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[Model] Zombies sticks on infection


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iGANGNAM
AlliedModders Donor
Join Date: Sep 2012
Location: Lithuania
Old 04-04-2013 , 16:32   [Model] Zombies sticks on infection
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Hello, I have a problem with zombie models, so if Mother zombie infect someone(it has default model) for example Alimen model and they stick up together and one of them must to teleport to spawn (!ztele), models aren't so big and it happens especially when zombie jumps or something like that.I don't have any screenshots and I can't use anti-stick module because when zombies crouch and they go to some tunel anti stick module starts working and they can't infect human because they are sticked.
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rhelgeby
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Join Date: Oct 2008
Location: 0x4E6F72776179
Old 04-04-2013 , 16:47   Re: [Model] Zombies sticks on infection
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We don't have a good solution other than using a no-block pluign. The antistick feature works, but may trigger an annoying physics bug.

Maybe there are other plugins that do the same as antistick, just with a more reliable solution.
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Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
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iGANGNAM
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Join Date: Sep 2012
Location: Lithuania
Old 04-05-2013 , 06:51   Re: [Model] Zombies sticks on infection
Reply With Quote #3

I think I will use some who has noblock only for interval and it has a timer whom let user to use noblock again.

But what about this one: https://forums.alliedmods.net/showthread.php?t=202531 maybe someone use it? It's called: "[ANY] Simple Anti-Stuck NoBlock"
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Last edited by iGANGNAM; 04-05-2013 at 09:44.
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rhelgeby
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Old 04-06-2013 , 08:07   Re: [Model] Zombies sticks on infection
Reply With Quote #4

That one use the same method as antistick, so it might trigger physics mayhem too. The most optimal solution would be something that's using the ShouldCollide through SDK Hooks. I'm not sure if anyone made a plugin using that, though.
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Richard Helgeby

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