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Set/Get Where player is aiming


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orglee
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Join Date: Dec 2005
Old 08-21-2009 , 19:53   Set/Get Where player is aiming
Reply With Quote #1

I already found how to get it ( http://forums.alliedmods.net/showthread.php?t=91122 ), but I have no idea how to set it.
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alan_el_more
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Join Date: Jul 2008
Location: amxmodx-es.com
Old 08-21-2009 , 20:18   Re: Set/Get Where player is aiming
Reply With Quote #2

PHP Code:
new origin[3]
get_user_origin(idorigin[3], 3
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Bugsy
AMX Mod X Moderator
Join Date: Feb 2005
Location: NJ, USA
Old 08-21-2009 , 20:25   Re: Set/Get Where player is aiming
Reply With Quote #3

Quote:
Originally Posted by alan_el_more View Post
PHP Code:
new origin[3]
get_user_origin(idorigin[3], 3
That usage is incorrect:
get_user_origin( id , origin , 3 )
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orglee
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Join Date: Dec 2005
Old 08-21-2009 , 20:30   Re: Set/Get Where player is aiming
Reply With Quote #4

So there is some other way except of "fm_get_aim_origin()". Thanks. And what about setting it?
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Bugsy
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Join Date: Feb 2005
Location: NJ, USA
Old 08-21-2009 , 20:45   Re: Set/Get Where player is aiming
Reply With Quote #5

From http://forums.alliedmods.net/showthread.php?t=49081

PHP Code:
stock setClientAIM ClientEntity )
{
    static 
Float:vecOrigin];
    static 
Float:vecTarget];
    static 
Float:angResult];

    
entity_get_vectorClientEV_VEC_originvecOrigin );
    
entity_get_vectorEntityEV_VEC_originvecTarget );

    
vecOrigin] = vecTarget] - vecOrigin];
    
vecOrigin] = vecTarget] - vecOrigin];
    
vecOrigin] = vecTarget] - vecOrigin];

    
vector_to_anglevecOriginangResult );

    
entity_set_vectorClientEV_VEC_anglesangResult );
    
entity_set_intClientEV_INT_fixangle);

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orglee
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Join Date: Dec 2005
Old 08-22-2009 , 06:32   Re: Set/Get Where player is aiming
Reply With Quote #6

I have problems using this function. Could you give me some small example of what to pass to it please.
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ot_207
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Join Date: Jan 2008
Location: Romania The Love Country
Old 08-22-2009 , 06:50   Re: Set/Get Where player is aiming
Reply With Quote #7

Quote:
Originally Posted by orglee View Post
I have problems using this function. Could you give me some small example of what to pass to it please.
You want to aim after a player. Then you must do something like this

PHP Code:
#include <amxmodx>
#include <engine>
#include <cstrike>

public plugin_init()
{
    
register_clcmd("aim""aim_func")
}

public 
aim_func(id)
{
    if (!
is_user_alive(id))
    {
        
client_print(idprint_chat"Be alive!")
        
        return 
PLUGIN_HANDLED
    
}
    
    new 
players[32],num,player
    
    get_players
(players,num,"a"// a for alive
    
    
for (new i=0;i<num;i++)
    {
        
player players[i]
        
        if (
cs_get_user_team(player) == cs_get_user_team(id))
            continue
        
        
setClientAIM(idplayer)
        
        return 
PLUGIN_HANDLED
    
}
    
    
client_print(idprint_chat"COULDN'T find an enemy player")
    return 
PLUGIN_HANDLED
}

stock setClientAIM ClientEntity )
{
    static 
Float:vecOrigin];
    static 
Float:vecTarget];
    static 
Float:angResult];

    
entity_get_vectorClientEV_VEC_originvecOrigin );
    
entity_get_vectorEntityEV_VEC_originvecTarget );

    
vecOrigin] = vecTarget] - vecOrigin];
    
vecOrigin] = vecTarget] - vecOrigin];
    
vecOrigin] = vecTarget] - vecOrigin];

    
vector_to_anglevecOriginangResult );

    
entity_set_vectorClientEV_VEC_anglesangResult );
    
entity_set_intClientEV_INT_fixangle);

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Last edited by ot_207; 08-22-2009 at 06:54.
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orglee
Member
Join Date: Dec 2005
Old 08-22-2009 , 09:50   Re: Set/Get Where player is aiming
Reply With Quote #8

Ok code below does the trick ( well not fully )
PHP Code:
// Getting
entity_get_vector(iPlayerEV_VEC_anglesgCheckpointAngle[iPlayer]);
// Setting        
entity_set_vector(iPlayerEV_VEC_anglesgCheckpointAngle[iPlayer]);
entity_set_int(iPlayerEV_INT_fixangle1); 
There is still small glitch. Although player view is set correctly on 'x' and 'z' but not on 'y'. It does not set players view vertically.

Last edited by orglee; 08-22-2009 at 16:57.
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ot_207
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Location: Romania The Love Country
Old 08-22-2009 , 13:04   Re: Set/Get Where player is aiming
Reply With Quote #9

should be -> entity_set_vector(iPlayer, EV_VEC_v_angles, gCheckpointAngle[iPlayer]);
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