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SMAC on CS:GO


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TnTSCS
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Old 06-02-2012 , 17:22   SMAC on CS:GO
Reply With Quote #1

I'm going to try loading it up on my test GO server and see what happens.

Has anyone ventured to try this yet?

I'll report back.

...:: TnT Edit ::...

Well, I got all of the modules loaded w/o issue, even Updater, but only with Sockets... cUrl and SteamTools don't support GO yet. I'll test when I get home.

sm exts list


sm plugins list
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Last edited by TnTSCS; 06-02-2012 at 17:38.
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GoD-Tony
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Old 06-03-2012 , 03:27   Re: SMAC on CS:GO
Reply With Quote #2

Nice, I should probably give this a try myself. Oh and test the anti-wallhack. That should give the new sdk hooks a good test as well.

Out of curiosity, what errors do you get with cURL?
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Last edited by GoD-Tony; 06-03-2012 at 03:28.
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TnTSCS
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Old 06-03-2012 , 11:16   Re: SMAC on CS:GO
Reply With Quote #3

cUrl just wouldn't load - said something about the module not being found or supported... I'll try it again and let you know. SteamTools actually gave me a GUI error window, but didn't crash the game... same error for steamtools as with cUrl when I typed sm exts list.
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Old 06-03-2012 , 12:02   Re: SMAC on CS:GO
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Here's some info when I try to run SMAC with Updater on CS:GO (hence the attempts to load cURL, SteamTools, and/or Sockets):

With SteamTools, I get this error:

sm exts list with SteamTools

Log with SteamTools


With cURL, no GUI error, but Updater doesn't work.
sm exts list with cURL

Log with cUrl


No matter what extension I try and load (cUrl, SteamTools, or the working Sockets), when I try to run the smac_wallhack, the server keeps crashing with:

Missing shutdown function for Sys_InitAuthentication() : Sys_ShutdownAuthenticaiton()

Here's a snapshot of the extensions to show you I have the latest SDKHooks in place:
Spoiler
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Last edited by TnTSCS; 06-03-2012 at 12:06.
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GoD-Tony
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Old 06-03-2012 , 12:38   Re: SMAC on CS:GO
Reply With Quote #5

Thanks for the update! I feel it's probably best to report the non-working extensions in their respective threads, and I'll give the anti-wallhack a run myself soon.
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Old 06-03-2012 , 12:52   Re: SMAC on CS:GO
Reply With Quote #6

I agree about the non-working extensions... I'll post there too, but they haven't officially said they support CS:GO yet... but I'll post

...:: TnT Edit ::...
Posted here and here
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Last edited by TnTSCS; 06-03-2012 at 12:59.
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daggersarge
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Old 06-03-2012 , 15:58   Re: SMAC on CS:GO
Reply With Quote #7

TnTSCS, that "missing shutdown function" may be related to something else. I got that error yesterday. I only installed SMAC today. Here's the last few lines in the log when it crashed:
Code:
L 06/02/2012 - 16:02:50: "Shixax<25><STEAM_1:1:25436136><CT>" triggered "Begin_Bomb_Defuse_With_Kit"
L 06/02/2012 - 16:02:55: "Shixax<25><STEAM_1:1:25436136><CT>" triggered "Defused_The_Bomb"
L 06/02/2012 - 16:03:01: "[Compton Jr. High] Michelle<22><STEAM_1:0:1472187><TERRORIST>" killed "Defeated by Life<23><STEAM_1:0:43377379><CT>" with "p90"
Attempting to precache model, but model name is NULL
Missing shutdown function for Sys_InitAuthentication() : Sys_ShutdownAuthentication()

I got this SMAC kick today and still looking for the reason he was kicked:
Code:
L 06/03/2012 - 11:38:02: [smac_commands.smx] Transit3 (ID: STEAM_1:1:8287126 | IP: 71.119.40.248) was kicked for command spamming: item_enable_content_streaming "1"

sm exts list


sm plugins list

Last edited by daggersarge; 06-03-2012 at 16:29.
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Old 06-14-2012 , 00:35   Re: SMAC on CS:GO
Reply With Quote #8

Got SMAC fully tested on our GO test server. Anti-Wallhack works like it should. I'll be putting it on our production server tomorrow...
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GoD-Tony
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Old 06-14-2012 , 03:51   Re: SMAC on CS:GO
Reply With Quote #9

Quote:
Originally Posted by TnTSCS View Post
Got SMAC fully tested on our GO test server. Anti-Wallhack works like it should.
Excellent, because there are already cheats being sold for this game.
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Old 06-14-2012 , 10:11   Re: SMAC on CS:GO
Reply With Quote #10

I just hope there is no performance hit with the anti-wall and 30 players. I remember someone asking if there was a way to not have it target everyone, just people admins wanted it to affect... is that in the works?
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