The HHH can't attack while holding MOUSE2 for teleportation (with a charge above 95). I thought I had stuck that in the update notes somewhere, but that change was actually a long time ago. The reason for this was that Horsemenn were swinging the axe, then letting go of mouse2 to teleport, which resulted in an instakill on teleport (which defeats the purpose of stunning the Horsemann when he teleports, I believe).
Also, if anybody has any concerns over the cloaking change, I'm working on rebalancing, but there can't be change without experimentation.
I am STILL not prepared for TF2 SteamPipe and it has been several months already.
All plugins: Randomizer/GiveWeapon, ModelManager, BetheHorsemann, etc. (+SaxtonHale)
If you've added me on Steam, send a PM here so I know who you are. You will be fed to javalia if you don't. Psyduck likes replays.