I was expecting the game to be a little more open to community servers but it's been giving me pretty much hell to get it to work correctly to make it as a community server. I've created a coop and a versus server. My idea is so that the server is available through the server browser or connect ip:port and is constantly running therefore if someone joins they'll be able to play and leave whenever they want without having to go through lobby (as I believe there is no way to setup an automatic lobby for your server?).
The thing is in versus, when people join, if there are no zombies, it'll kick you from the freaking game and say "server shutting down". Is there a way to disable this? Even if there are no zombies so that you can idle the game and wait for someone else to join?
I'm trying to make this server work as a community, so it also stands in the fact that I'm looking for maps and campaings to not kick you after you finished them but continue playing, just like any other normal gameserver.