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[L4D2] Force Tank and Witch on Every Level


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philogl
Junior Member
Join Date: Dec 2009
Old 12-05-2009 , 21:24   [L4D2] Force Tank and Witch on Every Level
Reply With Quote #1

For competitive use like that of CEVO config which forces spawns on every map.

Don't bother linking the force spawn CVARS here, I know what they are and they don't work on EVERY map.

Is it possible to code a plugin to force these spawns on every map?
It seems like some maps either won't let you enforce a spawn, or that spawn points just don't exist, possible to code in spawn points?
Other problems, even for maps where the CVARS work include spawn points during running crescendos making tanks impossible (for comp pill only configs, especially late crescendos). I have seen a few tanks run onto the map and take 10-15 seconds for them to be passed to a human player from the AI, or not at all. Possible fix?
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danmala
Member
Join Date: Aug 2009
Location: Brasil
Old 01-27-2010 , 02:07   Re: [L4D2] Force Tank and Witch on Every Level
Reply With Quote #2

I was looking for this too...Anyone knows how to?

EDIT: I found this:
sm_cvar versus_tank_chance_intro 1
sm_cvar versus_tank_chance_finale 1
sm_cvar versus_tank_chance 1
sm_cvar versus_witch_chance_intro 1
sm_cvar versus_witch_chance_finale 1
sm_cvar versus_witch_chance 1

In this topic: http://forums.alliedmods.net/showthr...ighlight=witch
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ChadMaestro
New Member
Join Date: Dec 2009
Old 02-03-2010 , 18:39   Re: [L4D2] Force Tank and Witch on Every Level
Reply With Quote #3

Quote:
Originally Posted by philogl View Post
For competitive use like that of CEVO config which forces spawns on every map.

Don't bother linking the force spawn CVARS here, I know what they are and they don't work on EVERY map.
Quote:
Originally Posted by danmala View Post
sm_cvar versus_tank_chance_intro 1
sm_cvar versus_tank_chance_finale 1
sm_cvar versus_tank_chance 1
sm_cvar versus_witch_chance_intro 1
sm_cvar versus_witch_chance_finale 1
sm_cvar versus_witch_chance 1

In this topic: http://forums.alliedmods.net/showthr...ighlight=witch
I lol'd.

I am looking for the same thing, except for L4D1.
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dirka_dirka
Veteran Member
Join Date: Nov 2009
Old 02-04-2010 , 01:19   Re: [L4D2] Force Tank and Witch on Every Level
Reply With Quote #4

chad, those cvars are basically all you need in l4d1.. except crash course, which uses a different method of spawning. they wont give you exactly 100% but thats usually only on maps which are too small. theres some other cvars, which have to do with flow min/max that you can tweak to increase the likelihood.
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Skorpion1976
Veteran Member
Join Date: Jun 2009
Location: Austria
Old 02-04-2010 , 18:14   Re: [L4D2] Force Tank and Witch on Every Level
Reply With Quote #5

Why not using SRSMOD (standardized revamp structure)? I use it and I have both witches and tank in EVERY map and round.
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Thraka
SourceMod Donor
Join Date: Aug 2005
Old 02-04-2010 , 18:22   Re: [L4D2] Force Tank and Witch on Every Level
Reply With Quote #6

The cvars dont seem to work with l4d2. I have witch set to 1 and she's rarely there.

I don't want to force it every round, but i want the cvars to work... I wish SRSMOD was more configurable, then I would use it. I don't like to remove gameplay, i just want to tweak it.
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dirka_dirka
Veteran Member
Join Date: Nov 2009
Old 02-04-2010 , 21:33   Re: [L4D2] Force Tank and Witch on Every Level
Reply With Quote #7

l4d2 doesnt use those cvars on stock maps thraka. it uses a newer method like what crash course used, except even worse since the file is paked up (crash course has a plain text file you can edit).
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