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[CSS] Bunnyhop Commands! (2.0.0 Released!)


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Author
shavit
AlliedModders Donor
Join Date: Dec 2011
Location: Israel
Plugin ID:
2728
Plugin Version:
2.0.0
Plugin Category:
General Purpose
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Commands/Features for a Bunnyhop Server.
    Unapprover:
    Reason for Unapproving:
    Author's request ; see https://forums.alliedmods.net/showthread.php?p=1866155
    Old 12-25-2011 , 02:08   [CSS] Bunnyhop Commands! (2.0.0 Released!)
    Reply With Quote #1

    This was made for my clan from Scratch (second plugin )

    REDUX

    Credits:
    Me, For starting the plugin.
    Jasonbourne for a BaJail Knife Spawner code [used the timer].
    Mr.Dragonfly Plugin: Bhop features for checkpoint codes.


    Commands:
    !commands / !comms - Commands Menu.
    !gravitycommands / !grav - Gravity Commands.
    !guns - Guns Menu.
    !r / !restart - Respawning Client, Usable for Restarting the Map.
    !save / !s - Saving a Checkpoint on The Client Position.
    !tele / !t - Teleport to your Saved Checkpoint.

    Guns Commands:
    !scout - Spawns a Scout Sniper Rifle.
    !awp - Spawns a AWP Sniper Rifle.
    !usp - Spawns a Usp Pistol.
    !knife - Spawns a Knife, Usable to Maps without Knifes.
    !kn - Spawns a Knife, For a Fat lazy Man, Usable to Maps without Knifes.
    !deagle - Spawns a Desert Eagle Pistol.

    Gravity Commands:
    !lowgrav / !lowgravity / !lg - Low Gravity
    !highgrav / !highgravity / !hg - High Gravity
    !normalgrav / !normalgravity / !ng - Normal Gravity
    !superlowgrav / !superlowgravity / !slg - SUPER LOW GRAVITYYY

    Cvars:

    // sm_bhopcommands_weapons
    //
    // Default: 1
    // Description: Enable Weapon Spawning? [1 - True] [0 - False]

    // sm_bhopcommands_enabled
    // COMING SOON, AT 2.0.1, ITS HARD WORK TO CHANGE SOMETHING AT ANY PUBLIC!
    // Default: 1
    // Description: Enable Bunnyhop Commands Plugin? [1 - True] [0 - False]


    Features:
    Enables Guns, Gravity, HP, and more commands.
    Timer Between Any Weapon Spawning, 30 seconds per weapon.
    Checkpoints.
    Execute sv_enableboost 1 and sv_enablebunnyhopping 1 when plugin is running on for best bunnyhopping.

    Planned:

    Legend -
    Red - in progress.
    Green - done.
    Blue - didnt started it.
    Purple - Deleted.

    Bunnyhop Boost [Builted-In]. - Deleted because its lagging, not like sv_enableboost 1 and sv_enablebunnyhopping 1.
    Execute sv_enablebunnyhopping 1 and sv_enableboost 1 for better jumping and known jumping exploits for a very good bunnyhop speed.
    No Fall Damage, When i will finish it ill remove "sm_bhophp" Command.

    Changelog

    1.0:
    Plugin Released.

    1.1:
    Guns Menu.
    Checkpoints.
    Shorter Commands.

    1.2:
    Removed un-nessacery lines from Checkpoints.
    Fixed the teleport [SM] Checkpoint saved to [SM] Teleport to saved Checkpoint.

    1.3:
    Built in boost is added!
    Cvar: bunnyhop_push.
    Removed handles that not needed.

    1.4:
    Removed the shitty bunnyhop boost.
    Added sv_enableboost 1 and sv_enablebunnyhopping 1 on plugin execute.
    Removed handles and news that not needed.

    2.0.0:
    Gravity Menu.
    Description for any Command/Cvar.
    SUPERLOWGRAVITYYYY!!!
    New Thread Design!
    Attached Files
    File Type: sp Get Plugin or Get Source (bhopcommands.sp - 1827 views - 8.3 KB)
    __________________
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    Last edited by shavit; 01-03-2013 at 10:13. Reason: feedback given
    shavit is offline
    Jasonbourne
    Senior Member
    Join Date: Nov 2011
    Location: Sydney , AUS
    Old 01-17-2012 , 15:40   Re: [CSS] Bunnyhop Commands! (1.1 Released!)
    Reply With Quote #2

    Hi Shavit,

    Whats your bhop server ip
    Jasonbourne is offline
    shavit
    AlliedModders Donor
    Join Date: Dec 2011
    Location: Israel
    Old 01-18-2012 , 06:54   Re: [CSS] Bunnyhop Commands! (1.1 Released!)
    Reply With Quote #3

    212.29.248.171:50056

    Feel free to suggest new maps or something in the forums.

    oh, also used your timer code, very helpfull!

    Last edited by shavit; 01-18-2012 at 06:57.
    shavit is offline
    shavit
    AlliedModders Donor
    Join Date: Dec 2011
    Location: Israel
    Old 01-18-2012 , 08:02   Re: [CSS] Bunnyhop Commands! (1.1 Released!)
    Reply With Quote #4

    1.3 Is now RELEASED!

    Bunnyhopping Boost is finally out!

    Last edited by shavit; 01-18-2012 at 08:05.
    shavit is offline
    Jasonbourne
    Senior Member
    Join Date: Nov 2011
    Location: Sydney , AUS
    Old 01-19-2012 , 06:26   Re: [CSS] Bunnyhop Commands! (1.1 Released!)
    Reply With Quote #5

    well have a look at my custom coded bhop timer on my server

    currently ranked 2nd in the world behind some korean server

    connect bhop.immersion-networks.com
    Jasonbourne is offline
    shavit
    AlliedModders Donor
    Join Date: Dec 2011
    Location: Israel
    Old 01-19-2012 , 14:07   Re: [CSS] Bunnyhop Commands! (1.1 Released!)
    Reply With Quote #6

    very nice.
    shavit is offline
    shavit
    AlliedModders Donor
    Join Date: Dec 2011
    Location: Israel
    Old 01-19-2012 , 15:37   Re: [CSS] Bunnyhop Commands! (1.4 Released!)
    Reply With Quote #7

    1.4 is released. file size is reduced a little bit and smoother bunnyhop.
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    shavit
    AlliedModders Donor
    Join Date: Dec 2011
    Location: Israel
    Old 02-07-2012 , 12:47   Re: [CSS] Bunnyhop Commands! (1.4 Released!)
    Reply With Quote #8

    Version 2.0.0 Released!
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    Impact123
    Veteran Member
    Join Date: Oct 2011
    Location: Germany
    Old 02-07-2012 , 13:11   Re: [CSS] Bunnyhop Commands! (2.0.0 Released!)
    Reply With Quote #9

    Just a few suggestions:

    Line: 61-66
    PHP Code:
    for(new 0<= MAXPLAYERSi++){
        
    allow[i]=true;

    You should use MaxClients instead in the future.
    You have redundant code with weapongiving, use clever functions with passed variables instead.
    You should not let this type of timers run over mapchanges.
    You should add a few checks before you work with clients.
    You should use \n instead of just write "" to chat.

    Yours sincerely
    Impact
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    shavit
    AlliedModders Donor
    Join Date: Dec 2011
    Location: Israel
    Old 02-08-2012 , 02:53   Re: [CSS] Bunnyhop Commands! (2.0.0 Released!)
    Reply With Quote #10

    thank you impact, ill add it at 2.0.1. when i will have time ill release it.
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