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Ready Steady Pan Setup (v1.3, 03/14/2013)


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Author
FlaminSarge
Veteran Member
Join Date: Jul 2010
Plugin ID:
3090
Plugin Version:
1.3
Plugin Category:
Gameplay
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Executes the RSP config and manages player items
    Old 07-15-2012 , 20:49   Ready Steady Pan Setup (v1.3, 03/14/2013)
    Reply With Quote #1

    Sets up a server for Ready Steady Pan:
    *Executes RSP config based on map
    *Blocks the disallowed items (including stock primary/secondary)
    *Informs players to equip the pan or type !pan to receive one
    *Works better when TF2Items is loaded, but works without TF2Items.

    Cvars:
    rsp_setup_version - version cvar, don't touch
    rsp_setup_enabled - defaults to 1, set 0 to disable the plugin's functions.

    Changelog:
    Code:
    3/14/2013 (v1.3)
    *Updated for rsp_stopwatch
    
    1/13/2013 (v1.2)
    *Updated whitelist for season 2
    *Updated config names executed by plugin
    
    8/01/2012 (v1.1)
    *A few minor tweaks to the removal of non-whitelisted weapons
    
    7/16/2012 (v1.0)
    *Initial Release
    http://reddit.com/r/readysteadypan

    Previous plugin views - 72 + 201 sp
    Attached Files
    File Type: sp Get Plugin or Get Source (readysteadypan.sp - 371 views - 11.7 KB)
    File Type: smx readysteadypan.smx (8.1 KB, 119 views)
    __________________
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    Last edited by FlaminSarge; 03-14-2013 at 22:25.
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    Powerlord
    AlliedModders Donor
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    Old 07-16-2012 , 09:29   Re: Ready Steady Pan Setup
    Reply With Quote #2

    If you're running a Ready, Steady, Pan tournament server, you likely already have the tournament whitelist (if they've created one) for this tournament... is this just for making pub servers duplicate the weapon restrictions?

    Side note: Plugins generally aren't allowed on tournament servers.
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    FlaminSarge
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    Old 07-16-2012 , 12:50   Re: Ready Steady Pan Setup
    Reply With Quote #3

    The tournament whitelist doesn't block stock weapons.

    I made this because the Multiplay US RSP server (the one that people practice on for RSP, it's linked on readysteadypan.com) was having issues with the item whitelist. My match was on that server, and we played without a whitelist. It was still fun, but one guy on the other team started beating himself up (figuratively) because he accidentally discharged a weapon.

    I already talked to SmitZ and Chippy about the plugin, just posting it here for people to use.
    __________________
    Bread EOTL GunMettle Invasion will break everything. Don't even ask.

    All plugins: Randomizer/GiveWeapon, ModelManager, etc. (+SaxtonHale)
    Don't ask me about SourceMod stuff on Steam; instead, post in a thread or send PM here. You will be fed to javalia otherwise.
    Psyduck likes replays.

    Last edited by FlaminSarge; 07-16-2012 at 12:50.
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    Powerlord
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    Old 07-16-2012 , 13:09   Re: Ready Steady Pan Setup
    Reply With Quote #4

    Quote:
    Originally Posted by FlaminSarge View Post
    The tournament whitelist doesn't block stock weapons.

    I made this because the Multiplay US RSP server (the one that people practice on for RSP, it's linked on readysteadypan.com) was having issues with the item whitelist. My match was on that server, and we played without a whitelist. It was still fun, but one guy on the other team started beating himself up (figuratively) because he accidentally discharged a weapon.

    I already talked to SmitZ and Chippy about the plugin, just posting it here for people to use.
    I guess now would be a good time to see if tf_medieval and mp_tournament work together. As I recall, all the food items are allowed in Medieval mode.

    Edit: And before someone comments, there's a cvar to turn off the medieval chat.
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    Last edited by Powerlord; 07-16-2012 at 13:13.
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    FlaminSarge
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    Old 07-16-2012 , 22:51   Re: Ready Steady Pan Setup
    Reply With Quote #5

    Rocket Jumper/Sticky Jumper would be blocked, however. RSP allows those.
    __________________
    Bread EOTL GunMettle Invasion will break everything. Don't even ask.

    All plugins: Randomizer/GiveWeapon, ModelManager, etc. (+SaxtonHale)
    Don't ask me about SourceMod stuff on Steam; instead, post in a thread or send PM here. You will be fed to javalia otherwise.
    Psyduck likes replays.
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    Powerlord
    AlliedModders Donor
    Join Date: Jun 2008
    Location: Seduce Me!
    Old 07-17-2012 , 09:59   Re: Ready Steady Pan Setup
    Reply With Quote #6

    Quote:
    Originally Posted by FlaminSarge View Post
    Rocket Jumper/Sticky Jumper would be blocked, however. RSP allows those.
    Out of curiosity, has anyone ever tried a tournament config file with stock items blocked? I wrote one based on the ESL config files Thraawn generated, but forgot to save it and take it home with me yesterday.

    Of course, even if it does work, I don't remember all the weapons allowed or if there are any hat/misc restrictions (and Reddit was blocked where I wrote this).
    Attached Files
    File Type: txt pan_whitelist.txt (43.9 KB, 118 views)
    __________________
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    Last edited by Powerlord; 07-17-2012 at 10:10. Reason: Added missing alt-class shotguns and pistol and reorganized stocks in numeric order
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    FlaminSarge
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    Old 07-17-2012 , 12:24   Re: Ready Steady Pan Setup
    Reply With Quote #7

    I thought you defaulted to stock weapons if your loadout failed the whitelist, so you'd just get your stuff replaced with stock weapons... so if it were a stock weapon, it'd still be a stock weapon...
    __________________
    Bread EOTL GunMettle Invasion will break everything. Don't even ask.

    All plugins: Randomizer/GiveWeapon, ModelManager, etc. (+SaxtonHale)
    Don't ask me about SourceMod stuff on Steam; instead, post in a thread or send PM here. You will be fed to javalia otherwise.
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    FlaminSarge
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    Old 08-01-2012 , 04:25   Re: Ready Steady Pan Setup (v1.1, 8/1/2012)
    Reply With Quote #8

    I updated this, if anyone cares. Just a few tweaks.
    __________________
    Bread EOTL GunMettle Invasion will break everything. Don't even ask.

    All plugins: Randomizer/GiveWeapon, ModelManager, etc. (+SaxtonHale)
    Don't ask me about SourceMod stuff on Steam; instead, post in a thread or send PM here. You will be fed to javalia otherwise.
    Psyduck likes replays.
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    FlaminSarge
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    Old 01-13-2013 , 21:11   Re: Ready Steady Pan Setup (v1.2, 1/13/2012)
    Reply With Quote #9

    Updated for season 2.
    __________________
    Bread EOTL GunMettle Invasion will break everything. Don't even ask.

    All plugins: Randomizer/GiveWeapon, ModelManager, etc. (+SaxtonHale)
    Don't ask me about SourceMod stuff on Steam; instead, post in a thread or send PM here. You will be fed to javalia otherwise.
    Psyduck likes replays.
    FlaminSarge is offline
    FlaminSarge
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    Old 03-14-2013 , 22:25   Re: Ready Steady Pan Setup (v1.3, 03/14/2013)
    Reply With Quote #10

    Updated on 3/14 for rsp_stopwatch.
    __________________
    Bread EOTL GunMettle Invasion will break everything. Don't even ask.

    All plugins: Randomizer/GiveWeapon, ModelManager, etc. (+SaxtonHale)
    Don't ask me about SourceMod stuff on Steam; instead, post in a thread or send PM here. You will be fed to javalia otherwise.
    Psyduck likes replays.
    FlaminSarge is offline
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