Raised This Month: $ Target: $400
 0% 

env_sound, ambient_generic


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author Message
ot_207
Veteran Member
Join Date: Jan 2008
Location: Romania The Love Country
Old 07-20-2010 , 16:25   env_sound, ambient_generic
Reply With Quote #1

The question is:
If I transmit these entities with AddToFullPack to only one player will the sound only play to that player?
And how can I manage the sound that one of these entities emits?

Edit: And yes, I do know about this: http://twhl.co.za/wiki.php?id=122 and this: http://forums.alliedmods.net/showpos...2&postcount=31
__________________
My approved plug-ins | Good for newbies! | Problems?

Back, will come around when I have time.

Last edited by ot_207; 07-20-2010 at 16:42.
ot_207 is offline
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:16.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode