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[CS:S/CS:GO] Teambalance


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Author
altex
Veteran Member
Join Date: May 2009
Location: Russia
Plugin ID:
1455
Plugin Version:
1.2
Plugin Category:
General Purpose
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Simple team balancer
    Old 02-06-2010 , 13:46   [CS:S/CS:GO] Teambalance
    Reply With Quote #1

    TeamBalancer

    Table of contents

    Description
    -----------------------------------------------
    Simple team balance plugin.
    If teams are not balanced then moves first killed player to opposite team.
    Usefull for deathmatch but can be used in both dm and normal servers.

    http://forums.alliedmods.net/showthread.php?t=117956
    Plugins
    -----------------------------------------------
    • sm_teambalance.smx - Main plugin.

    Commands and Cvars
    -----------------------------------------------
    Not yet implemented.
    Requirements
    -----------------------------------------------
    • Counter-Strike: Source
    • SourceMod 1.2.4+

    Changelog
    -----------------------------------------------
    For full changelog see CHANGELOG.txt.
    Todo
    -----------------------------------------------
    For full todo list see TODO.txt.
    My plugins | Donations via PayPal
    Attached Files
    File Type: zip sm_teambalance-1.2.zip (5.9 KB, 11277 views)
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    Last edited by altex; 08-26-2012 at 08:45. Reason: Release 1.2
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    shustas
    SourceMod Donor
    Join Date: May 2007
    Location: London
    Old 02-06-2010 , 14:21   Re: Teambalance
    Reply With Quote #2

    ? simple how? Some more info please
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    bouncer
    Veteran Member
    Join Date: Apr 2009
    Old 02-06-2010 , 21:03   Re: Teambalance
    Reply With Quote #3

    Basically it does it by player count if I understood it right. It's simple
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    Kevin_b_er
    SourceMod Donor
    Join Date: Feb 2009
    Old 02-06-2010 , 22:37   Re: Teambalance
    Reply With Quote #4

    How does this not duplicate Simple Team Balancer?
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    Xp3r7
    SourceMod Donor
    Join Date: Jul 2006
    Old 02-07-2010 , 05:35   Re: Teambalance
    Reply With Quote #5

    http://forums.alliedmods.net/showthread.php?t=103242

    Look at the issues section of that plugin.

    I think thats the sole purpose of this plugin.
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    altex
    Veteran Member
    Join Date: May 2009
    Location: Russia
    Old 02-07-2010 , 06:12   Re: Teambalance
    Reply With Quote #6

    Quote:
    Originally Posted by Xp3r7 View Post
    http://forums.alliedmods.net/showthread.php?t=103242

    Look at the issues section of that plugin.

    I think thats the sole purpose of this plugin.
    Absolutely right.
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    shustas
    SourceMod Donor
    Join Date: May 2007
    Location: London
    Old 02-07-2010 , 09:58   Re: Teambalance
    Reply With Quote #7

    How about server load? Will it run smooth on big servers?
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    Black Haze
    BANNED
    Join Date: Sep 2008
    Location: Hamsterdam
    Old 02-07-2010 , 22:30   Re: Teambalance
    Reply With Quote #8

    Ah man I love you! Finally a DM team balancer, yer a hero

    One (hopefully) small request: DM being hectic with fast spawns 'n all, you think you could do a three seconds interval when your switched, and show a fullscreen overlay with either a T or CT on it saying you're switched?

    If you want I could do some 3ds max renders of CSS models with a nice pose for use in overlays for you.

    Last edited by Black Haze; 02-07-2010 at 22:34.
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    altex
    Veteran Member
    Join Date: May 2009
    Location: Russia
    Old 02-08-2010 , 04:22   Re: Teambalance
    Reply With Quote #9

    Oh, i don't get you request. Please enhance your description. 3 seconds inerval between what? What do you mean as a fullscreen overlay? Realy don't get it
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    Black Haze
    BANNED
    Join Date: Sep 2008
    Location: Hamsterdam
    Old 02-08-2010 , 07:15   Re: Teambalance
    Reply With Quote #10

    Quote:
    Originally Posted by altex View Post
    Oh, i don't get you request. Please enhance your description. 3 seconds inerval between what? What do you mean as a fullscreen overlay? Realy don't get it
    My bad, was late at night over here!

    What I meant was this:
    When somebody gets killed, and your plugin swaps them to the other team, instead of just respawning instantly again, could you delay the respawn for 3 seconds (so the player stays dead for three seconds before respawning).

    Then in this three seconds, show a fullscreen overlay, like a picture that covers the entire screen, telling the player that he's been swapped to the other side, so he won't start blasting his own teammates ;)
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