First, I want to say that I used "Search" function and it showed me results that are not even close to what I needed.
I need explanations in some TE_MULTIGUNSHOT arguments, please.
Code:
// write_byte(TE_MULTIGUNSHOT)
// write_coord(origin.x)
// write_coord(origin.y)
// write_coord(origin.z)
// write_coord(direction.x)
// write_coord(direction.y)
// write_coord(direction.z)
// write_coord(x noise * 100)
// write_coord(y noise * 100)
// write_byte(count)
// write_byte(bullethole decal texture index)
1)
Code:
// write_coord(direction.x)
// write_coord(direction.y)
// write_coord(direction.z)
Direction of what ?
2)
Code:
// write_coord(x noise * 100)
// write_coord(y noise * 100)
And whats that supposed to be ?
3)
Code:
// write_byte(count)
Probably gun shot decal count ?
__________________