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Subplugin Submission [ZP] GamePlay modifier: Parachute v1.4


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georgik57
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Join Date: Oct 2008
Location: 🎧Music World
Old 01-04-2011 , 18:18   [ZP] GamePlay modifier: Parachute v1.4
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[ZP] GamePlay modifier: Parachute




This plug-in offers the players with a certain class the possibility to float slowly to the ground instead of falling and losing HP.

Everything is configurable by cvar values.




CVars:
zpnm_parachute_hum 0/1
zpnm_parachute_surv 0/1
zpnm_parachute_zomb 0/1
zpnm_parachute_nem 0/1
zpnm_parachute_fallspeed 75
zpnm_parachute_detach 0/1 (play detach model animation)




Code:
* To do
- Completely re-write the plug-in

* v1.1 (5 Jan 2011)
- First public release

* v1.2 (2 Jul 2011)
- Optimized plugin
- Added separate model for zombies

* v1.4 (-)
- Optimized code



MeRcyLeZZ - For his Zombie Plague Mod.
Random1 - For the original plug-in.
dorin2oo7 - For his images I used to style up my post.
NiHiLaNTh, schmurgel1983, KliPPy, meTaLiCroSS - For being true friends and always helping and teaching me new stuff.




This plug-in requires the following:
- HamSandwich module
- Engine module
- Zombie Plague Mod v4.3 Fix 5a or older

Get source and compile locally.

Code is very old and bad. Use a better one if you have any.




None.




93parachute2.zip
Attached Files
File Type: sma Get Plugin or Get Source (zp_gp_parachute.sma - 3321 views - 5.2 KB)
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Last edited by georgik57; 01-07-2016 at 06:01.
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Excalibur.007
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Join Date: Sep 2009
Location: Singapore
Old 01-04-2011 , 18:34   Re: [ZP] Sub-Plugin: Parachute 1.1
Reply With Quote #2

Use FM_CmdStart.
If you are going to use PreThink, then hook those cvars or else use FM_CmdStart
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georgik57
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Join Date: Oct 2008
Location: 🎧Music World
Old 01-04-2011 , 18:49   Re: [ZP] Sub-Plugin: Parachute 1.1
Reply With Quote #3

Quote:
Originally Posted by Excalibur.007 View Post
Use FM_CmdStart.
If you are going to use PreThink, then hook those cvars or else use FM_CmdStart
just added you on skype
will talk tomorrow about this cause i have no idea what that cmdstart thing does
gn8
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albert123
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Join Date: Mar 2009
Location: VietNam, Hai Phong
Old 01-04-2011 , 21:12   Re: [ZP] Sub-Plugin: Parachute 1.1
Reply With Quote #4

New sub-plugin by geogirk, lol.
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Vechta
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Join Date: Jun 2010
Old 01-05-2011 , 04:06   Re: [ZP] Sub-Plugin: Parachute 1.1
Reply With Quote #5

Thank you for releasing, alot of people will help this plugin =)
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Kiryu Zero
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Join Date: Apr 2010
Location: Sankt-Peterburg, Russia
Old 01-05-2011 , 07:11   Re: [ZP] Sub-Plugin: Parachute 1.1
Reply With Quote #6

thank you=)
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abdul-rehman
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Join Date: Jan 2010
Location: Khi, Pakistan
Old 01-05-2011 , 09:24   Re: [ZP] Sub-Plugin: Parachute 1.1
Reply With Quote #7

I was thinking of releasing something like this but you did it as usual
Good Job
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teobrvt1995
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Join Date: Aug 2010
Location: Việt Nam
Old 01-05-2011 , 17:47   Re: [ZP] Sub-Plugin: Parachute 1.1
Reply With Quote #8

Do it use for a map or one round when u buy it?
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rodrigo286
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Join Date: Sep 2010
Location: Brazil, São Paulo
Old 01-05-2011 , 19:35   Re: [ZP] Sub-Plugin: Parachute 1.1
Reply With Quote #9

the plugin 100%

But one bug...

When you use the one he fought in flight.
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georgik57
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Join Date: Oct 2008
Location: 🎧Music World
Old 01-06-2011 , 08:59   Re: [ZP] Sub-Plugin: Parachute 1.1
Reply With Quote #10

Quote:
Originally Posted by teobrvt1995 View Post
Do it use for a map or one round when u buy it?
it's free you don't need to buy it
Quote:
Originally Posted by rodrigo286 View Post
the plugin 100%
But one bug...
When you use the one he fought in flight.
???
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