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[L4D2] Fort Spawner (1.4.0.0)


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Author
klarg
Member
Join Date: Jan 2010
Location: Russia
Plugin ID:
1734
Plugin Version:
1.4.0.0
Plugin Category:
All
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    50 
    Plugin Description:
    Spawn item and objects
    Old 06-14-2010 , 15:09   [L4D2] Fort Spawner (1.4.0.0)
    Reply With Quote #1

    Plugin For L4d2

    Description::You can spawn item for fort. Can rotate and grab object! You can set spawn limit, save\load your spawn object and more interesting!

    You can do:

    Quote:
    Rotate item
    Remove item
    Spawn Items
    Spawn Menu
    List you spawns
    Remove Last item
    Remove First item
    Remove ALL items
    Save items
    Load items
    New:
    Add save system:
    You can save your spawn object, with right angle and possition! You can set angles for objects. You can move object in XYZ grid


    Plugin command:

    Quote:
    fortspawn_minigun spawn a minigun
    fortspawn_ammostack spawn an ammo stack
    fortspawn_irondoor spawn a reinforced iron door
    fortspawn_rotate rotate a item
    fortspawn_remove remove an item, don't remove player by accident
    fortspawn_enable |0 or 1| Enabling Plugin
    fortspawn_admin |0 or 1| Enabling for admin only

    fortspawn_menu Spawn menu
    fortspawn_item Spawn item
    fortspawn_save
    fortspawn_load

    fortspawn_move
    fortspawn_ang

    fortspawn_removeall Remove all your spawned items
    fortspawn_removefirst Remove your first spawn
    fortspawn_removelast Remove your last spawn
    fortspawn_maxspawns how many you can spawn item
    CFG file:

    PHP Code:
    // 0: every client can build, 1: only admin can build
    // -
    // Default: "1"
    fortspawn_admin "1"

    // 0: disable  FORT Spawner MOD, 1: enable MOD
    // -
    // Default: "1"
    fortspawn_enable "1"

    // max model spawns
    // -
    // Default: "30"
    fortspawn_maxspawns "30"


    Changelog
    ChangeLog:
    Code:
    0.9.0.0 
    realese 
    Cut some commands for non-work
     0.9.1.6 (alpha)
    Adding Spawn Item
    Adding SpawnMenu
    Fixing some code
     0.9.2.3
    Adding Grab function
     0.9.8.7
    Adding many item's in menu
    Now work indoor and outdoor item
     DELETE NON-USED command : {
     fortspawn_Stairs                     spawn stairs
        fortspawn_barricade                  spawn a Wooden Barricade
        fortspawn_ministairs                spawn Wooden miniStairs
        fortspawn_box                        spawn big box
        fortspawn_policebaricade            spawn Police barricade
        fortspawn_fence                        spawn fence
        fortspawn_bigpolice                    spawn big Police barricade
    }
    1.0.0.0
    Adding New Commands:
    fortspawn_listmyspawns
    fortspawn_removeall
    fortspawn_removelast
    fortspawn_removefirst
    fortspawn_maxspawns
    Adding config file
    1.3.0.0
    Adding Save\load system
    1.4.0.0
    Add new command:
    fortspawn_move
    fortspawn_ang
    killed unnecessary code in grab function
    some screenshots here
    screenshots
    screenshots! 2

    TO-DO
    Quote:
    :
    Add new menu from file
    Add spawn protection your item!
    Add savemap function


    how use move and ang
    fortspawn_move XYZ distance example:
    ---
    fortspawn_move Z 10 it's lift up in 10 unit!
    ---
    fortspawn_ang XYZ in angles example:

    fortspawn_ang 90 0 90

    oh and aim to object

    About Save\load system:

    You need create file **\addons\sourcemod\data\maps\map.txt
    Plugin save coordinate in this file!

