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[Deathrun] Semiclip


  
 
 
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Xalus
Veteran Member
Join Date: Dec 2009
Location: Belgium
Old 01-05-2013 , 11:55   [Deathrun] Semiclip
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[Deathrun] Semiclip

v1.0

Description
- The existing semiclips are bugged for deathrun, so I try'd to make a working one for deathrun.

Examples
- trigger_push will work with this semiclip.
- If a hammer goes on more players, they all get slayed. (With old they get unstucked out)
- ...

System
- The basic is from coderiz's Semiclip. I added a 'kill'-system in it if players get stuck in a trap they get slayed. Also there is a check if the CT can see the terrorists, else if CT finishes, he runs trought the terrorist, and so its impossible to kill.

Todo
- Add 'env_beam' support. (Atm it isnt working)
- Add 'aim name', when you aim on a player, so you see there name.

Credits
- coderiz : For the semiclip.
- Pukata and Gamerone: For testing the system.

Note
- Auto unstuck can bug the system.

This semiclip is still in beta, so if you got any trouble post it here. So in the end we got a perfect working semiclip for deathrun!
Attached Files
File Type: sma Get Plugin or Get Source (Deathrun_Semiclip.sma - 2091 views - 2.8 KB)
__________________
Retired.

Last edited by Xalus; 01-05-2013 at 12:11.
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