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[L4D2] Survivor Bot Holdout (1.9) [29-Apr-2022]


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Axin107
Junior Member
Join Date: Jul 2013
Old 08-01-2015 , 15:39   Re: [L4D2] Survivor Bot Holdout (1.2) [11-Jul-2013]
Reply With Quote #21

This wont work in my singleplayer what is the problem?
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Mister Crazy
Junior Member
Join Date: Jul 2016
Location: Russia
Old 07-21-2016 , 17:12   Re: [L4D2] Survivor Bot Holdout (1.2) [11-Jul-2013]
Reply With Quote #22

Quote:
Originally Posted by Silvers View Post
Plugin updated, woo:

1.2 (11-Jul-2013)
- Added Bill to spawn list!
- Updated gamedata txt file.

hello silvers, how idea chance spawn and random models?
HTML Code:
g_hCvarRandomise = CreateConVar( "l4d_holdout_spawn_randomise", "100", "0=Off. Chance out of 100...	
g_hCvarRandom =	CreateConVar   ( "l4d_holdout_spawn_random",	"4","-1=All, 0=None...

Last edited by Mister Crazy; 07-21-2016 at 17:51.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 08-02-2016 , 12:56   Re: [L4D2] Survivor Bot Holdout (1.2) [11-Jul-2013]
Reply With Quote #23

Quote:
Originally Posted by Axin107 View Post
This wont work in my singleplayer what is the problem?
I think it needs to be multiplayer the way some of the things work.


Quote:
Originally Posted by Mister Crazy View Post
hello silvers, how idea chance spawn and random models?
HTML Code:
g_hCvarRandomise = CreateConVar( "l4d_holdout_spawn_randomise", "100", "0=Off. Chance out of 100...    
g_hCvarRandom =    CreateConVar   ( "l4d_holdout_spawn_random",    "4","-1=All, 0=None...
Sounds good, hopefully one day I can add this.
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canadianjeff
BANNED
Join Date: Sep 2016
Old 10-07-2016 , 23:06   Re: [L4D2] Survivor Bot Holdout (1.2) [11-Jul-2013]
Reply With Quote #24

this plugin needs to be fixed to not load on scavenge or versus to stop the unfairness
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 10-08-2016 , 05:12   Re: [L4D2] Survivor Bot Holdout (1.2) [11-Jul-2013]
Reply With Quote #25

Quote:
Originally Posted by canadianjeff View Post
this plugin needs to be fixed to not load on scavenge or versus to stop the unfairness
PHP Code:
// Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all). 
l4d2_holdout_modes "" 

// Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none). 
l4d2_holdout_modes_off "" 
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marcolsh
New Member
Join Date: Sep 2016
Old 10-15-2016 , 10:49   Re: [L4D2] Survivor Bot Holdout (1.2) [11-Jul-2013]
Reply With Quote #26

Hi Silvers,

Great thanks for your plugin shared, it's nice and special. I look forward to have it for a long time.
I am using it when I play with my friends and have a lot of fun


1 Question may I ask, can I spawn Zoey with assigned primary weapon as well?

I tried spawn any character with assigned primary weapon will becomes "Francise", I got Zoey or Bills only if I didn't assign a primary weapon with it.

Grant thanks for your effort again
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 10-15-2016 , 17:40   Re: [L4D2] Survivor Bot Holdout (1.2) [11-Jul-2013]
Reply With Quote #27

Quote:
Originally Posted by marcolsh View Post
1 Question may I ask, can I spawn Zoey with assigned primary weapon as well?

I tried spawn any character with assigned primary weapon will becomes "Francise", I got Zoey or Bills only if I didn't assign a primary weapon with it.

Grant thanks for your effort again
That's odd, could you check the sourcemod\data\l4d2_holdout.cfg to verify the survivor type and weapons are saved correctly? I have no way to test atm
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Last edited by Silvers; 10-15-2016 at 17:40.
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canadianjeff
BANNED
Join Date: Sep 2016
Old 11-28-2016 , 15:47   Re: [L4D2] Survivor Bot Holdout (1.2) [11-Jul-2013]
Reply With Quote #28

Code:
// l4d2_holdout.sp(708) : error 001: expected token: "-identifier-", but found "delete"
// l4d2_holdout.sp(708) : error 029: invalid expression, assumed zero
// l4d2_holdout.sp(710) : error 001: expected token: ";", but found "new"
// l4d2_holdout.sp(715) : error 029: invalid expression, assumed zero
// l4d2_holdout.sp(715) : warning 215: expression has no effect
// l4d2_holdout.sp(752) : error 029: invalid expression, assumed zero
// l4d2_holdout.sp(708) : warning 203: symbol is never used: "__unknown__"
// l4d2_holdout.sp(961) : error 157: 'char' is a reserved keyword
// l4d2_holdout.sp(966) : error 001: expected token: "-identifier-", but found "="
// l4d2_holdout.sp(966) : warning 213: tag mismatch
// l4d2_holdout.sp(967) : error 029: invalid expression, assumed zero
// l4d2_holdout.sp(967) : error 029: invalid expression, assumed zero
// l4d2_holdout.sp(971) : error 029: invalid expression, assumed zero
// l4d2_holdout.sp(966) : warning 204: symbol is assigned a value that is never used: "__unknown__"
// l4d2_holdout.sp(961) : warning 203: symbol is never used: "char"
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 12-04-2016 , 16:23   Re: [L4D2] Survivor Bot Holdout (1.2.1) [04-Dec-2016]
Reply With Quote #29

1.2.1 (04-Dec-2016)
- Renamed some variables because of SourceMod updating reserved keywords.
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PepeZukas
Member
Join Date: Oct 2015
Location: Banana Republic
Old 12-05-2016 , 20:03   Re: [L4D2] Survivor Bot Holdout (1.2.1) [04-Dec-2016]
Reply With Quote #30

Amazing, but, can you upload the file l4d2_holdout.nut? .

Last edited by PepeZukas; 03-13-2017 at 16:27.
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