Quote:
Originally Posted by Arkshine
Either pathing the memory to change directly 32 or 48 ( look the source code ), either hooking traceline and tracehull and recalculate the end vector with the new distance but it won't work with FM_ nor Orpheu, or rewritting the whole code.
The most efficient way is obviously the first one.
@epic . : What do you want to do exactly?
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I want to make a anti-fastfire plugin. There is a anti-fastfire plugin in the forum, but it do loops. I want to make a plugin without any loop. About the knife, I want to set every player a normal knife speed in order to anti some fast-knife-speed cheaters.
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