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2 features help!!!! (useful for many ppl i think)


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haimmaik
Senior Member
Join Date: Jul 2005
Old 11-02-2005 , 10:12  
Reply With Quote #1

thanks... and how i make it blow up closer to the wall... it blows up very far from it (in the air)
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Zenith77
Veteran Member
Join Date: Aug 2005
Old 11-02-2005 , 10:18  
Reply With Quote #2

change the size....
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haimmaik
Senior Member
Join Date: Jul 2005
Old 11-02-2005 , 10:22  
Reply With Quote #3

its not that.. the size is very small

Code:
new Float:maxs[3] = {0.2,0.2,0.5}     new Float:mins[3] = {-0.2,-0.2,-0.5}     entity_set_size(ePlasmaBall,mins,maxs)
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Zenith77
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Join Date: Aug 2005
Old 11-02-2005 , 10:25  
Reply With Quote #4

hmmm do you have a server so i can take a look at what happens ?
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haimmaik
Senior Member
Join Date: Jul 2005
Old 11-02-2005 , 10:33  
Reply With Quote #5

it touches the edgs... but on the sec it touches it blows up... i want it to blow up when the middle of the shot is in the wall

and i can open server if u want to see.

got MSN/ICQ?
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Zenith77
Veteran Member
Join Date: Aug 2005
Old 11-02-2005 , 10:37  
Reply With Quote #6

ehh you cant do that.......




my msn is **removed**
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LynX
Veteran Member
Join Date: Oct 2004
Old 11-04-2005 , 10:07  
Reply With Quote #7

You can actually.
You would need to make main blowable entity small, and give it that sprite.
Then, you would need to create bigger entity and attach it to that 1. And set its model.

Tadah ^^
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