Raised This Month: $104 Target: $400
 26% 

[L4D/L4D2] Trap of door lock


Post New Thread Reply   
 
Thread Tools Display Modes
Author
nico-op
Junior Member
Join Date: Nov 2009
Plugin ID:
1641
Plugin Version:
0.0.2
Plugin Category:
General Purpose
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Open the door in a safe room, the panic event occurs.
    Old 05-04-2010 , 18:31   [L4D/L4D2] Trap of door lock
    Reply With Quote #1

    Sorry for my poor English.

    Open the door in a safe room, the panic event occurs.
    The door will not open if all players do not gather.

    [L4D/L4D2] Trap of door lock - ver 0.0.2

    CVARS:
    l4d_doorlock : 1 (plugin enable)
    l4d_doorlock_pos : 1000 (distance in which door is permitted to be opened)
    l4d_doorlock_trap : 100 (sets up the traps to the door(0-100%))
    l4d_doorlock_rush : 10 (frequency of panic event that trap calls)
    l4d_doorlock_secmin : 15 (number of seconds with effective trap(min))
    l4d_doorlock_secmax : 45 (number of seconds with effective trap(max))

    CHANGELOG:
    -0.0.1 Initial release.
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d_doorlock.sp - 7202 views - 13.7 KB)
    File Type: zip multilanguage.zip (1.2 KB, 3616 views)

    Last edited by nico-op; 11-06-2010 at 11:39.
    nico-op is offline
    Spanner
    Junior Member
    Join Date: May 2010
    Old 05-13-2010 , 18:24   Re: [L4D/L4D2] Trap of door lock
    Reply With Quote #2

    Does anyone understand this plugin?
    Spanner is offline
    siangc
    Senior Member
    Join Date: Mar 2010
    Old 05-13-2010 , 18:28   Re: [L4D/L4D2] Trap of door lock
    Reply With Quote #3

    Quote:
    Originally Posted by Spanner View Post
    Does anyone understand this plugin?
    its pretty obvious to me. As the guy says, an panic event occurs when you open the door, to open the door you need the whole survivor team together (x meters away from the door?), to make sure everybody is ready.
    __________________
    siangc is offline
    Skorpion1976
    Veteran Member
    Join Date: Jun 2009
    Location: Austria
    Old 05-14-2010 , 04:59   Re: [L4D/L4D2] Trap of door lock
    Reply With Quote #4

    Sigh, at least there is one guy who understands what this stuff does. I had my difficulties also. So the PE starts after all are ingame and the SR is a configurable distance behind them. Hm, evil
    Skorpion1976 is offline
    FrozenHaxor
    Senior Member
    Join Date: Jun 2009
    Location: Poland
    Old 05-14-2010 , 06:56   Re: [L4D/L4D2] Trap of door lock
    Reply With Quote #5

    Polish translation, UTF-8.
    Attached Files
    File Type: txt plugin.l4d_doorlock.txt (409 Bytes, 639 views)
    FrozenHaxor is offline
    stufz
    Member
    Join Date: Jan 2010
    Old 05-18-2010 , 21:21   Re: [L4D/L4D2] Trap of door lock
    Reply With Quote #6

    @ Skorpion - it starts the panic event AFTER the SR door is opened to let the survivors IN to the safe room.

    What I'd like to see is bigger TEXT for the [Door Open] text and timer text.
    I tried editing the sp but only got "error 035: argument type mismatch" on compile.

    I changed this:

    PrintCenterTextAll("[DOOR OPEN] %d sec", countDown);

    To:

    PrintHintText("[DOOR OPEN] %d sec", countDown);
    stufz is offline
    siangc
    Senior Member
    Join Date: Mar 2010
    Old 05-19-2010 , 09:34   Re: [L4D/L4D2] Trap of door lock
    Reply With Quote #7

    Is this supposed to only be working in campaign?
    Nothing is happening at all for me. Can open the door no matter how far away the rest of my team is, also no panic event ..
    __________________
    siangc is offline
    Danny_l4d
    Senior Member
    Join Date: Feb 2010
    Old 07-20-2010 , 21:58   Re: [L4D/L4D2] Trap of door lock
    Reply With Quote #8

    It stil has some bugs.... BH at 4th level door doesnt work and you can go in when everyone is close no trigger trap event....
    hope he fixes this but I sont think he will
    __________________
    Danny_l4d is offline
    Ja-Forces
    Senior Member
    Join Date: Jul 2009
    Old 10-09-2010 , 15:04   Re: [L4D/L4D2] Trap of door lock
    Reply With Quote #9

    nico-op, u can add your 0.0.2 version here? Tnx
    Ja-Forces is offline
    Zer0_Sprite
    Junior Member
    Join Date: Jul 2010
    Old 10-11-2010 , 17:13   Re: [L4D/L4D2] Trap of door lock
    Reply With Quote #10

    alright so, i really like this plugin, awesome, but some maps efter we close the door, it just doesnt end so well we have to change the map, but an admin cant always be in, any idea why that happens? always random mapsm, sometimes all works, also closet spawn doesnt work usually

    Last edited by Zer0_Sprite; 10-11-2010 at 17:16.
    Zer0_Sprite is offline
    Reply


    Thread Tools
    Display Modes

    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 21:45.


    Powered by vBulletin®
    Copyright ©2000 - 2019, vBulletin Solutions, Inc.
    Theme made by Freecode