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[CSS] ZombieHorde Reloaded (Public Beta 1.7)


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Author
russy
Senior Member
Join Date: Sep 2010
Plugin ID:
2128
Plugin Version:
1.7
Plugin Category:
Gameplay
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Old 12-17-2010 , 09:33   [CSS] ZombieHorde Reloaded (Public Beta 1.7)
    Reply With Quote #1




    LATEST VERSION (v1.7) Click here for download! - UPDATED 12/06/2011
    ZHR_1.7


    PROBLEMS WITH HP AND REGEN? SEE: http://forums.alliedmods.net/showthr...41#post1579341

    Due to file size limit i can no longer upload full releases to attachments as the ambience sound file is too big source code will still "only" be uploaded here.


    NOTE!: Cvars have been updated please update your zhr.cfg file

    Description
    Zombie Horde is a server side head shot only modification for Counter-Strike Source. It is a game of kill or be killed, occassional bomb work and appalling cruelty to hosties. The game may be played on normal or custom maps.

    Zombie horde was also used bhop based mod were zombie have to dodge being shot in the head by the humans and so it is not recommended to have a server less than 66 tickrate but is in no way limit by this.

    Zombie horde development ceased in 2007 and later broke in the 2010 CSS update.

    _____________________________

    ZHR website:
    http://www.ZombieHorde.co.uk

    A fan vidoe of v1.1 (Second release which was in private beta)
    http://www.youtube.com/watch?v=dg9GGYsr30o

    FPSbananabroken when fpsbanana changed to gamebanana not taking it off incase of fix)
    http://www.fpsbanana.com/games/102


    Rcon Commands (change in cstrike/cfg/sourcemod/zhr.cfg for a permanent change)
    Code:
    //Config for 1.6 zombiehorde reloaded
    
    //* Team Swap *//
    zhr_swapteam_round "9"
    mp_maxrounds "18" // changes this to be double the amount you choose before swap
    
    
    //* Headshot only, Health and regen *//
    zhr_headshotonly_enabled "1" // Disable headshot only 0 = off / 1 = on
    
    
    // Zombie team - Recomended not to change this
    zhr_hpregen_sethealth_zombies     700     // May add 100hp to regen if hit but i have tried to solve this problem
    zhr_hpregen_interval_zombies     1     // seconds to wait before regen
    zhr_hpregen_regenamount_zombies     20     // amount to regen
    
    
    // Survivers - Recomended not to change this too
    zhr_hpregen_sethealth_survivors        100     // May add 100hp to regen if hit but i have tried to solve this problem
    zhr_hpregen_interval_survivors         0     // seconds to wait before regen
    zhr_hpregen_regenamount_survivors    0    // amount to regen
    
    
    //* Fire Nades *//
    zhr_firenades "1" // 0 = off 1 = on
    
    
    //* Weapon restriction *//
    zhr_restrict awp
    zhr_restrict sg550
    zhr_restrict m249
    zhr_restrict g3sg1
    zhr_restrict flashbang
    zhr_restrict smokegrenade
    
    //* Ammo Settings *//
    ammo_338mag_max 30      // awp
    ammo_357sig_max 250      // p228
    ammo_45acp_max 1000     // ump45, mac10, usp
    ammo_50AE_max 300     // deagle
    ammo_556mm_box_max 200     // m249
    ammo_556mm_max 600     // galil, sg552, famas, m4a1, sg550
    ammo_57mm_max 500     // p90, fiveseven
    ammo_762mm_max 300     // scout, ak47, g3sg1, aug
    ammo_9mm_max 500     // mp5navy, tmp, glock, elite
    ammo_buckshot_max 120     // m3, xm1014
    ammo_hegrenade_max 1     // He Grenade
    ammo_smokegrenade_max 1     // Smoke Grenade
    ammo_flashbang_max 1     // Flashbang
    
    
    //* Recommended Server settings *//
    mp_roundtime "5"
    sv_accelerate "5"
    sv_airaccelerate "70" // This effects how easy it is to behop - this is set for a 66 tick server
    Chat Commands
    Say !zhr ingame chat to open up the menu.

    FAQ

    Is there a website?: We currently have a website under construction ZombieHorde.co.uk

    Why did you remake Zombie Horde?
    I was asked and eventhough i had no knowledge of sourcemod and little coding experience i decided i would remake Zombie Horde. hence my coding is kind of a mix and match of my own and others coding.

    Why is the Round Money plugin included in the download?
    It's Recommended you use this as it resets money each round but is not needed.

    Can i disable team swap?: It has disabled by default since the v1.6.6 patch.

    Change log

    1.7 BETA:
    Fixed decapitation(finally lol)
    Fixed broken sounds


    1.6.6a BETA:
    Removed SDKhooks 1.3
    Added SDKhooks 2.0

    1.6.6:patch BETA:
    Removed 120 minute map timelimit.
    Removed Decapitation due to glitch
    Removed unneeded skins from forced download.

    1.6.5 BETA
    :
    Fixed ragdoll (jumping around wildly)
    Added ambience sound
    Updated config file

    1.6 BETA:
    Added Ghost zombie
    Added decapitation
    Added custom weapon restriction
    Reduced light on all maps
    Removed ammo settings from forced cvars and added to zhr.cfg
    Fixed Health regenerating 100 over what is set

    1.5.1 BETA:
    credits to:dirtyminuth for checking code allowing me to debug


    1.5 BETA:

    First Public release
    Added API
    minor bug fixes
    Skin randomizer is only active when no skin as been chosen via the API
    Broke:
    End of map sound


    1.4 Private BETA:

    Fixed:
    Missing round after teamswap
    Added in beta:
    Sounds that play for CT when zombie knifes CT
    End of map sound

    1.3 Private BETA:

    1. Added the other 2 ZH skins
    2. T skins will now be used on CT side as well
    3. Skin randomiser added - Every time you spawn you will be set a random skin.

    1.2 Private BETA:

    1. Serval Performance issues fixed
    2. Buy time limited to 30 seconds
    3. When a droped weapon is picked up you will now automaticly switch back to your knife
    4. Removed third party warmup plugin dependency due to plugins clashing with each other and causing major lag
    1.1 Private BETA:
    • Fixed Team Swap crash
    • Fixed extra round added for end of map vote
    • Generaly did some mod optimizations
    1.0 Private BETA:
    Initial release.
    Attached Files
    File Type: zip source.zip (14.8 KB, 3092 views)

    Last edited by russy; 10-19-2011 at 18:16.
    russy is offline
    JasonGauthierDK
    Member
    Join Date: Jun 2010
    Old 12-17-2010 , 09:38   Re: [CSS] Zombie Horde Reloaded (Public Beta 1.5)
    Reply With Quote #2

    Good work Russy.
    JasonGauthierDK is offline
    cruzn41
    New Member
    Join Date: Aug 2010
    Old 12-27-2010 , 10:38   Re: [CSS] Zombie Horde Reloaded (Public Beta 1.5.1)
    Reply With Quote #3

    was zombie horde not this where you run away of zombie bots ? Not Players ?
    cruzn41 is offline
    ShrikeWolf
    New Member
    Join Date: Dec 2010
    Old 12-27-2010 , 19:44   Re: [CSS] Zombie Horde Reloaded (Public Beta 1.5.1)
    Reply With Quote #4

    Cruzn41
    Zombie Horde was a mix of pvp and pvb
    Bots where used alot more and where limited to having 1 or 2 human players if they won a few rounds

    Also i am running this mod and russy you need to give us a option in a config to set up weapon restrictions also the bots / zombies need there perks and Decapitation like the old zombie horde
    The lack of Decapitation and re-spawning just makes this feel like Zombie Riot

    Last edited by ShrikeWolf; 12-27-2010 at 19:46. Reason: updait
    ShrikeWolf is offline
    Nemic
    Junior Member
    Join Date: Oct 2010
    Old 12-28-2010 , 17:36   Re: [CSS] Zombie Horde Reloaded (Public Beta 1.5.1)
    Reply With Quote #5

    Thank you alot hopefully we will see more servers with this plugin.
    I have notice a spelling problem at "This server is running zombie horde reloaded" you have spelled reloaded wrong, it says relaoded.

    My question: Where can I download good maps to this mod? I have searched at fpsbanana but that is not all of zh maps.

    Thanks in advanced.

    Last edited by Nemic; 12-28-2010 at 17:53.
    Nemic is offline
    ShrikeWolf
    New Member
    Join Date: Dec 2010
    Old 12-28-2010 , 19:13   Re: [CSS] Zombie Horde Reloaded (Public Beta 1.5.1)
    Reply With Quote #6

    Quote:
    Originally Posted by Nemic View Post
    My question: Where can I download good maps to this mod? I have searched at fpsbanana but that is not all of zh maps.

    Thanks in advanced.
    http://www.fpsbanana.com/maps/games/102

    The Zombie Horde maps from orgianl have been removed to the ZHR sub system Tho if you intend on using bots some of these maps will not work and will need a nav file
    ShrikeWolf is offline
    russy
    Senior Member
    Join Date: Sep 2010
    Old 12-29-2010 , 13:48   Re: [CSS] Zombie Horde Reloaded (Public Beta 1.5.1)
    Reply With Quote #7

    Quote:
    Originally Posted by ShrikeWolf View Post
    Cruzn41
    Zombie Horde was a mix of pvp and pvb
    Bots where used alot more and where limited to having 1 or 2 human players if they won a few rounds

    Also i am running this mod and russy you need to give us a option in a config to set up weapon restrictions also the bots / zombies need there perks and Decapitation like the old zombie horde
    The lack of Decapitation and re-spawning just makes this feel like Zombie Riot
    I am working on everything you've said at the moment apart from bots which i will try and do abit later
    russy is offline
    ShrikeWolf
    New Member
    Join Date: Dec 2010
    Old 12-29-2010 , 17:24   Re: [CSS] Zombie Horde Reloaded (Public Beta 1.5.1)
    Reply With Quote #8

    Quote:
    Originally Posted by russy View Post
    I am working on everything you've said at the moment apart from bots which i will try and do abit later
    Will be sweet when it gets done if you would like i could make you a list of things that the old ZH had if you would like and you could slowly work towards that so you have a target and can show you progress easly
    ShrikeWolf is offline
    Deathrow Bo Dean
    Senior Member
    Join Date: Sep 2010
    Old 01-05-2011 , 02:42   Re: [CSS] Zombie Horde Reloaded (Public Beta 1.5.1)
    Reply With Quote #9

    Thank you very much for the renewed effort to restore this great zombie game. I downloaded the zhr.zip and added the files to my cstrike folders. I used a server that ran Zriot & ZReloaded. I just put the zriot.smx file in the plugins/disabeled folder along with ZReloaded. Then Put zhr.smx in the plugins folder....................................... Aaaaaaaannnnnndddddd!!! Bravo! Bravo! I see ZOMBIES!! Yippie! Yippie! "You Did It" Zombie Horde lives again..Nice Work.Dude! Real Nice.
    P.S. As I remember when you got a headshot kill in ZH the zombie's head would pop off. Cause if it didn't the zombie would respawn.. Also can we get the radio command-control colored beacons for the zom's when being directed by a human zom working again?
    Zombie Horde is still my favorite CSS mod.. Thank's again for the fix. DBD

    Last edited by Deathrow Bo Dean; 01-06-2011 at 05:04.
    Deathrow Bo Dean is offline
    russy
    Senior Member
    Join Date: Sep 2010
    Old 01-08-2011 , 17:22   Re: [CSS] Zombie Horde Reloaded (Public Beta 1.6)
    Reply With Quote #10

    1.6 released
    russy is offline
    Reply


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