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Custom weapons


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misterx
Member
Join Date: Jan 2011
Old 05-10-2011 , 12:24   Custom weapons
Reply With Quote #1

Hi,

I was just wondering, how to add weapons to CS. I'm pretty sure it's possible - with a "hack".
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.Dare Devil.
Veteran Member
Join Date: Sep 2010
Old 05-10-2011 , 14:18   Re: Custom weapons
Reply With Quote #2

you mean slowhack?
even slowhack it is not possible.

But if you script a new weapons then ....
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SonicSonedit
Veteran Member
Join Date: Nov 2008
Location: Silent Hill
Old 05-10-2011 , 14:58   Re: Custom weapons
Reply With Quote #3

It's not a hack. You just change model/sounds/animations/fire speed/damage/reload speed and zoom - voila, new weapon. You can ever create nice realistic flamethrower, like I did
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.Dare Devil.
Veteran Member
Join Date: Sep 2010
Old 05-10-2011 , 15:05   Re: Custom weapons
Reply With Quote #4

you cant change weapon hud sprite.
like if you press 1 you see that weapon icon
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SonicSonedit
Veteran Member
Join Date: Nov 2008
Location: Silent Hill
Old 05-10-2011 , 15:36   Re: Custom weapons
Reply With Quote #5

Quote:
you cant change weapon hud sprite.
It's the only thing you can not change. You can't ADD weapons to CS, but you can REPLACE weapons.
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nnajko
Senior Member
Join Date: May 2009
Location: Sweden
Old 05-10-2011 , 17:22   Re: Custom weapons
Reply With Quote #6

Quote:
Originally Posted by SonicSonedit View Post
It's the only thing you can not change. You can't ADD weapons to CS, but you can REPLACE weapons.
You can't change the sounds either. (?)
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SonicSonedit
Veteran Member
Join Date: Nov 2008
Location: Silent Hill
Old 05-10-2011 , 18:07   Re: Custom weapons
Reply With Quote #7

nnajko
You can change every other thing except hud sprite icon (in weapon list).
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ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 05-10-2011 , 18:42   Re: Custom weapons
Reply With Quote #8

to add a weapon: WeaponMod 1.0 Omega (read the last posts)

to change weapon sounds:
Quote:
Originally Posted by ANTICHRISTUS View Post
...
...
Sound replacements V. 1.2 to replace all the networked sounds

ps. to replace the weapon's sounds is another story.
these sounds are included in the v_model and can't be changed
Code:
// 6 animation sequence(s)
$sequence "idle" "idle" fps 30 
$sequence "reload" "reload" fps 30 {
  { event 5004 1 "weapons/ak47_clipout.wav" } 
  { event 5004 17 "weapons/ak47_clipin.wav" } 
  { event 5004 37 "weapons/ak47_boltpull.wav" } 
 }
$sequence "draw" "draw" fps 23 { event 5004 5 "weapons/ak47_draw.wav" } 
$sequence "fire1" "fire1" fps 30 { event 5001 0 "32" } 
$sequence "fire2" "fire2" fps 30 { event 5001 0 "32" } 
$sequence "fire3" "fire3" fps 30 { event 5001 0 "32" }
I don't know if the fire sounds can be changed, maybe no (AK47-1.wav & AK47-2.wav).
you can try the last plugin that I gave you.

best regard.
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SonicSonedit
Veteran Member
Join Date: Nov 2008
Location: Silent Hill
Old 05-10-2011 , 18:59   Re: Custom weapons
Reply With Quote #9

You mean this? 107
Very poor-coded. Check my OSV-96: 73
As you can see, OSV-96 uses custom sounds and doesn't have any bugs from 107
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Last edited by SonicSonedit; 05-10-2011 at 19:08.
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ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 05-10-2011 , 19:07   Re: Custom weapons
Reply With Quote #10

I meant all the thread, and especially the nikonov. cause I love russian weapons
and thanks for the other link.
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