l4d\left4dead\addons\sourcemod\logs\error s_20210104.log")
L 01/04/2021 - 21:46:02: [SM] Exception reported: Invalid convar handle 0 (error 4)
L 01/04/2021 - 21:46:02: [SM] Blaming: l4d_ammo_spawn.smx
L 01/04/2021 - 21:46:02: [SM] Call stack trace:
L 01/04/2021 - 21:46:02: [SM] [0] ConVar.IntValue.get
L 01/04/2021 - 21:46:03: [SM] [1] Line 208, /home/forums/content/files/8/5/7/7/8/122887.attach::GetCvars
L 01/04/2021 - 21:46:03: [SM] [2] Line 217, /home/forums/content/files/8/5/7/7/8/122887.attach::IsAllowed
L 01/04/2021 - 21:46:03: [SM] [3] Line 193, /home/forums/content/files/8/5/7/7/8/122887.attach::OnConfigsExecuted
Got this bug
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 01-04-2021 , 21:24   Re: [L4D & L4D2] Ammo Pile Spawner (1.7) [10-May-2020]
Reply With Quote #25

Quote:
Originally Posted by darkbret View Post
Got this bug
(1.7c) [1-Jan-2021]
- fixed l4d1 error
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Last edited by Silvers; 07-27-2021 at 04:23. Reason: attachment not required anymore
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AK978
Senior Member
Join Date: Jun 2018
Old 07-26-2021 , 09:02   Re: [L4D & L4D2] Ammo Pile Spawner (1.8) [15-Feb-2021]
Reply With Quote #26

Will the ammunition pile created near the startup device cause the startup to fail? (e.g., if created near the safety door, changing level will fail)
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sonic155
Senior Member
Join Date: Mar 2019
Old 04-04-2022 , 04:54   Re: [L4D & L4D2] Ammo Pile Spawner (1.8) [15-Feb-2021]
Reply With Quote #27

this plugin seems to be breaking the {Dead Center}-{Hotel} map switching to next part {Streets} if i spawn any of them the map change fails but if i dont spawn any the map change goes fine
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