Raised This Month: $ Target: $400
 0% 

Entity mins and maxs - how to set properly


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author Message
t3hNox
Senior Member
Join Date: Oct 2009
Old 06-21-2011 , 04:32   Entity mins and maxs - how to set properly
Reply With Quote #1

I've difficulties in setting mins and maxs for an entity. I know how to apply them and I have worked with entities before. However, now I am making a plugin and the size of an entity must be precise otherwise the plugin will fail.
Is there any information available about what point in 3D field each min and max (both are arrays with 3 cells) point define and where is the null point (origin of the entity, ground?). I would prefer an image if possible. And how could I display this entity in-game if I am not planning to set a model to it (I guess render (set_rendering) would be sufficient, but is it going to work if entity has no model ?).

I will appreciate any help.
t3hNox is offline
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 23:23.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode