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How do I enable FFA mode?


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Knightblade
New Member
Join Date: Oct 2010
Old 10-29-2010 , 07:59   How do I enable FFA mode?
Reply With Quote #1

I have tried everything as stated in the FAQ:

When I type csdm_ffa_enable in the console, it says FFA is enabled, but the bots still don't shoot each other.

Any ideas?

Here is a copy of my plugins-csdm.ini and csdm.ini files.

Thanks for the help.

plugins-csdm.ini
;rename this file to disabled-csdm.ini to turn it off.
;rename it back to plugins-csdm.ini to turn it on.

;put a semi-colon in front of a plugin to disable it.
;add the word debug after a plugin to place it in debug mode
; for example: csdm_main.amxx debug
;remove a semi-colon to re-enable a plugin


;Main plugin, required for most cases
csdm_main.amxx

;Weapons and equipment menus
csdm_equip.amxx

;Enables preset spawning and the preset spawning editor
;Map config files are located in configs/csdm
csdm_spawn_preset.amxx
spawn_editor.amxx

;Miscellanious extra features, such as ammo refills
; and objective removals
csdm_misc.amxx

;Spawn protection
csdm_protection.amxx

;Adds free-for-all mode (must be enabled in csdm.cfg too)
csdm_ffa.amxx

;Round ticketing mode, like FireArms. First team to use all
; of their death points loses the ability to respawn.
; (must be enabled in csdm.cfg too)
;csdm_tickets.amxx

;Item mode (from CSDM1)
;Must be enabled in csdm.cfg as well (at the very bottom)
;There is currently no item editor!
;csdm_itemmode.amxx

csdm.ini

;CSDM Configuration File
; Default settings by BAILOPAN

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the Main plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[settings]

;Sets whether CSDM is enabled or not.
enabled = 1

;Sets whether or not players should be stripped of weapons on round start
; (excludes knife)
strip_weapons = 1

;Sets how long weapons should stay on the ground for after being dropped
;in seconds. note that enabling this can create lots of lag for clients
; AND server. 0 is immediate, -1 is infinite.
weapons_stay = 0

;Sets the spawn mode.
; "none" - users spawn at normal map spawn points
; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files
; -- others may be supplied by 3rd party plugins
spawnmode = preset

;Sets whether the bomb is removed
remove_bomb = 1

;Sets the spawn waiting time
spawn_wait_time = 3

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the FFA plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[ffa]
;Set whether free for all mode is enabled by default
enabled = 1

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the Misc plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[misc]
;Map objectives are removed by their flags.
; a - as_ maps
; b - buyzones are removed
; c - cs_ maps
; d - de_ maps
remove_objectives = abcd

;Blocks people from using all buy commands
block_buy = 1

;Auto-refills ammo when it gets depleted
ammo_refill = 1

;Says a radio command to a player when they respawn
spawn_radio_msg = 0


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the ticketing plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[ticketing]

;Is round ticketing enabled?
enabled = 0

;Number of times a team can have players respawn before they stop
; being able to respawn
tickets = 150


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the protection plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[protection]

;Is spawn protection enabled?
enabled = 1

;Colors of glow shell, leave this in quotes
;The digits are R, G, B, A where A is the alpha transparency
; (as A gets higher, the glow shell is thicker)
colors = "0 255 0 200"

;Number of seconds someone is respawned for.
time = 2


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the equip plugin for these sections
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[equip]

;Equip Menu flags:
; p - primary
; s - secondary
; a - armor
; g - grenade
; b - buy
menus = psa

;Autoitem flags:
; a - armor
; h - helmet
; g - grenades
; d - defusekit (CTs only!)
; n - nightvision
autoitems = ah

;Grenade flags:
; f - flashbang
; h - he grenade
; s - smoke grenade
grenades = h

;Sets number of flashbangs given if
; grenades are enabled
fnadesnum = 1


;;;;;;;;;;;;;;;;
;;WEAPON MENUS;;
;;;;;;;;;;;;;;;;

;Format for weapon menus is:
;shortname "Display Name" menupage
;Change the '1' to a '0' to block the weapon
;Removing or moving things
; from the list will change the order of the menus!

[secondary]
usp USP 1
glock18 Glock 1
deagle Deagle 1
p228 P228 1
elite Elite 1
fiveseven "Five Seven" 1

[primary]
m4a1 M4A1 1
ak47 AK47 1
aug AUG 1
sg552 SG552 1
galil Galil 1
famas Famas 1
scout Scout 1
awp AWP 1
sg550 SG550 1
m249 M249 1
g3sg1 G3SG1 1
ump45 "UMP 45" 1
mp5navy "MP5 Navy" 1
m3 M3 1
xm1014 XM1014 1
tmp TMP 1
mac10 "Mac 10" 1
p90 P90 1

;List weapons here the bots can randomly have
;The short name must match one in the list above
[botsecondary]
deagle
usp

[botprimary]
ak47
m4a1
awp
galil
aug

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the item mode plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[items]

;Is item mode enabled?
enabled = 0

;If set to 1, players will drop a pack of goodies when they die.
drop_packs = 1

;Sets the number of armor given by a battery. Default is 15.
battery = 15

;Sets the number of health given by a medkit. Default is 15.
medkit = 15

;Sets the time to wait for an item to reappear on its place. Default is 20 (0 = permanent)
item_time = 20

;Sets how long packs stay on the ground. (Max is 30 seconds)
drop_time = 20

;Remove semicolons to restrict any of the following items
; or add the short weapon names of the weapons you want to restrict (m4a1, ak47, awp ...)
[item_restrictions]
;longjump
;medkit
;battery
;pistolammo
;rifleammo
;shotammo
;smgammo
;awpammo
;paraammo
;fullammo
;armor
Knightblade is offline
Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 10-29-2010 , 09:21   Re: How do I enable FFA mode?
Reply With Quote #2

Make sure to have pb_ffa cvar to 1.
__________________
Arkshine is offline
KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 10-29-2010 , 15:55   Re: How do I enable FFA mode?
Reply With Quote #3

Use this plugin to automatically follow CSDM FFA mode by podbot mm. You may need to compile it locally against the latest AMX X version You have on Your server.
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
KWo is offline
Knightblade
New Member
Join Date: Oct 2010
Old 10-30-2010 , 02:12   Re: How do I enable FFA mode?
Reply With Quote #4

@ ArkShine

I don't have a pb_ffa variable, where do I get it?

@ KWo

Sorry I don't understand what you mean, I don't run an internet server, I just play against the bots in offline mode

Thanks for all your help.
Knightblade is offline
KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 10-30-2010 , 16:12   Re: How do I enable FFA mode?
Reply With Quote #5

Here is about compile plugins locally.
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
KWo is offline
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