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SM Bullet Time(CSS/HL2DM/CSGO)


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Author
andi67
Veteran Member
Join Date: Mar 2007
Location: Somewhere near you!!!
Plugin ID:
1820
Plugin Version:
1.8
Plugin Category:
General Purpose
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
    4 
    Plugin Description:
    Creates Bullet Time on Knifehits and Weaponshoots with Trails
    Old 03-05-2013 , 10:58   Re: SM Bullet Time(CSS/HL2DM/CSGO)
    Reply With Quote #1

    Readed entire post? I didn´t know about smac , so if you are running smac and bt and it´s not working like you said than disable smac or bt , your choise......
    __________________
    Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
    >>You need Models for DODS/CSS/CSGO , than click here!!!<<

    Last edited by andi67; 03-05-2013 at 11:00.
    andi67 is offline
    ffeufeu
    New Member
    Join Date: Mar 2013
    Location: France
    Old 03-19-2013 , 14:52   Re: SM Bullet Time(CSS/HL2DM/CSGO)
    Reply With Quote #2

    Hi to play HL2DM, I wish I disabled "bullets in the air, what what 'that appears in the chat dice that we shoot! Which command?
    Is it possible to ensure that the slowdown is executed only for the killing and the killer? if so how.
    Thank you in advance for your answers.

    [Fr] Salut, pour le jeu Hl2dm, j'aurai souhaité désactivé "bullets in the air, what what' qui s'affiche dans le chat dés qu l'on tire! Quelle est la commande?
    Est ce qu'il est possible de faire en sorte que le ralentissement ne soit exécuté seulement pour le tuer et le tueur? si oui comment.
    Merci par avance pour vos réponses.
    ffeufeu is offline
    painkiller
    Senior Member
    Join Date: Jun 2011
    Old 07-13-2013 , 11:01   Re: SM Bullet Time(CSS/HL2DM/CSGO)
    Reply With Quote #3

    Quote:
    Hi to play HL2DM, I wish I disabled "bullets in the air, what what 'that appears in the chat dice that we shoot! Which command?
    Is it possible to ensure that the slowdown is executed only for the killing and the killer? if so how.
    Thank you in advance for your answers.

    [Fr] Salut, pour le jeu Hl2dm, j'aurai souhaité désactivé "bullets in the air, what what' qui s'affiche dans le chat dés qu l'on tire! Quelle est la commande?
    Est ce qu'il est possible de faire en sorte que le ralentissement ne soit exécuté seulement pour le tuer et le tueur? si oui comment.
    Merci par avance pour vos réponses.
    I have the same problem.
    painkiller is offline
    andi67
    Veteran Member
    Join Date: Mar 2007
    Location: Somewhere near you!!!
    Old 07-13-2013 , 16:37   Re: SM Bullet Time(CSS/HL2DM/CSGO)
    Reply With Quote #4

    Quote:
    Is it possible to ensure that the slowdown is executed only for the killing and the killer? if so how.
    No...

    Quote:
    Hi to play HL2DM, I wish I disabled "bullets in the air, what what 'that appears in the chat dice that we shoot! Which command?
    use version 1.4 Hl2dm from first post....
    __________________
    Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
    >>You need Models for DODS/CSS/CSGO , than click here!!!<<
    andi67 is offline
    painkiller
    Senior Member
    Join Date: Jun 2011
    Old 07-13-2013 , 18:11   Re: SM Bullet Time(CSS/HL2DM/CSGO)
    Reply With Quote #5

    hi
    version 1.4 Hl2dm have this problem.

    Quote:
    bullets in the air, what what
    painkiller is offline
    andi67
    Veteran Member
    Join Date: Mar 2007
    Location: Somewhere near you!!!
    Old 07-14-2013 , 04:08   Re: SM Bullet Time(CSS/HL2DM/CSGO)
    Reply With Quote #6

    Well seems to me you used a testversion of hl2dm-bt that I posted somewhere in this thread , nevermind I reuploaded the version 1.4hl2dm to the first page , download and extract the package to your gameserver and it should be gone......
    __________________
    Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
    >>You need Models for DODS/CSS/CSGO , than click here!!!<<
    andi67 is offline
    painkiller
    Senior Member
    Join Date: Jun 2011
    Old 07-14-2013 , 12:49   Re: SM Bullet Time(CSS/HL2DM/CSGO)
    Reply With Quote #7

    Yes it is ok ty mate.
    painkiller is offline
    Cherzo
    Member
    Join Date: Sep 2012
    Old 07-17-2013 , 14:07   Re: SM Bullet Time(CSS/HL2DM/CSGO)
    Reply With Quote #8

    Ich habe ein Problem und zwar funktioniert die Zeitlupe nicht bei jedem Kill, nur beim Messer, da gehts jedesmal...

    Wenn ich aber nun auf meinem AWP Server jemanden abknalle, passiert nichts.
    Bitte um Hilfe!

    MfG
    Cherzo is offline
    MishouX
    Junior Member
    Join Date: Sep 2010
    Old 09-14-2013 , 09:55   Re: SM Bullet Time(CSS/HL2DM/CSGO)
    Reply With Quote #9

    Hi!
    I can not adjust for every person killed there BT for 4 seconds and i have 100 ping on my serv ^^' CS:S
    MishouX is offline
    andi67
    Veteran Member
    Join Date: Mar 2007
    Location: Somewhere near you!!!
    Old 09-14-2013 , 10:08   Re: SM Bullet Time(CSS/HL2DM/CSGO)
    Reply With Quote #10

    Quote:
    Ich habe ein Problem und zwar funktioniert die Zeitlupe nicht bei jedem Kill, nur beim Messer, da gehts jedesmal...

    Wenn ich aber nun auf meinem AWP Server jemanden abknalle, passiert nichts.
    Bitte um Hilfe!

    MfG
    Dann lies mal den ersten Post und schau in deine cfg.

    Quote:
    Hi!
    I can not adjust for every person killed there BT for 4 seconds and i have 100 ping on my serv ^^' CS:S
    Disable some features or buy a better server......
    __________________
    Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
    >>You need Models for DODS/CSS/CSGO , than click here!!!<<
    andi67 is offline
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