I want system, which after each murder(default, hs, knife, he grenade) to give healt(HP)(cvars). Maximum HP to be 300(cvar). After each murder - different fade screen(cvars). Also fade screen time(cvar), and cvars for how smoothly to appears and disappears fade-it.
Code:
Default - 10 HP
Hs - 15 HP
Knife - 20 HP
He Grenade - 25 HP