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sdk directory location - Environment Variables


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LordVader!
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Join Date: Nov 2009
Old 06-27-2011 , 19:28   sdk directory location - Environment Variables
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I'm trying to compile:

http://forums.alliedmods.net/showthread.php?t=134373

but in order to do so I have to place most of the included sdk files (SM and MM) in the "sdk" folder I have Environment Variables setup for everything listed here (nothing listed for sourcemod) plus i have to use the opensteamworks sdk I use this in another extension and would like to setup an Environment Variable for that also. How would I set that up in the source code?

Ex:
Code:
#include <bitbuf.h>
#include <iserver.h>
#include <icommandline.h>
#include <convar.h>
#include <iostream>
#include <fstream>
#include <string.h>
#include <Steamworks.h>
Thank You.
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Last edited by LordVader!; 06-27-2011 at 19:32.
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berni
SourceMod Plugin Approver
Join Date: May 2007
Location: Austria
Old 06-27-2011 , 20:07   Re: sdk directory location - Environment Variables
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This is the Sourcemod Scripting Section, wrong section for your matter.

> Click here <
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LordVader!
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Join Date: Nov 2009
Old 06-27-2011 , 20:27   Re: sdk directory location - Environment Variables
Reply With Quote #3

Can someone move this post or do I need to copy/paste it over?
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