if ( !FileExists( "addons/sourcemod/data/l4d2_luffy.txt" )) { decl String:path[256]; BuildPath( Path_SM, path, sizeof( path ), "data/l4d2_luffy.txt"); ServerCommand( "clear" ); PrintToServer( "[LUFFY]: File path created: addons/sourcemod/data/l4d2_luffy.txt" ); }