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[CS:S] SM:CTF - Capture the flag (Version 1.1 Updated 2011-11-12)


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valamideus
Member
Join Date: Jun 2011
Old 02-05-2013 , 21:09   Re: [CS:S] SM:CTF - Capture the flag (Version 1.1 Updated 2011-11-12)
Reply With Quote #91

Peace-Maker Hello, I'm interested in making a server using your plugin, but Counter-Strike: Global Offensive. I tried to install it but when I gave the command in console sm plugins list appeared <Failed>'''' SM: CTF Capture the flag'' (1.1) by Jannik 'Peace-Maker' Hartung `` not working too well when I entered the server . It would be possible to do an adaptation of this plugin for CS: GO?

Sorry for my bad english I'm Brazilian

Last edited by valamideus; 02-05-2013 at 21:22.
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Peace-Maker
SourceMod Plugin Approver
Join Date: Aug 2008
Location: Germany
Old 02-06-2013 , 08:59   Re: [CS:S] SM:CTF - Capture the flag (Version 1.1 Updated 2011-11-12)
Reply With Quote #92

I'm not that into CS:GO, but i could have a look.
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teamafia88
Senior Member
Join Date: Jul 2010
Old 02-09-2013 , 03:53   Re: [CS:S] SM:CTF - Capture the flag (Version 1.1 Updated 2011-11-12)
Reply With Quote #93

hi,
I installed on my server mode it works but I encounter a bug
when there are 6 players there is a T that the skin of a CT or inverse
when we are 4 players we have not this problem
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bkuhles109
Member
Join Date: Oct 2011
Old 03-13-2013 , 19:59   Re: [CS:S] SM:CTF - Capture the flag (Version 1.1 Updated 2011-11-12)
Reply With Quote #94

i have everything installed but i tried doing custom maps, and when i change maps the plugin unloads.. any idea why ?
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PStar
Veteran Member
Join Date: Mar 2008
Old 03-18-2013 , 18:32   Re: [CS:S] SM:CTF - Capture the flag (Version 1.1 Updated 2011-11-12)
Reply With Quote #95

hy im geting a bit problem when installing this plugin.
The server is running multiple mods, manaed by map based configs.

As soon as i install CTF plugin the server gets messed up. Even if i unload the plugin some function are sill remaining, like player cannot buy, they getting respawned etc...

Could you make a fix for this? To make the CTF mod swithcable? A cvar to turn it off and on?

Thx in advance.
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Bibihotz
AlliedModders Donor
Join Date: Jul 2013
Old 07-22-2013 , 06:36   Re: [CS:S] SM:CTF - Capture the flag (Version 1.1 Updated 2011-11-12)
Reply With Quote #96

hi to all i have problem i have many mods in my server jailbreak deathrun manager but if i write in my map-cfg sm plugins unload smctf unload plugin but have respawn every map and no round end can you help me??? i try and 3 versions 1.1 1.2 1.3 can you say to me please how to unload full this plugin thank you!!

Last edited by Bibihotz; 07-22-2013 at 06:36.
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joneco
Junior Member
Join Date: Jul 2013
Old 08-05-2013 , 20:22   Re: [CS:S] SM:CTF - Capture the flag (Version 1.1 Updated 2011-11-12)
Reply With Quote #97

Anyone tried this mod in CS GO?
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IzzyGamer
Junior Member
Join Date: Nov 2013
Old 11-21-2013 , 10:50   Re: [CS:S] SM:CTF - Capture the flag (Version 1.1 Updated 2011-11-12)
Reply With Quote #98

Heyo Peace-Maker I Tryed This Plugin on my server. Buuut it wont work... i installed it and i also installed SDKhooks. I Added you on steam. i would be very happy if you would help me :D!

I get this

L 11/21/2013 - 16:33:37: [SM] Displaying call stack trace for plugin "smctf.smx":
L 11/21/2013 - 16:33:37: [SM] [0] Line 904, smctf_flag.sp::ParseFlagSpawns()
L 11/21/2013 - 16:33:37: [SM] [1] Line 279, C:\Users\Jannik\Desktop\Plugins\smctf\addons\ sourcemod\scripting\smctf.sp::OnMapStart()


FIXED!(Thx for the help Peace-Maker)
If you use another map than 1 from the
smctf_maps.cfg file you need to put it in there to make it work¨
And for all who wants it for CS:GO i think you need to do the same thing!

Last edited by IzzyGamer; 11-21-2013 at 12:23. Reason: Fixed
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darkgoku
Member
Join Date: Oct 2012
Old 06-06-2014 , 18:40   Re: [CS:S] SM:CTF - Capture the flag (Version 1.1 Updated 2011-11-12)
Reply With Quote #99

i uploaded plugin to my server but it will not load
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Blakes7
Senior Member
Join Date: Dec 2012
Location: New England
Old 08-30-2014 , 08:20   Re: [CS:S] SM:CTF - Capture the flag (Version 1.1 Updated 2011-11-12)
Reply With Quote #100

Quote:
Originally Posted by tejeskifly View Post
Hi, im using your mod on my sever. But sometimes we want play with normal css. But if i just unload your plugin, sometimes the rounds don't ended never.

we plant the c4, and after detonation, the round still runing, or all of ct or t team die, the round not ended.

Can you do something with it? For example smctf_enable?
Hi Peace-Maker,

First, well done on an excellent MOD and conversion, thank you for your contribution sir.
Secondly, do you still support this MOD in anyway? I am having the same issue of when turning off this MOD all other Game Rounds never end? Do you have a fix for this?
Again thank for your contribution to CS Source Sir!
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