Raised This Month: $ Target: $400
 0% 

How to Call "PM_FindTextureType" or "UTIL_TextureHit" with orpheu?


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
a7811311622
Member
Join Date: Apr 2010
Old 03-10-2013 , 11:04   How to Call "PM_FindTextureType" or "UTIL_TextureHit" with orpheu?
Reply With Quote #1

Can someone please tell me how to call "PM_FindTextureType" or "UTIL_TextureHit" with orpheu?

I ever used dllfunc(DLLFunc_PM_FindTextureType, TextureName) to get the map texture, but the effect is not what I think, some maps all walls always get TextureType 'C'...
__________________

Last edited by a7811311622; 03-10-2013 at 23:22.
a7811311622 is offline
Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 03-10-2013 , 11:32   Re: How to Call "PM_FindTextureType" with orpheu?
Reply With Quote #2

It's the same. DLLFunc_PM_FindTextureType will call PM_FindTextureType.
__________________
Arkshine is offline
a7811311622
Member
Join Date: Apr 2010
Old 03-10-2013 , 23:19   Re: How to Call "PM_FindTextureType" with orpheu?
Reply With Quote #3

Quote:
Originally Posted by Arkshine View Post
It's the same. DLLFunc_PM_FindTextureType will call PM_FindTextureType.
Thank you for your response.

I asked the another question:
Can I possible to Call "UTIL_TextureHit" with orpheu?
__________________

Last edited by a7811311622; 03-10-2013 at 23:21.
a7811311622 is offline
Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 03-11-2013 , 05:14   Re: How to Call "PM_FindTextureType" or "UTIL_TextureHit" with orpheu?
Reply With Quote #4

No, Vector is not supported in Orpheu. You will have to use Rage.
__________________
Arkshine is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 21:38.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode