How to do that every time player gets a shot into head there would be 50% chance to avoid that shot's damage?
PHP Code:
public player_Attack ( id, iAttacker, Float:flDamage, Float:fVecDir[3], tr )
{
if ( get_user_flags( id ) & VIP_ACCESS )
{
if ( IsPlayer( iAttacker ) && heavy_active[ id ] && cs_get_user_team( id ) != cs_get_user_team( iAttacker ) && get_tr2( tr, TR_iHitgroup ) == HIT_HEAD && get_tr2( tr, TR_iHitgroup ) == HIT_HEAD )
{
set_tr2( tr, TR_iHitgroup, HIT_CHEST );
set_tr2( tr, TR_iHitgroup, HIT_STOMACH );
message_begin( MSG_ONE_UNRELIABLE, g_msgFade, .player=id );
{
write_short( 1<<12 );
write_short( 1<<5 );
write_short( FFADE_IN );
write_byte( 139 );
write_byte( 34 );
write_byte( 34 );
write_byte( 75 );
}
message_end( );
message_begin( MSG_ONE_UNRELIABLE, g_msgShake, .player=id );
{
write_short( 255<<5 );
write_short( 50<<5 );
write_short( 255<<5 );
}
message_end( );
}
}
}