Raised This Month: $ Target: $400
 0% 

Issue with user origin


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author Message
Mofforg
Senior Member
Join Date: Aug 2010
Location: Moscow, Russia
Old 07-12-2013 , 11:41   Issue with user origin
Reply With Quote #1

Here's a little plugin to make 2x2 maps from 3 big maps. The problem is if player will insist to go through block zone you will be stuck. Mostly at the corners (near walls). I've just try to go 2 times and i am stuck. This is very bad! Is that possible to predict such situations and unstuck or do anything else, idk? Or maybe there's a better way to make 2x2 maps from dust2, inferno and nuke?

PHP Code:
#include <amxmodx>
#include <fun>
#include <engine>

#define DE_DUST2 1
#define DE_INFERNO 2
#define DE_NUKE 3

static g_iMap 0;
static 
g_iOriginLast[33][3];
static 
boolg_bCurRoundEnable false;

public 
plugin_init () {
    new 
sMap[64];
    
get_mapname (sMap,63);
    if (
equali (sMap,"de_dust2")) g_iMap DE_DUST2;
    else if (
equali (sMap,"de_nuke")) g_iMap DE_NUKE;
    else if (
equali (sMap,"de_inferno")) g_iMap DE_INFERNO;
    if (
g_iMap) {
        
register_logevent ("round_start",2,"1=Round_Start");
        
set_task (0.1,"check_user_origin",_,_,_,"b");
    }
}

public 
round_start () {
    if (
get_playersnum () < 10g_bCurRoundEnable true;
    else 
g_bCurRoundEnable false;
}

public 
check_user_origin () {
    if (!
g_bCurRoundEnable) return PLUGIN_CONTINUE;
    new 
0;
    new 
iOrigin[3];
    for (
1;33;++) {
        if (!
is_user_connected (a) || is_user_hltv (a) || !is_user_alive (a)) continue;
        
get_user_origin (a,iOrigin);
        switch (
g_iMap) {
            case 
DE_DUST2: {
                if ((
iOrigin[0] <= (-500) && iOrigin[1] >= 1310
                || (
iOrigin[0] <= (-1360) && iOrigin[1] >= (-980) && iOrigin[1] <= (-270))) {
                    
stop_player_ground (a);
                    continue;
                }
            }
            case 
DE_NUKE: {
                if ((
iOrigin[0] >= (-240) && iOrigin[0] <= (-80) && iOrigin[1] >= (-685)) 
                || (
iOrigin[0] >= 800 && iOrigin[0] <= 831 && iOrigin[1] >= (-1365) && iOrigin[2] <= (-550)) 
                || (
iOrigin[0] >= 800 && iOrigin[0] <= 831 && iOrigin[1] <= (-1470) && iOrigin[2] <= (-550)) 
                || (
iOrigin[0] >= 448 && iOrigin[0] <= 479 && iOrigin[1] >= (-1365) && iOrigin[2] <= (-550)) 
                || (
iOrigin[0] >= 448 && iOrigin[0] <= 479 && iOrigin[1] <= (-1470) && iOrigin[2] <= (-550)) 
                || (
iOrigin[0] >= 1040 && iOrigin[0] <= 1199 && iOrigin[1] >= (-130)) 
                || (
iOrigin[0] <= 2325 && iOrigin[0] >= 2160 && iOrigin[1] <= (-1713))) {
                    
stop_player_ground (a);
                    continue;
                }
                if (
iOrigin[0] >= 206 && iOrigin[0] <= 210 && iOrigin[1] <= (-765) && iOrigin[1] >= (-825) && iOrigin[2] >= (-165)) {
                    
stop_player_ladder (a);
                    continue;
                }
            }
            case 
DE_INFERNO: {
                if ((
iOrigin[0] >= 50 && iOrigin[0] <= 195 && iOrigin[1] >= 912
                || (
iOrigin[0] <= 2224 && iOrigin[1] <= 2607 && iOrigin[1] >= 2224)){
                    
stop_player_ground (a);
                    continue;
                }
            }
        }
        
g_iOriginLast[a][0] = iOrigin[0];
        
g_iOriginLast[a][1] = iOrigin[1];
        
g_iOriginLast[a][2] = iOrigin[2];
    }
    return 
PLUGIN_CONTINUE;
}

public 
stop_player_ground (id) {
    new 
iOriginEnd[3];
    
iOriginEnd[0] = g_iOriginLast[id][0];
    
iOriginEnd[1] = g_iOriginLast[id][1];
    
iOriginEnd[2] = g_iOriginLast[id][2] + 10;
    
set_user_origin (id,iOriginEnd);
    
drop_to_floor (id);
    
set_user_velocity (id,Float: {0.0,0.0,0.0});
}

public 
stop_player_ladder (id) {
    
set_user_origin (id,g_iOriginLast[id]);
    
set_user_velocity (id,Float: {0.0,0.0,0.0});
}

public 
client_connect (id) {
    
clean_vars (id);
}

public 
client_disconnect (id) {
    
clean_vars (id);
}

public 
clean_vars (id) {
    
g_iOriginLast[id][0] = 0;
    
g_iOriginLast[id][1] = 0;
    
g_iOriginLast[id][2] = 0;


Last edited by Mofforg; 07-12-2013 at 11:41.
Mofforg is offline
Send a message via ICQ to Mofforg Send a message via Skype™ to Mofforg
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:31.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode