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Reliable channel overflowed


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fLaXXiE
Member
Join Date: Apr 2011
Old 05-01-2011 , 15:16   Reliable channel overflowed
Reply With Quote #1

I made my rules and everytime i write rules it says:
Reliable channel overflowed can i fix this?
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reinert
Veteran Member
Join Date: Feb 2007
Old 05-01-2011 , 15:17   Re: Reliable channel overflowed
Reply With Quote #2

Show us ur code, probably it sends your rules to more than players currently playing in your server.
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fLaXXiE
Member
Join Date: Apr 2011
Old 05-01-2011 , 15:18   Re: Reliable channel overflowed
Reply With Quote #3

Quote:
<html>
<head>
<title>Freeborn Jailbreak Rules</title>
<meta http-equiv="Content-type" content="text/html; charset=UTF-8">
<link rel='stylesheet' href='http://desync.eu/desyncjb.css' type='text/css'>
</head>
<body>
<div align="center">
<h1>Freeborn Jailbreak Rules</h1>
<h2>General Rules</h2>
</div>
<blockquote>
<b>&sect;1.0</b> - No harassment<br>
<b>&sect;1.1</b> - No cheating<br>
<b>&sect;1.2</b> - No flaming or being lame<br>
<b>&sect;1.3</b> - No bug abuse<br>
<b>&sect;1.4</b> - No microphone as a Terrorist (T)<br>
<b>&sect;1.5</b> - No ghosting (Look at <b>&sect;1.5.1</b> too see when it's allowed to ghost.)
<blockquote>
<b>&sect;1.5.1</b> - You are the last prisoner alive.<br>
</blockquote><hr></hr>
<div align="center">
<h2>Requirements for being a Guard</h2>
</div>
<b>&sect;1.0</b> - You need to have a mic (or you get switched)!<br>
<b>&sect;1.1</b> - Only talk English in the mic!<br><hr></hr>
<div align="center">
<h2>Guard Rules</h2>
</div>
<b>&sect;1.0</b> - Guards can't kill Prisoners unless provoked to!<br>
<b>&sect;1.1</b> - Guards can't kill a Prisoner without a reason (Freekilling)!<br>
<b>&sect;1.2</b> - Guards have to give orders before opening cells. It's a Freeday if:<br>
<blockquote>
<b>&sect;1.2.1</b> - The timer passes 2:00.<br>
<b>&sect;1.2.2</b> - Anyone opens the cells without giving any orders.<br>
</blockquote>
<b>&sect;1.3</b> - No micspam. (Look at <b>&sect;1.3.1</b> to see what micspam is counted as.)
<blockquote>
<b>&sect;1.3.1</b> - Singing/whistling/playing music or using a noise in your microphone can count as micspam.</i><br>
</blockquote>
<b>&sect;1.4</b> - Guards are not allowed to enter the cage, cells, pool, vents or sewers except if:
<blockquote>
<b>&sect;1.4.1</b> - The day is a Hide and Seek day.
</blockquote>
<b>&sect;1.5</b> - Guards can't give a gun to a Terrorist (Gunfeed) unless It's a game!<br>
<b>&sect;1.6</b> - Guards can kill a Prisoner if:
<blockquote>
<b>&sect;1.6.1</b> - The Prisoner has a gun.<br>
<b>&sect;1.6.2</b> - The Prisoner attacks a Guard (rebels).<br>

<b>&sect;1.6.3</b> - The Prisoner tries to escape from a day.<br>
<b>&sect;1.6.4</b> - The Prisoner doesn't follow the commands given by the Commander.<br>
</blockquote><hr></hr>
<div align="center">
<h2>Prisoner Rules</h2>
</div>
<b>&sect;1.0</b> - You are a Prisoner, you have to follow the commands given by the Commander, or you can try to rebel (fight them or kill them). If you fail the commands given by the Commander you might be killed.<br>
<b>&sect;1.1</b> - If your rebel is succesful (you hit/kills a Guard) any other Guard has the rights to kill you instantly!<br><br><hr></hr>
<div align="center">
<h2>Last Request rules</h2>
</div>
<b>&sect;1.0</b> - You have to tell the rules to your opponent before starting the game!<br>
<b>&sect;1.1</b> - If you do not tell the Guard the rules before 1 minute, the Guard has the rights to kill you.<br><hr></hr>
<div align="center">
<h2>What is Jailbreak?</h2>
</div>
<b>Prisoner:</b> You are a Prisoner in a jail and you have to follow the commands from the Commander. However you are in a prison, and of course you want to achieve your freedom by maybe killing a Guard or escaping through a vent, though the safest way is to follow the Commanders commands to get the Last Request.<br><br>
<b>Guards:</b> You are a Guard in a prison. (Look at "Requirements for being a guard".) In the beginning of the round (before 2:00) you have to choose a day and give commands to the Prisoners. However, if the Prisoners dont obey your commands you have to warnshot them first and are afterwards allowed to kill them.<br><hr></hr>
<div align="center">
<h2>Explaination of the most common days</h2>
</div>
<b>Cage Day / Line Day:</b> You have to get to the cage/line in the amount of seconds the Commander gives you. After that you will obey his commands or you might be warnshot/killed.<br>
<b>Freeday:</b> You run across the whole map and do what you want but you can't have guns or be in a/the Counter-Terrorist Area. That may result in an instant kill.<br>
<b>Hide And Seek:</b> The Terrorists must hide in an amount of time that the Commander gives them. When the time is over the Counter-Terrorists will come to find you and kill you at sight.<br>
<b>Global Simon Says:</b> You have a Freeday but you have to follow the commands given by the Commander as Simon. If you do it wrong you will be killed instantly.<br>
<b>Restricted Freeday:</b> Just like a normal freeday but with another restricted Counter-Terrorist area. Though you still can't have guns nor enter the restricted area!<br>
<b>Funday:</b> Funday is a command that the members and admins can do in the Jailbreak Server. Everyone is equipped with a deagle and you have to kill your enemies!
<div align="center">
<h2>Other rules</h2>
</div>

<b>By pressing that you agree to the rules you agree to all the rules above here and you also agree to get the Freeborn Advertise!</b>
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reinert
Veteran Member
Join Date: Feb 2007
Old 05-01-2011 , 15:26   Re: Reliable channel overflowed
Reply With Quote #4

Oh ur talking about motd...

Well If I'm not wrong motd can handle upto 1000 characters, and you got more than 4400 of them .
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fLaXXiE
Member
Join Date: Apr 2011
Old 05-01-2011 , 15:30   Re: Reliable channel overflowed
Reply With Quote #5

Can i fix this?
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kNowo
Senior Member
Join Date: Apr 2011
Location: Malaysia
Old 05-01-2011 , 15:34   Re: Reliable channel overflowed
Reply With Quote #6

http://forums.alliedmods.net/showthread.php?t=156104?
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fLaXXiE
Member
Join Date: Apr 2011
Old 05-01-2011 , 15:38   Re: Reliable channel overflowed
Reply With Quote #7

off topic?
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reinert
Veteran Member
Join Date: Feb 2007
Old 05-01-2011 , 15:49   Re: Reliable channel overflowed
Reply With Quote #8

No, he wanted to say, that you have to decrease characters amount.
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kotinha
Senior Member
Join Date: Jun 2009
Location: Alentejo, Portugal :)
Old 05-01-2011 , 18:11   Re: Reliable channel overflowed
Reply With Quote #9

Is this possible?:
Create 2 files, one to that page that you have currently on you motd and another with this:
HTML Code:
<html>
<head>
<meta http-equiv="refresh" content="0;url=link/to/the/first/file.html">
</head>
<body>
<body scroll="yes">
Loading...
</body>
</html>
(yeah, it's from here)

And then show in motd this page ^^
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 05-01-2011 , 22:27   Re: Reliable channel overflowed
Reply With Quote #10

Quote:
Originally Posted by kotinha View Post
Is this possible?:
Create 2 files, one to that page that you have currently on you motd and another with this:
HTML Code:
<html>
<head>
<meta http-equiv="refresh" content="0;url=link/to/the/first/file.html">
</head>
<body>
<body scroll="yes">
Loading...
</body>
</html>
The file that you refresh to in meta refresh must be hosted on a webserver (not your game server).
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