Raised This Month: $51 Target: $400
 12% 

FF2 [Boss] EP_'s Bosses


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
EP_
Member
Join Date: Apr 2012
Old 05-09-2012 , 15:12   [Boss] EP_'s Bosses
Reply With Quote #1

So without further ado, I'm putting my bosses out for release! Due to the sizes of these files, I've uploaded the files elsewhere and put links to them here.

Screenshots posted are from various stages in development and do not represent the bosses' current state.

Bosses require v1.06 or later, or v1.04a / 1.05a.

(1) Gabe Newell version 1.1

<Download> <BZ2>
Class: Heavy
HP: Normal
Superjump: Slow charge, normal jump, slow cooldown
Rage: "Valve Time" (placeholder effect)
Origin: Valve Corporation
Skin by: TheGreatJug

Slow but strong, especially when his rage kicks in - Valve Time kicks in, and Gaben gains the ability to lunge anywhere during this time. However, it costs him a lot of HP to get Rage ready.

(2) Aya Syameimaru version 1.11

<Download> <BZ2>
Class: Scout
HP: Low (~66%)
Superjump: Fast-charge, high jump, fast cooldown
Rage: Peerless Wind God
Origin: Touhou Project
Model: Touhou Fortress 2 (old site); skin recoloured by me
Music: The Youkai Mountain (Touhou 10: Mountain of Faith)

Very quick but fragile, plus has a weak attack. However her rage, a modified matrix attack, makes her even faster and much more lethal. Even Scouts will have to use elevation and jumps to even try outrunning her.

(3) Koishi Komeiji version 1.11

<Download> <BZ2>
Class: Spy
HP: Low (~66%)
Superjump: N/A
Rage: Koishi Hell (reference)
Origin: Touhou Project
Model: Touhou Fortress 2 (old site)
Music: Hartmann's Youkai Girl (Touhou 11: Subterranean Animism) (remix 1, remix 2)
Requires: Powerlord's Abilities (included with main download, though it may be removed upon his request)

While not powerful on her own, her Rage "crashes" players' systems and teleports her to a random enemy, allowing her a good opportunity to wreak havoc.

(4) The Rocket version 1.11

<Download> <BZ2>
Class: Soldier
HP: Medium-high (~107%)
Superjump: Normal (I wanted him originally to rocket-jump though, but it never worked )
Rage: Super Shotgun
Origin: Final Combat
Skin by: Benjamuffin

Reliant on the fire axe to make kills - he does have a rocket launcher, but it's suited for removing cloak, Über, and buildings. Rage gives him a super shotgun with 6 powerful shells of incendiary ammo.

(5) The Administrator version 1.1a

<Download> <BZ2>
Class: Spy
HP: Low (~74%)
Superjump: None
Charge: Persuasion
Rage: Coercion
Origin: Team Fortress 2
Model: Dafini
Music: Longhena Cantata (DoDonPachi Daifukkatsu)
Requires: Otokiru's Saxtoner Abilities v1.1+ (available separately)

Persuasion allows her to summon up to 5 dead players to her side once every 90 seconds. This replaces her super-jump.

Coercion gives her a 4-round Diamondback - while it won't instant-kill like Gentlespy's revolver, it can headshot perfectly and deals extra damage, especially against buildings.
In addition, Administrator will teleport to a random player, as a safety measure in case she falls to a deep pit (eg. Nucleus, Lumberyard).

(6) Radigan Conagher version 1.01a

<Download> <BZ2>
Class: Engineer
HP: Normal
Superjump: Almost normal - faster cooldown, lower jump
Rage: Modified Brass Beast
Origin: TF2 comics
Model: Gerre

Fairly standard, but his Rage delivers a powerful Brass Beast with 30 rounds. However he does take more damage when this is active, so use this to your advantage.

(7) Fujiwara no Mokou version 1.1a

<Download> <BZ2>
Class: Pyro
HP: Medium-low (85% spread over 5 lives)
Superjump: Normal
Rage: Ranged Ignition (Detonator)
Death Effect: Improvised Mt. Fuji ~ [Phlog W+M1]
Origin: Touhou Project
Model: Touhou Fortress 2 (old site)
Music: dBu Music - Eternal Nocturne (rock remix of her original theme)

No, she doesn't really die for good. She just gives up after 5 lives

Her attack is a bit weaker than others', but not only will it ignite, but it will crit any burning targets, so watch out! Rage gives her 8 flares and a stronger Detonator, perfect for igniting up front. Upon death she activates the Phlog spellcard, giving her 40 rounds in a Phlog and some buffs against crits and knockback.
__________________
Freak Fortress 2 bosses
I'm planning on an update to at least my existing bosses, please watch warmly~


STG final bosses at work here.
No deathbombing or bullet-cancelling allowed

Last edited by VoiDeD; 09-25-2012 at 22:12. Reason: Moving to own thread
EP_ is offline
AeroAcrobat
AlliedModders Donor
Join Date: Apr 2011
Location: lives in a circus
Old 05-09-2012 , 15:53   Re: [TF2] Freak Fortress 2
Reply With Quote #2

wow thanks very much much man!
btw gaben bz2 link is wrong.
great work! looking forward to see more ;)
__________________
AeroAcrobat is offline
EP_
Member
Join Date: Apr 2012
Old 05-09-2012 , 16:01   Re: [TF2] Freak Fortress 2
Reply With Quote #3

Fixed the Gaben BZ2 link, try now. ;)
__________________
Freak Fortress 2 bosses
I'm planning on an update to at least my existing bosses, please watch warmly~


STG final bosses at work here.
No deathbombing or bullet-cancelling allowed
EP_ is offline
AeroAcrobat
AlliedModders Donor
Join Date: Apr 2011
Location: lives in a circus
Old 05-09-2012 , 16:18   Re: [TF2] Freak Fortress 2
Reply With Quote #4

Quote:
Originally Posted by EP_ View Post
Fixed the Gaben BZ2 link, try now. ;)
zipped already myself, thanks
btw tested and they work (v1.04)
__________________
AeroAcrobat is offline
BBG_Theory
Veteran Member
Join Date: Oct 2010
Location: NC USA
Old 05-09-2012 , 23:02   Re: [TF2] Freak Fortress 2
Reply With Quote #5

great new bosses! thanks

hey, someone here posted experiencing something and resolved it and am wondering what they learned to fix it. Havew a working boss, but a few files keeps redownloading each time you connect. WHat have we learned out the order of stuff in teh config file to prevent materials from redownloading???? anyone??
BBG_Theory is offline
oreia
Member
Join Date: Jul 2011
Old 01-04-2013 , 10:19   Re: [Boss] EP_'s Bosses
Reply With Quote #6

EP, it's possible update Gabe model with this one?
http://www.garrysmod.org/downloads/?a=view&id=112654
oreia is offline
nope.avi
Senior Member
Join Date: Jan 2012
Location: Australia
Old 01-05-2013 , 23:18   Re: [Boss] EP_'s Bosses
Reply With Quote #7

Quote:
Originally Posted by oreia View Post
EP, it's possible update Gabe model with this one?
http://www.garrysmod.org/downloads/?a=view&id=112654
He'll have to rig it with the tf2 skeleton. You can ask raven for that.
__________________
I quit the FF2 business, I can only provide some assistance and feedback. I was previously a 3D modeler, texture artist and boss maker.
nope.avi is offline
DanK.
oink oink oink >:|
Join Date: Sep 2011
Location: Phoenix AZ
Old 01-05-2013 , 23:25   Re: [Boss] EP_'s Bosses
Reply With Quote #8

Quote:
Originally Posted by nope.avi View Post
He'll have to rig it with the tf2 skeleton. You can ask raven for that.
He doesn't take requests for free so he probably won't do it.
DanK. is offline
captaindeterprimary
AlliedModders Donor
Join Date: Sep 2012
Old 01-11-2013 , 09:32   Re: [Boss] EP_'s Bosses
Reply With Quote #9

Gaben causes major server crash.
__________________
Last edited by ; Today at 08:20 AM. Reason: Get rid of s
captaindeterprimary is offline
nope.avi
Senior Member
Join Date: Jan 2012
Location: Australia
Old 01-11-2013 , 10:44   Re: [Boss] EP_'s Bosses
Reply With Quote #10

Quote:
Originally Posted by vman315 View Post
Gaben causes major server crash.
Crash or kick?
If its kick, theres something to do with anti-cheats, as it detects the slowmotion bullettime effect as some form of hacking, and kicks players.
For crash, I'm uncertain.
__________________
I quit the FF2 business, I can only provide some assistance and feedback. I was previously a 3D modeler, texture artist and boss maker.
nope.avi is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 14:38.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode