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Extra Bullet in Chamber


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Plugin Info:     Modification:   Counter-Strike        Category:   Gameplay       
MPNumB
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Join Date: Feb 2007
Location: Lithuania
Old 07-25-2012 , 19:15   Extra Bullet in Chamber
Reply With Quote #1

Description:
In real life some/most weapons have a feature of having an extra bullet in the chamber when reloaded. That is if previous clip had at least one bullet remaining. Well, this plugin simulates that effect. For example you had m4a1 with from 1 to 30 bullets. Then you decide to reload, and when reload finishes you'll have 31 bullets since 1 bullet from previous clip remained in the weapon chamber. But continuing the example, if you had 0 bullets remaining, than after reload you'll have only 30 bullets (however you can reload again to have 31 bullets).


Requires:
FakeMeta
HamSandWich


Additional info:
Tested in Counter-Strike 1.6 with amxmodx 1.8.3 (dev build hg83). All weapons in the game have this feature except for shotguns (m3 and xm1014) and machine-gun (m249).


Warnings:
Due to ping there might be minor animation glitches.


Change-Log:

* 1.4
- Fixed: Crash due to recent game and/or amxx updates.
- Fixed: Elites would reload to 32 bullets, even if only 1 bullet was remaining.

* 1.3
- Fixed: Wrong USP animation when with silencer.

* 1.2
- Fixed: Possible animation issues when releasing reload button.

* 1.1
- Fixed: Sometimes previous animations kept repeating themselves when holding reload.

* 1.0
- First release.
Attached Files
File Type: sma Get Plugin or Get Source (extra_bullet_in_chamber.sma - 1210 views - 6.5 KB)
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Last edited by MPNumB; 05-19-2013 at 04:58.
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Napoleon_be
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Old 07-26-2012 , 11:47   Re: Extra Bullet in Chamber
Reply With Quote #2

Is it only possible to have 31 bullets in the chamer, or can there be like 35 and stuff?
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YamiKaitou
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Join Date: Apr 2006
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Old 07-26-2012 , 11:58   Re: Extra Bullet in Chamber
Reply With Quote #3

Quote:
Originally Posted by Napoleon_be View Post
Is it only possible to have 31 bullets in the chamer, or can there be like 35 and stuff?
Yes you can do that, but I doubt this plugin will be coded that way since he is trying to make CS more realistic
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MPNumB
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Old 07-26-2012 , 12:38   Re: Extra Bullet in Chamber
Reply With Quote #4

It is possible. Connor created maxweaponclip plugin. However my simply saves 1 bullet in weapon chamber from previous clip (if previous clip had at least a bullet remaining). Oh, and of course elites are 2 pistols, so 2 chambers, so you can have 32 bullets in them.
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Last edited by MPNumB; 07-26-2012 at 12:39.
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Napoleon_be
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Old 07-26-2012 , 15:10   Re: Extra Bullet in Chamber
Reply With Quote #5

Nice plugin tbh
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MPNumB
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Join Date: Feb 2007
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Old 07-26-2012 , 20:42   Re: Extra Bullet in Chamber
Reply With Quote #6

Thenks.

---

Updated to 1.1
Fixed: Sometimes previous animations kept repeating themselves when holding reload.

---

Updated to 1.2
Fixed: Possible animation issues when releasing reload button.
__________________
Skill and no annoying bugs with fixed balance issues is my goal!
My approved plugins what don't show up in Approved List:
* Bomb/Death/CSS Radar
* HotVision
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Need help? Please check this documentation first.

Last edited by MPNumB; 07-26-2012 at 21:21.
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SyluxLockjaw100
Senior Member
Join Date: Jul 2010
Location: Novaya Russia
Old 07-27-2012 , 00:40   Re: Extra Bullet in Chamber
Reply With Quote #7

I really wanted something like this. Thanks alot and good work!
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cOMpirm
Senior Member
Join Date: Jun 2012
Old 08-04-2012 , 11:05   Re: Extra Bullet in Chamber
Reply With Quote #8

@MPNumB: Can you make like this? example in m4a1 if you have 3 bullet then reload you have 33 bullet, if have 10 bullet and after reload you get 40 bullet? and maximum clip cvar? like u can keep reloading like this until youre clip at 255?

EDIT: by the way idea is greaaaat!

Last edited by cOMpirm; 08-04-2012 at 11:06.
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ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 08-04-2012 , 20:35   Re: Extra Bullet in Chamber
Reply With Quote #9

Quote:
Originally Posted by cOMpirm View Post
@MPNumB: Can you make like this? example in m4a1 if you have 3 bullet then reload you have 33 bullet, if have 10 bullet and after reload you get 40 bullet? and maximum clip cvar? like u can keep reloading like this until youre clip at 255?
Quote:
Originally Posted by YamiKaitou View Post
but I doubt this plugin will be coded that way since he is trying to make CS more realistic
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I really love all your plugins ideas .
btw. I suggest to use your plugin with Realistic Reloading .
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MPNumB
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Old 08-05-2012 , 16:06   Re: Extra Bullet in Chamber
Reply With Quote #10

Quote:
Originally Posted by cOMpirm View Post
@MPNumB: Can you make like this? example in m4a1 if you have 3 bullet then reload you have 33 bullet, if have 10 bullet and after reload you get 40 bullet? and maximum clip cvar? like u can keep reloading like this until youre clip at 255?

EDIT: by the way idea is greaaaat!
It is possible to do. But not with this plugin. It is called "Extra bullet in chamber", not "Extra bullets in chamber" - cause there can be only 1 bullet in the camber at the time. And thanks.

Quote:
Originally Posted by ANTICHRISTUS View Post
______________________
I really love all your plugins ideas .
btw. I suggest to use your plugin with Realistic Reloading .
Thanks!

// EDIT:

Updated to 1.3
Fixed: Wrong USP animation when with silencer.

---

Updated to 1.4
Fixed: Crash due to recent game and/or amxx updates.
Fixed: Elites would reload to 32 bullets, even if only 1 bullet was remaining.

(102 downloads reset)
__________________
Skill and no annoying bugs with fixed balance issues is my goal!
My approved plugins what don't show up in Approved List:
* Bomb/Death/CSS Radar
* HotVision
___
Need help? Please check this documentation first.

Last edited by MPNumB; 05-19-2013 at 04:54.
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