PHP Code:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <engine>
#include <fun>
#include <cstrike>
#include <Vexd_Utilities>
#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR "author"
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say /ultranade","nade_event")
}
public plugin_precache()
{
precache_model("models/v_ultranade.mdl")
precache_model("models/p_ultranade.mdl")
precache_model("models/w_ultranade.mdl")
}
public nade_event(id)
{
set_task(0.1,"nadening",id,"",0,"b")
}
public nadening(id)
{
new Weapon=get_user_weapon(id)
if(Weapon==CSW_HEGRENADE)
{
Entvars_Set_String(id, EV_SZ_viewmodel,"models/v_ultranade.mdl")
}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1055\\ f0\\ fs16 \n\\ par }
*/
i can change the hegrenades model with this code...[when i use /ultranade]
but the model changes to default model when i throw the bomb..
what should i do?