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PROBLEM GAME COMENCING


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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 06-21-2010 , 19:57   Re: PROBLEM GAME COMENCING
Reply With Quote #1

OMG, learn to speak english or stop posting in an english forum.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 06-21-2010 , 19:59   Re: PROBLEM GAME COMENCING
Reply With Quote #2

I really don't understand what he wants exactly. Infinite Round blocks the game commencing ( it should not though ^^ ), so I don't get what is the problem. ^^
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Bello2
Senior Member
Join Date: Jun 2010
Location: Venezuela
Old 06-21-2010 , 20:20   Re: PROBLEM GAME COMENCING
Reply With Quote #3

To make it more simple:

When I run: infiniteround_toggle 0, To disable the infinite round, Runs a game comencing

That is what i eliminate/blocked.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 06-21-2010 , 20:24   Re: PROBLEM GAME COMENCING
Reply With Quote #4

To block the game commencing, you have to enable the plugin, not disabled. Oo
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Bello2
Senior Member
Join Date: Jun 2010
Location: Venezuela
Old 06-21-2010 , 20:29   Re: PROBLEM GAME COMENCING
Reply With Quote #5

You have reason but in my server, there are instances in which do not need the infinite round.

Then when disabled plugin, runs the game comencing, and when the active there is no problem, what i want is to help me to eliminate the game comencing.
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Alucard^
AMXX Moderator: Others
Join Date: Sep 2007
Location: Street
Old 06-21-2010 , 21:57   Re: PROBLEM GAME COMENCING
Reply With Quote #6

Arkshine, he means that in some cases he need to enable the plugin and in some cases disable (in the same map) but with your plugin when you enable or disable, the plugin need to restart the game. He don't want the restart part.
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Bello2
Senior Member
Join Date: Jun 2010
Location: Venezuela
Old 06-22-2010 , 17:49   Re: PROBLEM GAME COMENCING
Reply With Quote #7

Exact, when disable plugin in the same map is that runs the game comencing.

The plugin of arkshine blocked the game comencing, but the disable the plugin returns everything back to normal and runs the game comencing here is not the problem with the plugin is with the game comencing. Who helps me to finish blocking game comencing?

Last edited by Bello2; 06-22-2010 at 17:51.
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wrecked_
Veteran Member
Join Date: Jan 2010
Location: New York (GMT-5)
Old 06-22-2010 , 18:07   Re: PROBLEM GAME COMENCING
Reply With Quote #8

Code:
#include <amxmodx> public plugin_init() {     register_plugin( "Game Commencing Block", "1.0", "Wrecked" )         if( !is_plugin_loaded( "Infinite Round" ) )     {         set_fail_state( "Infinite Round by Arkshine must be loaded." )     }         register_message(get_user_msgid("TextMsg"), "message_TextMsg") } public message_TextMsg(msg_id, msg_dest, msg_entity) {     static buffer[32]         get_msg_arg_string(2, buffer, 31)         if(equal(buffer, "#Game_Commencing"))     {         server_cmd( "infiniteround_toggle 1" )                 set_task( 1.0, "TaskPausePlugin" )                 return PLUGIN_HANDLED     }         return PLUGIN_CONTINUE } public TaskPausePlugin() {     server_cmd( "infiniteround_toggle 0" ) }
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Last edited by wrecked_; 06-22-2010 at 18:58.
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Alucard^
AMXX Moderator: Others
Join Date: Sep 2007
Location: Street
Old 06-22-2010 , 18:34   Re: PROBLEM GAME COMENCING
Reply With Quote #9

@ wrecked_

That does not prevent the sv_restart thing.
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wrecked_
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Old 06-22-2010 , 18:58   Re: PROBLEM GAME COMENCING
Reply With Quote #10

Quote:
Originally Posted by Alucard^ View Post
@ wrecked_

That does not prevent the sv_restart thing.
Fixed.
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