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join 2 plugins into one


  
 
 
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Ashcan
Senior Member
Join Date: May 2008
Old 09-30-2009 , 14:43   join 2 plugins into one
Reply With Quote #1

hello
i have xp mod.

so i have ...

Code:
public plugin_init()
{
    register_plugin("xxxxx", VERSION, "xxxxxxx")
    register_event("HLTV", "event_round_start", "a", "1=0", "2=0")
    register_logevent("event_game_commencing", 2, "1=Game_Commencing")
    register_concmd("amx_start", "start_cmd", ADMIN_KICK)
    register_concmd("amx_stop", "stop_cmd", ADMIN_KICK)
    register_dictionary("xxxxxxx.txt")

    g_cvarDomEnabled = register_cvar("amx_dom_enabled", "1")
    g_cvarMapEndTime = register_cvar("amx_mapendtime", "0.5")
    g_cvarTieMatch = register_cvar("amx_tiematch", "0")
    g_cvarUseRadio = register_cvar("amx_useradio", "1")

    g_msgidProgress = get_user_msgid("BarTime2")
    g_msgidScoreInfo = get_user_msgid("ScoreInfo")
    g_msgidIcon = get_user_msgid("StatusIcon")
    g_msgidSayText = get_user_msgid("SayText")

    g_msgidHostagePos = get_user_msgid( "HostagePos" );
    g_msgidHostageK   = get_user_msgid( "HostageK" );

    g_MaxPlayers = get_maxplayers()

    if(get_pcvar_num(g_cvarDomEnabled)) {
        if(load_config()) {
            xxxxxx_init()
        }
    }
#if defined DEBUG_TOOLS
    register_concmd("xxxxxx", "xxxxxxx")
    register_concmd("xxxxxxx", "xxxxxxxx")

    new mapname[32]
    new msg[128]

    get_mapname(mapname, 31)

    open_debug_file()
    format(msg, 127, "***^nStarting Debug Section^nMap: %s^n***", mapname)
    debug_print(0, msg)
    close_debug_file()
#endif

    set_task( float( RADAR_FQC ) ,"RadarLoop", 547847, _, _, "b" );

    }

public plugin_precache()
{
    precache_model(MODEL_XXXXXX)
    precache_sound(g_NotifySound[0])
    precache_sound(g_NotifySound[1])
}
and it works
but i want join one more plugin (exactly that one --> http://forums.alliedmods.net/showthread.php?t=1291)

so i put...

Code:
new menutext[77]
new keysentered[33][8]
new loop[33]
that on the top (undex the #include<amxmodx>

next...

Code:
	register_plugin("Admin In-game Access","0.16","ts2do")
	format(menutext,77,"\yEnter Code:\w^n  \y1  \w2  \y3^n  \w4  \y5  \w6^n  \y7  \w8  \y9^n \wExit. 0  ")
	register_menucmd(register_menuid(menutext),1023,"loginContinue")
	register_clcmd("say /login","login")
	register_cvar("login_code","12345678")
	register_cvar("login_flags","bcdefghijklmnopqrstu")
	register_cvar("login_stop","You don't wanna continue at this, do you?")//lol
that i insert in public plugin_init()
just on TOP.
i remove "register_plugin line..."
-----------
and just after public plugin_init() when it ends with }
i paste last part

Code:
public loginContinue(id,key){
	loop[id]++
	new strKey[8]
	num_to_str(key+1,strKey,7)
	format(keysentered[id],32,"%s%s",keysentered[id],strKey)
	new code[33]
	get_cvar_string("login_code",code,32)
	if(equal(keysentered[id],code)){
		new userflags[128]
		get_cvar_string("login_flags",userflags,127)
		set_user_flags(id,read_flags(userflags))
		new username[32]
		get_user_name(id,username,31)
		client_print(id,print_chat,"Welcome, %s, you are now logged in",username)
		return PLUGIN_HANDLED
	}
	if((key==9)){
		loop[id]=0
		keysentered[id]=""
		return PLUGIN_HANDLED
	}
	if(loop[id]>=15){
		new ender[128]
		get_cvar_string("login_stop",ender,127)
		if(strlen(ender))
			client_print(id,print_chat,"%s",ender)
	}
	showmenu(id)
	return PLUGIN_CONTINUE
}

public showmenu(id)
	show_menu(id,1023,menutext)

public login(id){
	showmenu(id)
	return PLUGIN_HANDLED
}
but on compiling there is 2 errors...
Warning: Loose indentation on line 474
Warning: Loose indentation on line 475

474:format(loginmenu,77,"\yEnter Code:\w^n \y1 \w2 \y3^n \w4 \y5 \w6^n \y7 \w8 \y9^n \wExit. 0 ")

and

475:register_menucmd(register_menuid(loginmen u),1023,"loginContinue")

can you guys tell me what that error means ? and why it DOESNT work ?
Ashcan is offline
 


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