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[HELP] Set Model


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Razmo51
Senior Member
Join Date: Aug 2011
Location: Event "player_death
Old 08-12-2011 , 16:38   [HELP] Set Model
Reply With Quote #1

Hello,

I'm working about a sript to create command who set a skin.

This command is public.
I have already started the script but I can not continue.

Code:
#include <sourcemod>
#include <sdkhooks>
#include <sdktools>

public Plugin:myinfo =
{
    name = "Skin",
    author = "Ghost Rider"
}

public OnPluginStart()
{
    RegConsoleCmd("sm_pb", Command_skin, "Commande Pedo Bear")
    
}

public Action:Command_skin(iClient, iArgs)
{
    //SetEntityModel(iClient,"models\player\kuristaja2\pbear\pbear.mdl");
    // First method don't work ><

    SDKCall(SetModel,iClient,"models/player/kuristaja2/pbear/pbear.mdl");
    // don't work

    PrintToChat(iClient, "test1");
}
Tanks


PS:Sorry for my ban English, I'm belgian

EDIT:

Error compiling:
Quote:
skin.sp(20) : error 017: undefined symbol "SetModel"
skin.sp(21) : warning 217: loose indentation

Last edited by Razmo51; 11-03-2013 at 12:09.
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hleV
Veteran Member
Join Date: Mar 2007
Location: Lithuania
Old 08-12-2011 , 17:08   Re: [HELP] Set Model
Reply With Quote #2

Go to SourceMod section.
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Razmo51
Senior Member
Join Date: Aug 2011
Location: Event "player_death
Old 08-12-2011 , 18:00   Re: [HELP] Set Model
Reply With Quote #3

Sorry I'm confused
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