    [IMG]http://img215.**************/i/c4m1milltowna0004.jpg/[/IMG] [IMG]http://img709.**************/i/c4m1milltowna0006.jpg/[/IMG][IMG]http://img6.**************/i/c4m1milltowna0007.jpg/[/IMG][IMG]http://img6.**************/i/c4m1milltowna0008.jpg/[/IMG]
    Attached Files
    File Type: sp Get Plugin or Get Source (fortspawner.sp - 12707 views - 57.0 KB)

    Last edited by klarg; 07-16-2011 at 07:31. Reason: update
    klarg is offline
    Freako
    New Member
    Join Date: Jun 2010
    Old 06-15-2010 , 01:37   Re: [L4D2] Fort Spawner
    Reply With Quote #2

    Hi I have made for you one Customadminmenu. I hope this make you happy!


    you can add it in your config dir and rename it to adminmenu_custom.txt
    or you copy and past the text in the adminmenu_custom.txt data.
    Attached Files
    File Type: txt adminmenu.txt (1.2 KB, 5622 views)

    Last edited by Freako; 06-15-2010 at 01:40.
    Freako is offline
    klarg
    Member
    Join Date: Jan 2010
    Location: Russia
    Old 06-15-2010 , 06:59   Re: [L4D2] Fort Spawner
    Reply With Quote #3

    Quote:
    Originally Posted by Freako View Post
    Hi I have made for you one Customadminmenu. I hope this make you happy!


    you can add it in your config dir and rename it to adminmenu_custom.txt
    or you copy and past the text in the adminmenu_custom.txt data.
    Hello! Thanks you. It's will be temporary menu, I will code menu in plugin.

    Last edited by klarg; 06-15-2010 at 07:42. Reason: need
    klarg is offline
    Frodo
    Member
    Join Date: Jun 2010
    Old 06-15-2010 , 11:18   Re: [L4D2] Fort Spawner
    Reply With Quote #4

    "[Fort spawner] MOD disabled on server side" please help (i m new) help i don't no what to do...


    (i put the "fortspawner" on lelft4dead2/lelft4dead2/addons/sourcemod/plugins
    and the "adminmenu" on lelft4dead2/lelft4dead2/addons/sourcemod/configs/adminmenu_custom)

    Last edited by Frodo; 06-15-2010 at 12:28.
    Frodo is offline
    klarg
    Member
    Join Date: Jan 2010
    Location: Russia
    Old 06-15-2010 , 13:27   Re: [L4D2] Fort Spawner
    Reply With Quote #5

    Quote:
    Originally Posted by Frodo View Post
    "[Fort spawner] MOD disabled on server side" please help (i m new) help i don't no what to do...


    (i put the "fortspawner" on lelft4dead2/lelft4dead2/addons/sourcemod/plugins
    and the "adminmenu" on lelft4dead2/lelft4dead2/addons/sourcemod/configs/adminmenu_custom)
    fortspawn_enable 1 Enabling Plugin
    klarg is offline
    Frodo
    Member
    Join Date: Jun 2010
    Old 06-15-2010 , 14:19   Re: [L4D2] Fort Spawner
    Reply With Quote #6

    thanks!!
    thanks
    XD
    I'm really beginnerXD
    Frodo is offline
    Frodo
    Member
    Join Date: Jun 2010
    Old 06-15-2010 , 14:20   Re: [L4D2] Fort Spawner
    Reply With Quote #7

    best plugin !!!!
    Frodo is offline
    Frodo
    Member
    Join Date: Jun 2010
    Old 06-15-2010 , 14:23   Re: [L4D2] Fort Spawner
    Reply With Quote #8

    item rotate don't work?
    Frodo is offline
    Frodo
    Member
    Join Date: Jun 2010
    Old 06-15-2010 , 14:32   Re: [L4D2] Fort Spawner
    Reply With Quote #9

    how do i rotate items?
    excuse me being annoying
    Frodo is offline
    gamemann
    Veteran Member
    Join Date: Sep 2009
    Location: Mullica Hill, New Jersey
    Old 06-15-2010 , 14:59   Re: [L4D2] Fort Spawner
    Reply With Quote #10

    Quote:
    Originally Posted by Frodo View Post
    how do i rotate items?
    excuse me being annoying
    probably bind and key to make it less anooying just go to the console and type this in the console:
    Code:
    bind "<key>" "Fortspawn_rotate"
    for example:
    Code:
    bind "a" "Fortspawn_rotate"
    and if that doesnt work try this typing this in the console:
    Code:
     bind "<key>" "sm_Fortspawn_rotate"
    havent tested this plugin but there are some tips you may want to try
    __________________
    Software/network engineer. I often work on a neat project called The Modding Community.

    Check out my GitHub here!
    gamemann is offline
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