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Setting animation on a model?


  
 
 
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DiscoBBQ
Veteran Member
Join Date: Jan 2005
Location: Clemson, South Carolina
Old 05-02-2005 , 20:20   Setting animation on a model?
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We'll if any of you have played TS, You know there is no model for hands. So i'm making it so when you drop a weapon, or respawn it plays a model on your screen as hands. (It's a CS Skin replacement for the knife.) We'll how do I make the Hand's animation go to punch?

Here's the command it plays on death & drop-
Code:
    public hands(id) {     if(is_user_alive(id) == 0) {     set_task(1.0, "hands", id)     return PLUGIN_HANDLED;     }     entity_set_string(id,EV_SZ_viewmodel,"models/hands.mdl")     return PLUGIN_HANDLED;     }

How would I set an animation on the the model hands?
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