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[Help] tripmine satchel trigger


  
 
 
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ujjl
Senior Member
Join Date: Jul 2009
Location: Hungary
Old 01-30-2010 , 10:52   [Help] tripmine satchel trigger
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How to blow up a satchels, or tripmines, if i know theire entity id?

I have to remove them, but i dont want to use
Code:
engfunc(EngFunc_RemoveEntity, ent);
And i need to set the activator (who blowed up them) to a specific player id.
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