Quote:
Originally Posted by Arkshine
As bibu said, Podbot has implemented something, but for CS Bots, it's probably different. It should use loop through all players, or loop through all entities inside a radius, and each time most of time IsPlayer will be called. Filtering such forward is easy but you don't know where it has been called.
I can't find an intelligent way except hooking with orpheu/rage the related functions of CCSBot class where it searches players, and doing stuff as pre and post. Like Hooking/Unhooking IsPlayer, or setting/restauring a specific pev, all is depending what does the function.
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So for now i just say its impossible lol. I want something like this to have bots not see my sniper until they are closer. But... Its not that important... I have to recode the battlefield plugin again anyways