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Janet Jackson
Veteran Member
Join Date: Mar 2005
Location: far, far away from here
Old 03-24-2006 , 18:12  
Reply With Quote #1

Remove the link to the plugin in plugins.ini and remove the .amxx file in your plugins folder. After that, restart your server of change to a different map. That should be enough.
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cs_cz_1098
New Member
Join Date: Mar 2006
Old 03-27-2006 , 02:33   please read
Reply With Quote #2

does this work for amx mod x 1.70 if it does tell me how to install myne keeps saying bad load
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Tang0
Senior Member
Join Date: Mar 2005
Location: 50° 3' 50" N 8° 20'
Old 03-27-2006 , 08:23  
Reply With Quote #3

I love that plugin, but how can I deactivate it?

I donīt want it to be activated all the time...so how can it be disabled by dafault.

I already changed the sma so now itīs only avtive when I start a vote and I can disable it with a second vote too.

But when I type amx_bt 1/0 into my console it always says that there is no such function.

Will this be fixed?

Should work like this:
Admin writes amx_bt 1 in console - bullettime starts (at the moment nothing happens on my server)
Admin writes amx_bt 0 in console - bullettime stops (at the moment nothing happens on my server)
Admin writes votebullettime and a vote comes up. (works fine so far)

It really is a great plugin but it still got too many bugs in my oppinion...

Can u fix that please knekter
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knekter
Senior Member
Join Date: Mar 2004
Location: PA
Old 03-27-2006 , 10:07  
Reply With Quote #4

I will work on this soon, I have been busy with school work latley
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cs_cz_1098
New Member
Join Date: Mar 2006
Old 03-28-2006 , 00:18   help
Reply With Quote #5

L 03/28/2006 - 16:223: [ENGINE] Invalid entity 253
L 03/28/2006 - 16:223: [AMXX] Displaying debug trace (plugin "bullettime.amxx")
L 03/28/2006 - 16:223: [AMXX] Run time error 10: native error (native "entity_get_string")
L 03/28/2006 - 16:223: [AMXX] [0] bullettime_116.sma::pfn_touch (line 22


i get this every tim i shoot
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KaroKunn
Junior Member
Join Date: Mar 2006
Old 04-03-2006 , 04:01  
Reply With Quote #6

try putting debug after the thing in plugins.ini/.cfg

so it'l look like

Custom Plugins Here

bullettime.amxx debug

bullet time doesnt need to be at the top
one bug i found in this plugin is that bullets dont go really far:eg. Bullet goes est 1-100 metres then stop.
also when i turn of the plugin i cant seem to damage anyone
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cccpsmiley
Senior Member
Join Date: Mar 2006
Location: Los Angeles, CA
Old 05-26-2006 , 13:02  
Reply With Quote #7

anyway to take out voting? cuz i wwant it to be an admin command only

thanks
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X-Tender
New Member
Join Date: May 2006
Old 06-24-2006 , 12:18   Re: Advanced Bullet Time V0.7 [updated 3/26/2005]
Reply With Quote #8

Is it maybe possible to just make the trails visible .. without bullet time?
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Fighterzaka
Member
Join Date: Mar 2006
Old 09-15-2006 , 05:29   LOL
Reply With Quote #9

hey i can "Bullettime" on my server 83.93.31.148:27017

BUT its fucking cuz when i shot its dont do damage onmly the bullets damage can u do so the normal damage are ON and set bullet damage OFF

i can set bullet damage OFF but i'm not sure cuz my server lag when i delete the text so pleasee

if u can so do that 2 things or only the normal damage ON PLEASE
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loren28
Senior Member
Join Date: Nov 2006
Old 12-03-2006 , 07:35   Re: Advanced Bullet Time V0.7 [updated 3/26/2005]
Reply With Quote #10

I want a plugin named "matrix mod" changed,,eventuali made a new one!
I want to keep only the bullets [tail,..] with the tail colors:white,green,blue and red!whitout power menu and the heros neo machine an others,just want bullets whit this proprietes:
And wen i shoot 6 bullets looks like this:--1st:red--2:green--3:blue--4:white--5:red again--6:green again!
and the tail of the bullets can hurt the inamic like in "matrix mod"
I want the plugin have the colors include in "code[.sma]" withaut "cvars".
I hope understand that!!whit the same proprietes for counters and terorists! I use amxmodx 1.76[a][b] cs non steam!one of them .
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