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[L4D & L4D2] Meteor Shower


  
 
 
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Author
panxiaohai
Senior Member
Join Date: Mar 2010
Plugin ID:
1897
Plugin Version:
Plugin Category:
All
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Buring and explosive rocks fall from sky.
    Old 08-18-2010 , 12:15   [L4D & L4D2] Meteor Shower
    Reply With Quote #1

    Meteor Shower begin When Tank or Witch dead.

    "l4d_star_duration", "15", "starfall duration (s)"

    "l4d_star_damage", "20", "direct hit damage of rock"
    "l4d_star_explode_chance", "15", "rock explode chance [0-100]"
    "l4d_star_explode_damage", "20", "
    explode damage of rock", FCVAR_PLUGIN);
    "l4d_star_explode_radius", "200", "explosion radius of rock", FCVAR_PLUGIN);
    "l4d_star_fall_speed", "200", "fall speed of rock", FCVAR_PLUGIN);


    "l4d_star_dead_tank", "20", "chance of meteor shower when tank die", FCVAR_PLUGIN);
    "l4d_star_dead_witch", "10", "chance of meteor shower when witch die "
    "l4d_star_witch_harasser", "5", "chance of meteor shower when witch harasser "

    "l4d_star_mininterval", "500", " [400, maxinterval]seconds "
    "l4d_star_maxinterval", "800", " [200, 1000]seconds "


    update:
    2011.9.5
    I redesigned the algorithm so that it consumes very little resources.
    Repair problem that lead to explosion of tank''s rock.
    Fix problem about there are two star fall exsit at one time.

    Attached Files
    File Type: sp Get Plugin or Get Source (l4d_starfall.sp - 5538 views - 11.1 KB)

    Last edited by panxiaohai; 10-17-2011 at 16:51.
    panxiaohai is offline
     



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