Code:
L 01/04/2013 - 21:42:22: Start of error session.
L 01/04/2013 - 21:42:22: Info (map "ze_area51_lg") (file "addons/amxmodx/logs/error_20130104.log")
L 01/04/2013 - 21:42:22: [FUN] Player out of range (0)
L 01/04/2013 - 21:42:22: [AMXX] Run time error 10 (plugin "weaponmen.amxx") (native "give_item") - debug not enabled!
L 01/04/2013 - 21:42:22: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 01/04/2013 - 22:03:22: Start of error session.
L 01/04/2013 - 22:03:22: Info (map "ze_jurassickpark3_lg") (file "addons/amxmodx/logs/error_20130104.log")
L 01/04/2013 - 22:03:22: [FUN] Player out of range (0)
L 01/04/2013 - 22:03:22: [AMXX] Displaying debug trace (plugin "weaponmen.amxx")
L 01/04/2013 - 22:03:22: [AMXX] Run time error 10: native error (native "give_item")
L 01/04/2013 - 22:03:22: [AMXX] [0] gunmenu.sma::roundstart (line 39)
PHP Code:
register_event( "HLTV", "roundstart", "a", "1=0", "2=0" );
// stuff
public roundstart()
{
static iPlayers[ 32 ], iNum, i;
get_players( iPlayers, iNum );
for( i = 0; i < iNum; i++ )
{
if(( is_user_alive( iPlayers[ i ] ) ) )
{
menu_display( iPlayers[ i ], g_Menu, 0 );
strip_user_weapons(iPlayers[i]);
give_item( iPlayers[i], "weapon_knife" ); // line 39
}
}
}
Why is
Player out of range (0) ?
Edit:
I have already searched for the problem but checking if is_user_connected didn't work.