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Sourcemod for Dota 2?


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Tetl
Member
Join Date: Nov 2009
Old 03-23-2013 , 22:22   Re: Sourcemod for Dota 2?
#181

Quote:
Originally Posted by DragonbornEngineer View Post
The can't buy all items bug

And here is my GCFscape:


And as far as I know there should be a scripts folder inside pak01_dir.vpk
Update gcfscape
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ReelFundamental
Junior Member
Join Date: Mar 2013
Old 03-23-2013 , 22:33   Re: Sourcemod for Dota 2?
#182

Quote:
Originally Posted by Cyborgmatt View Post
Oh I didn't see the new snapshots, 3868 is up now.

Edit: snapshot 3868 is working, nice. Thanks.
hey what files do i need? i have the latest metamod 1.10.hg820 + sourcemod 3868. what files do i need besides that two?


EDIT : when i ran the server with that files and both are extracted to addons folder in my DOTA folder. the server just crash.

Last edited by ReelFundamental; 03-23-2013 at 22:45.
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totalfrenzy
Junior Member
Join Date: Feb 2008
Old 03-24-2013 , 00:54   Re: Sourcemod for Dota 2?
#183

I can't seem to connect to my own server.

This is all I see:
Retrying public(192.168.0.115:27015) ...
529.115: Sending UDP connect to public IP 192.168.0.115:27015
Retrying public(192.168.0.115:27015) ...
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SuperFlick
Junior Member
Join Date: Mar 2013
Old 03-24-2013 , 01:28   Re: Sourcemod for Dota 2?
#184

Quote:
Originally Posted by totalfrenzy View Post
I can't seem to connect to my own server.

This is all I see:
Retrying public(192.168.0.115:27015) ...
529.115: Sending UDP connect to public IP 192.168.0.115:27015
Retrying public(192.168.0.115:27015) ...
try connect localhost or connect 127.0.0.1
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totalfrenzy
Junior Member
Join Date: Feb 2008
Old 03-24-2013 , 02:02   Re: Sourcemod for Dota 2?
#185

Quote:
Originally Posted by SuperFlick View Post
try connect localhost or connect 127.0.0.1
Nope, same issue:

Code:
 ]connect localhost
NotifyClientSignon: 1
3401.108:  Sending UDP connect to public IP 127.0.0.1:27015
3407.138:  Sending UDP connect to public IP 127.0.0.1:27015

Disconnect: Unable to establish connection to the server.
I've tried connecting through the internet (port forwarded and all) with no success

Ah fucking idiot. I never loaded the map. Don't worry, all good now!

Last edited by totalfrenzy; 03-24-2013 at 02:04.
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TsunamiNori
Junior Member
Join Date: Mar 2013
Old 03-24-2013 , 02:18   Re: Sourcemod for Dota 2?
#186

im waiting for LoD, OMG setup guides ...
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LeoRicK
Junior Member
Join Date: Mar 2013
Location: Uzbekistan, Namangan
Old 03-24-2013 , 02:40   Re: Sourcemod for Dota 2?
#187

Help with problems with CM mod.
http://filesmelt.com/dl/DotA.JPG

Last edited by LeoRicK; 03-24-2013 at 02:44.
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Solace
Junior Member
Join Date: Apr 2006
Location: Canada BC Vancouver
Old 03-24-2013 , 04:37   Re: Sourcemod for Dota 2?
#188

Quote:
Originally Posted by LeoRicK View Post
Help with problems with CM mod.
http://filesmelt.com/dl/DotA.JPG

? theres nothing wrong with the output on the console.
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SuperFlick
Junior Member
Join Date: Mar 2013
Old 03-24-2013 , 05:09   Re: Sourcemod for Dota 2?
#189

A lot of command is not working when server is loading. for exmpl dota_force_gamemode or sv_cheats. Need wait this message
Quote:
GC Connection established for server version 481
CDOTAGCServerSystem - adding listener
VAC secure mode is activated.
and then commands can be used.
I tried solve this with plugin using if (!IsServerProcessing()) ServerCommand("exec preset.cfg");, but it's starting too early.
What can you recommend?
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DragonbornEngineer
Junior Member
Join Date: Mar 2013
Old 03-24-2013 , 05:22   Re: Sourcemod for Dota 2?
#190

Alright I have another problem. When I use the lan pack the server run smoothly, however when I tried installing sourcemod 1.6.0-hg3868.zip it crashes without log and it says about missing something after that it quits itself. However when I tried to manually install metamod 1.10.0-hg821.zip there is an application error which is The exception unknown software exception (0x40000015) occurred in the application at location 0x523235c2
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