Hi I own a large popular aim_ag_texture_city server (counter-strike source) and since we got it, we always have had this one problem. I finally figure out what was causing it and now I want to know if there is a way to fix it.
Basically when my server gets full 8/16 or more the tick drops, on the texture_city.
I filled my server to 16/16 and it still happened. By accident I switched the map to de_dust 2, the 16/16 people still stayed and played. I then noticed the tickrate stayed stable at 101. Never dropping. Either aim_ag_texture_city is causing this or maybe dev_textures (texture used on map) is causing the tick to go up and down.
So if anyone can help me it would be greatly appreciated.
Server ip: 72.51.60.140:27035