Hello,
I've found this plugin on the web
PHP Code:
/* Formatright © 2009, ConnorMcLeod
Hide T Frags is free software;
you can redistribute it and/or modify it under the terms of the
GNU General Public License as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Hide T Frags; if not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#include <amxmodx>
#include <cstrike>
new const VERSION[] = "0.1.0"
const MAX_PLAYERS = 32
enum /*_:DeathMsg_Structure*/
{
DeathMsg_KillerID = 1, // byte
DeathMsg_VictimID, // byte
DeathMsg_IsHeadshot, // byte
DeathMsg_TruncatedWeaponName // string
}
new g_iMaxPlayers
#define IsPlayer(%1) ( 1 <= %1 <= g_iMaxPlayers )
new g_pCvarHideType
new g_iDeathMsg
public plugin_init()
{
register_plugin("Hide T Frags", VERSION, "ConnorMcLeod")
g_pCvarHideType = register_cvar("jb_hide_te_frags", "1") // 0:inactive, 1:hide killer, 2:hide frag
g_iDeathMsg = get_user_msgid("DeathMsg")
register_message(g_iDeathMsg, "Message_DeathMsg")
g_iMaxPlayers = get_maxplayers()
}
public Message_DeathMsg()
{
new KillerID = get_msg_arg_int( DeathMsg_KillerID )
if( IsPlayer( KillerID ) && cs_get_user_team( KillerID ) == CS_TEAM_T )
{
switch( get_pcvar_num( g_pCvarHideType ) )
{
case 1:
{
set_msg_arg_int(DeathMsg_KillerID, ARG_BYTE, get_msg_arg_int( DeathMsg_VictimID ))
}
case 2:
{
return PLUGIN_HANDLED
}
case 3:
{
new iPlayers[MAX_PLAYERS], iNum, id, szTruncatedWeaponName[16]
get_players(iPlayers, iNum, "ch")
get_msg_arg_string(DeathMsg_TruncatedWeaponName, szTruncatedWeaponName, charsmax(szTruncatedWeaponName))
for(new i; i<iNum; i++)
{
id = iPlayers[i]
if( cs_get_user_team(id) == CS_TEAM_T )
{
message_begin(MSG_ONE, g_iDeathMsg, .player=id)
{
write_byte(KillerID)
write_byte( get_msg_arg_int( DeathMsg_VictimID ) )
write_byte( get_msg_arg_int( DeathMsg_IsHeadshot ) )
write_string(szTruncatedWeaponName)
}
message_end()
}
}
return PLUGIN_HANDLED
}
}
}
return PLUGIN_CONTINUE
}
But how can i hide the Frags only for CT and T's can see everything.
Like now it just hides every T's frag
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