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menu in a menu IN a menu (3rd menu)


  
 
 
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HLM
Senior Member
Join Date: Apr 2008
Location: C:\WINDOWS\System32
Old 05-08-2010 , 20:25   menu in a menu IN a menu (3rd menu)
Reply With Quote #1

well, ive been working with overkill, and now im on to menus..

I wont be showing the _whole_ first menu, because im assuming you will know what im going for when I show you these code snippets, and also, menu 1 is about 400 lines

PHP Code:
        case 11:
        {
            
wpnmenu(id);
        } 
PHP Code:
public wpnmenu(id)
{
    new 
menu menu_create("Weapon Purchasing Menu:""wpnmenu_handler")
    
    
menu_additem(menu"Slot1 Weapons""1"0);
    
/*menu_additem(menu, "Slot2 Weapons", "2", 0);
    menu_additem(menu, "Slot3 Weapons", "3", 0);
    menu_additem(menu, "Slot4 Weapons", "4", 0);
    menu_additem(menu, "Slot5 Weapons", "5", 0);*/
    
    
menu_setprop(menuMPROP_EXITMEXIT_ALL);
    
menu_display(idmenu0);
}

public 
wpnmenu_handler(idmenuitem)
{
    if( 
item == MENU_EXIT )
    {
        
menu_destroy(menu);
        
        
//If they are still connected
        
if( is_user_connected(id) )
            
//Lets send them back to the top menu
        
wpnmenu(id);
        
        return 
PLUGIN_HANDLED;
    }
    
    new 
data[6], iName[64];
    new 
accesscallback;
    
menu_item_getinfo(menuitemaccessdata,5iName63callback);
    
    new 
key str_to_num(data);
    
    switch(
key)
    {
        case 
1:
        {
            
client_print(id,print_chat,"[OK] button 1 pressed!!")
            
wm1_menu(id);
        }
    }
    
    
menu_destroy(menu);
    
    
//Here you might want to show the submenu or the top menu again.
    //bb_menu(id);
    
    
return PLUGIN_HANDLED;


PHP Code:
public wm1_menu(id)
{
    new 
menu menu_create("Slot1 Weapons:""wm1_handler")
    
    
menu_additem(menu,"Buy Crowbar for 20 blood.","1"0);
    
menu_additem(menu,"Buy Wrench for 20 blood.","2"0);
    
menu_additem(menu,"Buy Knife for 20 blood.","3"0);
    
menu_additem(menu,"Buy Medkit for 20 blood.","4"0);
    
    
    
menu_setprop(menuMPROP_EXITMEXIT_ALL);
    
menu_display(idmenu0);
}

public 
wm1_hander(idmenuitem)
{
    if( 
item == MENU_EXIT )
    {
        
menu_destroy(menu);
        
        
//If they are still connected
        
if( is_user_connected(id) )
            
//Lets send them back to the top menu
        
wpnmenu(id);
        
        return 
PLUGIN_HANDLED;
    }
    
    new 
data[6], iName[64];
    new 
accesscallback;
    
menu_item_getinfo(menuitemaccessdata,5iName63callback);
    
    new 
key str_to_num(data);
    
    switch(
key)
    {
        case 
1:
        {
            if(
CheckBank(id20))
            {
                
giveweapon(id,1)
                
client_print(id,print_chat,"[OK] You recieved the Axe!")
                
wpnmenu(id);
            }
            else if(!
CheckBank(id20))
            {
                
client_print(id,print_chat,"[OK] You do not have enough blood for this. Cost:20 Have:%d",g_bhealth[id])
            }
        }
        case 
2:
        {
            if(
CheckBank(id20))
            {
                
giveweapon(id,2)
                
client_print(id,print_chat,"[OK] You recieved the Spanner!")
                
wpnmenu(id);
            }
            else if(!
CheckBank(id20))
            {
                
client_print(id,print_chat,"[OK] You do not have enough blood for this. Cost:20 Have:%d",g_bhealth[id])
            }
        }
        case 
3:
        {
            if(
CheckBank(id20))
            {
                
giveweapon(id,3)
                
client_print(id,print_chat,"[OK] You recieved the Knife!")
                
wpnmenu(id);
            }
            else if(!
CheckBank(id20))
            {
                
client_print(id,print_chat,"[OK] You do not have enough blood for this. Cost:20 Have:%d",g_bhealth[id])
            }
            
        }
        case 
4:
        {
            if(
CheckBank(id20))
            {
                
giveweapon(id,3)
                
client_print(id,print_chat,"[OK] You recieved the Medikit!")
                
wpnmenu(id);
            }
            else if(!
CheckBank(id20))
            {
                
client_print(id,print_chat,"[OK] You do not have enough blood for this. Cost:20 Have:%d",g_bhealth[id])
            }
        }
    }
    
    
menu_destroy(menu);
    
    
//Here you might want to show the submenu or the top menu again.
    //bb_menu(id);
    
    
return PLUGIN_HANDLED;

all stocks are functioning properly, first two menus function normally, but the third menu is never "called" on, I get the message saying button 1 was pressed, but thats all that happens, after that the menu is destroyed with no new menu, so I have a couple questions..

1) can I do this many sub-menus? I didnt think there is a limit, but I could be wrong.

2) what am I doing wrong?
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