There have been several requests for new features in the Bad Camper
plugin. I'm not totally sold on adding any of the remaining feature requests (all of which are listed below).
If you do not use or are not interested in the Bad Camper plugin, please don't vote.
If the opposite is true, that you either use or are interested in the plugin, please vote. What I work on next will be determined by the results of this poll.
Initial details of each poll option follow (implementation of a feature may be different than what is described):
Different punishments based on current punishment level.
Currently, whatever you set your punishment as just increases in severity (if applicable) at each punishment level (80%, 90%, 100%). This feature request would allow you to have say, snore and blind as the punishment at 80%, then snore, blind, and health reduction at 90% and then just slap at 100%.
Message to the opposite team when a player is camping.
At some percentage, probably 90% or 100%, a message would be displayed to the opposite team telling them when a player is camping (would include the camper's name). As the camper's meter goes down, another message would display at 80% indicating the player is no longer camping.
Logging of each player's camping statistics for each map.
Every so often, perhaps every 5 seconds, each player's meter would be saved and then summarized and logged at the end of the map.
At 80% the player would begin to exhibit characteristics of a chicken and then even more so at 90% before fully turning into a chicken at 100%.
Weapon reduction punishment.
At 80%, the player would lose use of his primary weapon, leaving pistol, knife and nades. At 90%, the player would lose use of his pistol, leaving knife and nades. At 100%, the player would lose use of his knife, leaving only nades as his weapon. As the player's meter reduces from 100%, the player would regain usage of the various weapons in reverse.